Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SynergyNewsUpdate 0.4 - Corrective Patch #2
Game update

Update 0.4 - Corrective Patch #2

Synergy · published 11 Dec 2024, 16:41 UTC · build 16710064

All newsPlayers around this dateRead on Steam

Hello everyone!

Here's the second corrective patch for the 0.4 Update! We do hope you're enjoying this big update so far!

In this corrective patch, of course a lot of different bugfixes, but also some tweaks about interface & global feedback, but also balancing and a bit of optimization! :D

Please find the full changelog below, and as always, thanks for playing Synergy!

P.S : MacOS version of this corrective patch is delayed just a bit following some issues, but it's also coming tonight at 8:30pm! (3 hours from this news, in case we're in different timezones)

Update 0.4 - Corrective Patch #2

Balancing

  • Increased quantity of starting citizen for Scenario Sandbox 01 map (from 13 to 16)
  • Adjusting starting stock for all Maps (both normal and easy mode)
  • Swapped positions of the research “Green Water” (alternative recipe replacing clean water by toxic water) and “Open Circuit Cooling” (-2 Toxic Water per recipe if the building if near a water source) and adapting the cost of these
  • Decreased the number of citizen in the reward for Step 05 "Reconciliation" of Scenario 03 (from “17 Adults, 3 Children” to “13 Adults, 2 Children”)
  • Adapted mid-advanced flow to reduce tension on Carved Wood

Interface & Feedback

  • Research point bars now also preview the numeric quantity of points in stock when hovering the buttons
  • Fixed missing space in the title of the victory popup
  • Reordered building in the construction menu
  • Prevented the feedbacks over plants, buildings and citizens to appear while the UI is hidden (F9)
  • The selected panel of a research point producing building now updates when using its research points
  • Once a research is unlocked, its costs are hidden

Bugfix

  • Corrected localization issues and made quality improvements to the EN localization
  • Fixed a bug which could lock the game on the loading screen when going back to the main menu
  • Fixed research unlocked notification animation that wouldn't replay if it was already playing
  • Fixed a bug where color glitches occurred on some UI elements of selected building’s panels : the “?” button, the “destroy” button and some Werehouse’s UI elements (filter and min/max buttons)
  • It is now possible to switch from pinned researches to diary in the HUD
  • Researches that unlocks a new type of analysis now properly is pinned by the quest
  • Hidden button “sent the expedition” on zone panel if the expedition is coming back to the city
  • Fixed credits scroll which stopped too early when setting UI scale was set lower than 1
  • Fixed a bug where citizen can’t eat/drink because the action was canceled if their houses was move

Optimizations

  • Citizen Sorting only updates district scores instead of updating whole districts
More from Synergy

Other announcements

All news
Game update10 Oct 2025Unity Vulnerability PatchHello everyone! Just a quick heads up if you wonder why your game was updated when nothing seems to have changed ; we just patched the game for Unity's vulnerability! Have a wonderful day!In-game event20 Aug 2025v1.2 Update - Out Now!Hello everyone! We're here today with a new update, Synergy's 1.2 Update! While there's no new content in it, there is a LOT in this one. But this is mainly focused on overall performance optimizations ; some of you might know that it is not easy to do such things, and we're proud we made it, and proud of the result! You'll see all the changes in the patchnotes below (that has the word "Optimiz…Game update23 Jul 2025Update 1.1 - Hotfix #1Fix birthrate crisis effect active on other saves when enabled once on a quest step