Synergy
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21+5 vs. yesterday
5.9%of peak
All-time peak
358Playing now
21+5 vs. yesterday
All-time peak
358Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | v1.1 Update Out Now! Hi everyone! Update 1.1 is here, featuring Hard Mode and other requested features! We hope you enjoy this final major update and can’t wait to hear your feedback! New difficulty Mode: Hard mode named Resilience Mode · +10 temperature on whole map in hard mode · Plants die faster in Resilience mode (slower in Harmony mode) · Plants give less ressources in Resilience Mode and more in Harmony mode… | 19175149 | |
| Game update | Update 1.0.3 Hello everyone! We're pushign an update with quite some changes on a lot of different levels to make ewveyrhting more balanced, clearer, and more stable! You can see a list of all the changes in the full changelog below. And as usual, thank you very much for playing Synergy, and a friendly reminder that if you like the game and want to give us an extra bit of help, you can always review the gam… | 18623348 | |
| Game update | Update 1.0.2 - Hotfix #1 Hey everyone! We're just patching one issue but that was really annoying. Sorry for the inconvenience, and thanks for playing Synergy! Update 1.0.2 - Hotfix #1 Bugfix · Fixed a bug causing a soft lock during the exploration event “Concealed” resolution if the player didn’t have the resources needed in the outcome of “Bond with Locals” step. The cost of each outcome has been removed to make thes… | 18439495 | |
| Game update | Update 1.0.2 - Corrective patch #2 Temperature will now be shown during the building placement phase of a production building. · Same satisfaction modifier sources will now be shown during the building placement phase. For example, when placing a Table, it will show the pin and range of the other Tables, Serpentine benches and Outdoor lounges, but it will NOT show the range of the Canteen as this is a different modifier. · Housi… | 18275049 | |
| Game update | Update 1.0.1 - Corrective patch #1 Hello everyone! After the hotfixes, we're on for corrective patches! Some thigns we've found internally, some things you're reported to us, fixed as much as possible! Mainly Bugfixes and Interface/feedback tweaks, but also a tiny bit of balancing and visual adjustments! Also, as a small follow up on 1.0 release, if you liked the game and did not review it yet, do not hesitate to leave a positiv… | 18210002 | |
| Game update | Update 1.0 - Hotfix #2 Hello again! We're deploying another hotfix, as some pretty annoying issues were still there, and we've been able to fix them. Thanks a lot once again for your feedback and patience! Update 1.0 - Hotfix #2 · Fixed a bug where the game could be stuck on an infinite loading screen when starting the tutorial after selecting the easy difficulty on another scenario · Fixed a bug where citizens would… | 18157797 | |
| Game update | Update 1.0 - Hotfix #1 Hello everyone! Today we're pushing a hotfix live, taking care of the main issues you've been facing with the 1.0 release! There was different problems with overall ressources monitoring that was in some cases not handled the right way ; sometimes not handled at all by the citizens. As this is a pretty tricky bug, if anything like this still happens to you, please tell us either here or on Disc… | 18156291 | |
| Steam news | Full Release Out Now! Hello everyone, The moment we’ve all been waiting for has arrived. Synergy v1.0 is finally out now with a 24% launch discount!!! /!\ Warning: Your current save will not be compatible with this new update, meaning you need to start a new game to play on the 1.0 version. But don’t worry—if you play on the release_0.5 branch, you’ll still be on version 0.5, so you can finish your current game befo… | — | |
| Announcement | Full Release on April 16th! Synergy is soon leaving early access, bringing a ton of new content and huge QoL improvements you've been waiting for. Let’s take a sneak peek: · New campaign featuring 3 scenarios · New plants and buildings · New challenges tied to dry seasons · Exploration rework · And more! Are you excited? Get ready for the full launch—see you on April 16th! | — | |
| Game update | Update 0.5 - Corrective Patch #2 Hello everyone! Here's what should be our last corrective patch for the 0.5 update! Just like always, thanks a lot for all your feedback and bug reports, helping us polishing the game! Thanks a lot for playing Synergy! Please find the full patch note below : Update 0.5 - Corrective Patch #2 Balancing · Removed Music Workshop building from the list of building giving Social in the HUD tooltip of… | 17514109 | |
| Game update | Update 0.5 - Corrective patch #1 Hello everyone! It's been a week since the 0.5 update, and we hope you like it! As it was a smaller one, the corrective patch is going to be smaller as well! :D Once again and because we'll never say it enough, thanks for playing Synergy! Please find the full changelog below for this Corrective Patch: Update 0.5 - Corrective patch #1 Balancing · Added Soft Fiber with Toxic Water task to the res… | 17331631 | |
| In-game event | v0.5 Update - Out Now! Hi everyone! After two weeks on the experimental branch, the 0.5 update is now live on the default branch, meaning it’s available for everyone! Make sure to update the game to enjoy all the new features. Here's the final patch notes: Rebind Your Inputs You can now easily customize your controls in the options menu for a more personalized experience. Enhanced Storage System We’ve revamped the st… | — | |
| In-game event | v0.5 Update - Experimental branch Hi everyone! The 0.5 update is now live on the experimental branch ! If you want to try the new content before it’s fully released, now’s your chance to check it out and give us your feedback. The details of the update are listed below, so be sure to take a look! And to share your thoughts, hop onto our Discord server ! Note that placeholder text and visuals might still be included, along with… | — | |
| Game update | Update 0.4 - Corrective Patch #2 Hello everyone! Here's the second corrective patch for the 0.4 Update! We do hope you're enjoying this big update so far! In this corrective patch, of course a lot of different bugfixes, but also some tweaks about interface & global feedback, but also balancing and a bit of optimization! :D Please find the full changelog below, and as always, thanks for playing Synergy! P.S : MacOS version of t… | 16710064 | |
| Game update | Update 0.4 - Corrective patch #1 Hello everyone! Following the 0.4 update, here's the first corrective patch! It's taking care of the biggest points we've/you've seen so far! Another corrective patch is set to be released next week. If you find any problem when playing, as always, do not hesitate to keep us posted either here on Steam forums or on the game's Discord And of course, as usual, thanks a lot for playing Synergy! Pl… | 16630829 | |
| Major update | Districts Update (0.4) out now! Hi everyone! After testing new features on the experimental branch for about a month and receiving all your valuable feedback (again, thank you so much for that!), we’re happy to officially release the Districts Update (v0.4) ! This update brings major changes to the districts, research, and satisfaction systems, along with many other improvements that we're sure you'll enjoy. ⚠️Warning: Save f… | — | |
| In-game event | v0.4 Update - Experimental Branch Hi everyone, Since the 0.2 update that we launched at the end of July, we’ve been hard at work on the next major update, which will be available on November 27th ! However, since a good part of the new content has already been implemented in-game, we’d love to gather your feedback if you’d like to try out what’s coming early! Please keep in mind that the latest version, available on the experim… | — | |
| Game update | Update 0.3 - Corrective patch #2 Hello everyone! Here's the second corrective patch for update 0.3! It's pretty short but the issues it solves were pretty annoying. This should be the last corrective patch before the next content update, the 0.4. Stay tuned for more info! Please find the full patchnote below : Bug Fixes · Fixed a bug where resources could be endlessly transported back and forth between 2 prioritized storage bu… | 15967475 | |
| Game update | Update 0.3 - Corrective patch #1 Bug Fixes · Fixed a bug causing a softlock on reload when a Research notification was not loaded correctly · Fixed freezes where the system trying to update the score when destroying or replacing a paths by clay road (paths are no longer taken into account in the district score calculation) · Fixed typo in the tutorial · Fixed plural forms in various languages · Corrected text "be entirely in r… | 15893944 | |
| In-game event | Update v0.3 out now! Hi everyone! Since our latest update in July, for which we received great feedback (thanks a lot, by the way — we really value your input, so don’t hesitate to share more on our Discord server !) , update v0.3 is now available and includes a new challenging sandbox scenario, a new plant with unique gameplay, over 20 decorations, and more! Shall we dive into the new content awaiting you? ːsteamh… | — | |
| Community | We need your feedback The Early Access release had a lower conversion rate than we expected, despite receiving good reviews. We would like to learn from you about the blocking points and how we can improve the game. if you didn't purchase the game, it will be very useful if you can fill this form and help us to improve the game (it's anonymous): LINK TO THE FORM (For people who already purchase the game, we continue… | — | |
| Game update | Update 0.2 - Corrective patch #2 Hello everyone, Here's the second corrective patch for the 0.2 update. We're always on the lookout for your feedback, so feel free to share yours on Discord ! Thanks for your help and support. Feedback · Updated gradient colors for satisfaction heatmaps. When satisfaction is zero, the color is black. This makes it easier to see where there are satisfaction bonuses, even when they are low. · The… | 15343258 | |
| Game update | Hotfix - Spanish Tutorial issue Hello everyone! Sliding in just a quick hotfix, as the tutorial in Spanish was having a critical issue that we wanted to patch as soon as possible. Expect a bigger patch soon! Lo sentimos a nuestros jugadores españoles y españolas! | — | |
| Game update | Update 0.2 - Corrective patch #1 Hello everyone! This is the first corrective patch for Update 0.2, primarily addressing bugs we've discovered or you have encountered during your gameplay. We really appreciate all your help in spotting these issues. Your support means a lot! We try to reply to each of your messages, no matter where you're contacting us. Even if we don’t get to respond to everyone, know that we’re reading and c… | — | |
| In-game event | 0.2 update out now! Hello everyone! As we announced recently, our first update is ready for you all, featuring a new scenario, harvesting overhaul, moving buildings, and more! We're listening to and valuing your feedback, so feel free to share yours on Discord to help us make Synergy the best experience possible! New scenario for The Anchoring Campaign If you have completed the first two scenarios of The Anchoring… | — | |
| Community | SimFest + Update 0.2 Launching Tomorrow! Hello everyone, We are glad to participate in this year's SimFest, featuring awesome simulation games. For the occasion, Synergy will be 20% off starting July 25th at 10am PT. But that's not all. As you may know, we have been hard at work cooking up a new update for you, featuring a new scenario, harvesting overhaul, and more. The 0.2 update will launch tomorrow, and we can't wait for your feed… | — | |
| Game update | Opening an experimental branch! Helloooo everyone! We're making this news to announce that we're opening an experimental branch, and also to explain why! As the first big update is coming (more on that later in this post), we'd like to give you the opportunity to help us by giving your feedback, thoughts, reports, everything on what's coming! While we already added some requested features/QoL you asked, this is important to u… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.