Touhou Blooming Soul
Playing now
70−3 vs. yesterday
11%of peak
All-time peak
626Feb 2026
Playing now
70−3 vs. yesterday
All-time peak
626Feb 2026
| Published | Title | Build |
|---|---|---|
| New Playable Character Added: Kogasa Tataramajor Long time no see, we're here to bring you an important update. Aside from your usual improvements and bug fixes, this important update brings with it a new playable character—Kogasa Tatara. Kogasa was designed with magic burst damage in mind. Her corresponding emotion is Joy. On the ground, her normal attacks aren't very effective, but she can be extremely powerful in the air, even more so with… | 25141391 | |
| Recent Update & Bug Fix Changelog (Last Updated: 26.6.25 19:10)major EarlyAccess v0.7.4a update 26.06.26 19:10 (CST) New Features · Added crossover minigame: Marisa! Return the Book! · Added Korean language support. Improvements & Adjustments · Wall collisions have been improved. Now, when a staggered target collides into a wall, the duration of the stagger is increased. Damage calculations for wall collisions will now also factor in your equipped items and incr… | — | |
| Touhou Blooming Soul Is Taking Part in the Summer Sale!major Hello everyone. Nice to meet you and long time no see. Touhou Blooming Soul now officially supports Korean, which means our initial plans of supporting 5 languages is now complete and we can now devote our time to developing content for the next phase of the game. All our games are also currently on discount for the Steam Summer Sale. This is the cheapest they'll ever be for the whole year, so… | — | |
| Roguelite Action Game Touhou Blooming Soul is Now Available in Englishmajor Hello! We're officially releasing English and Japanese support for our game, Touhou Blooming Soul. This is a roguelite action game based on Touhou Project where you control a character named Kokoro as she goes on a journey to find and express her emotions. On your journey you'll encounter a plethora of skills, items, and a variety of colorful enemies. Fight bosses to understand their emotions a… | — | |
| 近期更新、BUG修复汇总日志,最后更新于26.3.25 15:10major update 26.03.25 15:10 (CST) # PublicTest v0.7.2e 这是一条紧急修复,昨天凌晨突然有几个玩家反馈游戏黑屏进不去的问题,但因为夜比较深了,反馈的玩家都无法联系,我们摸黑尝试修复,但效果不甚理想。 今天白天总算捉住了几个在线的反馈玩家,并且终于进行了修复和推送,望大家周知。 顺便还修了一个新问题 ##问题修复 - 修复因v0.7.2d手柄键位调整导致进入游戏可能会黑屏卡死的问题 - 修复小屋内进入特殊模式时打开UI无内容和软卡死问题 update 26.03.24 22:46 (CST) # PublicTest v0.7.2d 上次更新之后,不断接收到关于摇杆突然失灵的反馈,并且数量越来越多。我们意识到是个严重的问题,组织了若干玩家进行反馈和调整,目前应该是排除了。但同时也关闭了手柄左摇杆和左十字键的自定义权限。 如果曾经用手柄进行过左摇杆… | — | |
| 非常抱歉,因不可抗力,我们需要小幅延期发行。major 虽然大家都等到现在了,但是我们很遗憾的通知…… 23号凌晨我们在核查华心传最后发布流程的时候,发现我们上架时申请的EA功能变成了不可用状态,我心里一惊,点进去后,看到我以前申请的中英双语内容依然存在,但就是不知道为什么EA功能不可用了。因为要重新做EA申请,又要再次审核,这样很可能会错过发布日期。 我已经和steam那边发邮件试图解决这个问题了,我们坚持到到最后一刻,现在已经是美国的周五并且下班时间,这两个工作日我们没能得到回复和解决。 其实从公布发售日开始,团队已经熬了一周,天天18个小时开发。内测群的伙伴看着我们熬大夜,一点一点把版本准备好了,结果发生这种情况,是真的怄火又无奈。 现在距离原定发售时间已经不足30分钟了,看来已经无法正常发布,所以我们只能以这个遗憾的公告通知大家。 接下来我们会将发布时间暂定为30日,如果顺利审核过了,我们会另行进行正式的发售日通知。 我觉得大家有… | — | |
| 赤色杀人魔 博灵梦更新major 又过了一个月,这次我们带来了博丽灵梦BOSS跟大家游玩 博丽灵梦在喜怒哀乐中代表“哀”的情绪,特性是防守反击 最开始不太鸟你,打的很摆,认真起来以后,会让玩家感受到她的压迫力。 另外其他的更新有: · 新增新手教程,帮助刚认识本游戏的玩家,可以快速了解喜怒哀乐情绪的特性 · 跟BOSS对战时,可以点击暂停,选择重战直接从头开始打BOSS · 更换秦心部分动作的音效 · 调整秦心“哀”情绪护盾机制,现在将在护盾破碎后才开始计算护盾CD · 降低秦心“怒”情绪连击增加的伤害数值 · 调整秦心和各Boss的伤害数值 希望大家这次在国庆玩的开心! | — | |
| Alpha 0.1.0 Update! Kogasa Tatara added & some important back-end optimizations!major Version Update: Alpha 0.1.0 It's been a while. Now that we've tested the waters at the Touhou convention in Guangzhou, we're officially releasing Kogasa Tatara for our players to experience. The emotion Kogasa represents is "Joy", so she's a danmaku-type character. Also in the official game, Kogasa is a character from the first chapter, and Mukou is one from the second, so she'll be a tad weake… | — | |
| 东方华心传Touhou Blooming Soul已在Steam发布试玩Demomajor 大家久等了,目前公开一场和妹红的BOSS战,展示游戏核心玩法、美术和音乐表现,未来我们会继续实装更多的BOSS、地图和道具系统 虽然仍是像素风,但是在美术的艺术表现形式上我们也丝毫不缩水,即使是像素也能很炫酷 在这个Demo发布之后,我们会一边收集bug反馈,同时继续制作其他的BOSS 希望能给大家带来一些有趣的游戏时光 欢迎大家将建议、bug反馈在本帖子中进行更新,我们也会在本帖子里进行bug修复的更新 | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026 | Tue | 11:11 | No patch notes · unannounced build | 25185457 | public | 2 | — |
| 5 Sep 2026 | Sat | 13:41 | New Playable Character Added: Kogasa Tatara | 25141391 | public | 2 | — |
| 5 Sep 2026 | Sat | 12:23 | No patch notes · unannounced build | 25140612 | public | 2 | — |
| 25 Jun 2026 | Thu | 11:47 | No patch notes · unannounced build | 23911424 | public | 2 | — |