Siren's Call Fan Pack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Siren's Call: Escape Velocity is fully released.major We have done it. Siren's Call: Escape Velocity is now out of early access and live with the 1.00 version. It's taken 6 years of work, countless sleepless nights, hundreds of versions, thousands of bugs fixed, but we made it. You can buy the full release here: Thank you to everybody who made this possible. Thank you for supporting the game with your reviews. Thank you for coming with me on this… | — | |
| Major News! The full release of Siren's Call--Escape Velocity--is here!major Hello everybody, Jacob here! A few weeks ago, I released Siren's Call: Escape Velocity on early access! Don't let the early access fool you; the game is playable from start to finish. This is the full, definitive version of Siren's Call, with new story content, CG art, quality of life features, endings, and music! Only the translations and some of the new music is missing. If you enjoyed the pu… | — | |
| Announcing Siren's Call: Escape Velocitymajor Hello everybody, Jacob here. And yes, this is what its all been leading up to. Half-sequel and half-update, Siren’s Call: Escape Velocity aims to take everything we’ve learned from the past year and use it to make the best version of this story imaginable. And I’m not just talking minor bug fixes and UI updates either… Here’s a couple things to expect upon release: *A true ending that can only… | 9489050 | |
| Version 1.141 (Small quick save bug fix) *Fixed an issue with the quick save, where loading a game from an quick save and then quick saving again would halt any inputs the player would make after loading. | 9489043 | |
| Finishing Touches #7 and #8 are live. *The final finishing touches are now out, thus completing all of the current story content for Siren's Call. Any updates from this point on will mostly be to fix any technical issues. | 9465974 | |
| Finishing Touches #5 and #6 have been added. *The end is coming. *Spelling errors fixed. | 9412941 | |
| Finishing Touch #4 (Ashton and Emil) is live! *New story content added under Finishing Touches. *Spelling errors fixed. | 9389545 | |
| Version 1.131 is live *Ash's new character sprite added to Finishing Touch story #2 *Spelling errors fixed | 9271989 | |
| Version 1.13 of Siren's Call is now live! *New story in Finishing Touches following Andi and Emil *Some updated UI elements *Extra hidden scenes in the prologue/Blue Skies Ahead *Spelling errors and bugs fixed | 9227239 | |
| Version 1.12 is now live *New story in Finishing Touch centering around Ashton and Judith. *New sprite for Judith. *Extra hidden scenes in Blue Skies Ahead. | 9195180 | |
| Siren's Call: Finishing Touch is now live!major Siren's Call: Finishing Touch is a series of short stories following the life and times of The Midnight Guard, set before the events of the main game. These stories will be released via free updates weekly over the course of the next 8 weeks and can be accessed from the main menu. The first story, Andi and Violet, is now live. While best enjoyed after beating the base game, feel free to play th… | — | |
| Version 1.11 is now live *Siren's Call: Finishing Touch has been added to the main menu. This will contain bonus, cannon story content that will be updated weekly for the next 8 weeks. *New character sprites for Andi added, as well as other extra content. | 9102650 | |
| Version 1.10 is live *Major performance fixes across the board as a result from switching from nw.js to Electron. Loading times improved, less lag, reduced ram usage, ect. | 8991028 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 12 Apr 2022 | Tue | 04:49 | No patch notes · unannounced build | 8540768 | public | 1 | — |