Pirate Souls
Playing now
1−1 vs. yesterday
20%of peak
All-time peak
515 Sep 2026
Playing now
1−1 vs. yesterday
All-time peak
515 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Smoother movement and reliable projectiles Version 1.0.7 makes movement and combat respond more closely to what you do and what you see on screen. Click exactly where you mean Click to Move now stops at the precise point you choose instead of steering toward the middle of a tile. Approaching an enemy or another target also avoids the last-second correction that could make your character jitter before acting. · Exact sub-tile movement fo… | — | |
| Game update | Safer recovery from connection interruptions This is a focused reliability update for movement and connection troubleshooting. Movement recovers automatically We fixed a rare issue where one missing movement update could prevent the server from confirming the movement that followed it. If this stalled state occurs, the game now safely resynchronizes using the server's position. Support logs are always available The game now creates its su… | — | |
| Game update | Smoother movement and safer voyages This update rebuilds movement, collision and position-sensitive combat beneath the surface. The result is smoother travel, more reliable interactions and fewer crashes while exploring. Smoother movement Movement now stays more consistent across map borders, around obstacles and in crowded areas. The client and server also recover more cleanly when a connection is delayed. Better Click to Move C… | — | |
| Game update | Soul Fruit Reset, Summon Invasions and PvP Quests Rework Change your Soul Fruit path The new Soul Fruit Reset removes your current Soul Fruit abilities and lets you eat another Soul Fruit. It is available through the cash shop and both Event Shops. Choose PvP or PvE The Bounty Hunter and Dangerous World quest lines now offer PvE alternatives using bosses or their drops. The existing PvP routes remain available, but defeating other players is no longe… | — | |
| Game update | Fixing game crashes FIXES The client was unstable due to huge refactoring. It should be fine now. | — | |
| Game update | Click to move and controller support! This update is about how you hold the game. Pirate Souls has always been a keyboard and mouse MMO. From now on, it is also a controller game, a click to move game, and a game you can drive entirely from the keyboard. Underneath that, we spent a long stretch clearing out the stutter that has been following players around the world map. Full controller support Plug in a gamepad and play. Any pad… | — | |
| Game update | New Graphics Options NEWS · A redesigned Options window, now split into Game, Graphics and Input tabs. IMPROVEMENTS · New graphics options: turn shadows on or off, adjust bloom, vignette, contrast and saturation, and set the camera zoom. · New game options: profanity filter, step sounds, and a clock in the chat. · You can now jump and select word by word in text boxes with Ctrl + Arrow keys. FIXES · Fixed a rare er… | — | |
| Game update | Free recolor items for 1 week NEWS · Free recolor items for 1 week by talking to Jeto in Hajiwari. · New character creation window where you can choose colours. · Wiki link is now available in game. · The interface has been improved to look less flat. IMPROVEMENTS · No longer a typing indicator when you write text starting with /. · Increased player hitbox for interactions with Events. · Old client logs now get deleted by d… | — | |
| Game update | Adding multiple languages support NEWS · Pirate Souls has a new website. The old website is no longer accessible. · The game now supports 4 languages: English, Portuguese, French and Spanish. · A wiki is now available at IMPROVEMENTS · You can now copy/paste elements inside the game. | — | |
| Game update | New website next week & Steam Login IMPORTANT NEWS · Pirate Souls website is getting a full revamp next week, and the forum will be closed as part of this change. · Steam will become the official login method going forward. · You can now link multiple website accounts to a single Steam account by clicking the Link Account button on the main menu. | — | |
| Game update | Weekend exp boost and new cash shop items WEEKEND EVENT - Enjoy 1.5x EXP and drop boost throughout this weekend! NEW CASH SHOP ITEMS - Gold Soul --> Reduce all Diamond purchases by 10%. --> Get a Golden Aura. --> Change your name colour to Gold. - Inventory Expansion --> Double your inventory size. - Red and Green Shrink Bag --> Store up to 8 items in 1 inventory slot. FIXES - Fixed disconnection issues. | — | |
| Game update | Fixing movement related issues NEW - Added minimap icons to Rhum Island and Marines Fortress. FIXES - Fixed not being able to enter a house directly when opening the door. - Fixed getting stuck in the same location as an NPC when fighting. | — | |
| Game update | Fixing movement glitches NEW - Added minimap icons to special places on Hajiwari Island. FIXES - Fixed small glitches with Boken Coast warp arrows. - Fixed getting stuck in the Void map. | — | |
| Game update | Client crash fix FIXES - Fixed pressing the charge energy key blocking movement. - Fixed a disconnection issue. | — | |
| Game update | Improving game speed NEW - Reduced lag spikes while playing the game. FIXES - Fixed a bug that would not let the game open. CHANGES - Bosses now also inflict Battle Injuries if you are killed by them. | — | |
| Game update | Automatic daily reward claim and no more berries lost on death NEW - Rework of the death penalty (no more berries lost): - PvP death: Battle Injuries (−30% of stats, 4 min once level 30). - Danger zone death: PvP Out (2 min). - Automatic claiming of daily rewards. - Players and NPCs affected by stun, silence, snare, or sleep now have a stunned sprite. FIXES - Fixed other players visually moving past blocked tiles. CHANGES - Hit colour flash now only happen… | — | |
| Game update | Modernizing the client and daily reward fix NEW - Resources now have shadows. - Added animations to special effects for some actions, like dying or being hit. - The player is now always visible even when under an object. - Entities now have a white outline on hover and selection. - There is now a private message channel in the chatbox. - The game window is now resizable. FIXES - Getting stuck should no longer happen. - Daily rewards shou… | — | |
| Game update | Unstuck command and fixing movement related issues NEW - In case you get stuck, there’s now an /unstuck command until all issues are addressed. FIXES - Fix footstep/dodge sounds stopping after map grid transition. - Fix players instantly re-joining game after logout. - Fix infinite warp loop between two warp tiles pointing at each other. - Fix daily rewards not working. - Fix possible rollback issues. CHANGES - Journal window comparison percent… | — | |
| Game update | Improving combos, zoom, and more NEW - Combo hits now display an action message. - Reminder of all combos: PPK, KKP, PPPKKPP, KKKPPKK (P = Punch, K = Kick) FIXES - Fixed being able to attack someone in a different layer than you. - Fixed spell animation rotating when targeting self while walking. - Zoom not resetting after talking to NPCs. - No experience particle animation when an NPC doesn't give experience. CHANGES - Journa… | — | |
| Game update | Improving movements NEW - There are now slide and grapple animations. - Journal window now displays your position compared to other players. FIXES - Position not saved precisely when logging out. - Fixed getting stuck after an NPC warps to you. - Fixed getting stuck after using dash and grapple. CHANGES - Reduced lag and rubber banding. | — | |
| Game update | Improving responsiveness and animations NEW - Party members now also see shared XP particles going to them. FIXES - Walking NPCs now have the same position for everyone. - Chat commands now execute correctly. - Drop animations always go to the right person now. - Fixed Ice Trap not working properly. CHANGES - Improved collision system with new pixel movement system. - Reduced game lag even further. | — | |
| Game update | Improving game experience NEW - Improving game responsiveness. - Typing indicator when a player wants to chat. - Dynamic action message animations. - Drop and pickup animation. - Experience particles animation. FIXES - Charging energy when moving is no longer possible. - Player bump events are now working fine (Jeto challenge quest and tutorial map locks). - Player diagonal movements. | — | |
| Game update | Movements are no longer tile based NEW - Introducing pixel by pixel movements. Movements are no longer tiles based. FIXES - Repeated lag spikes in big maps. CHANGES - Camera movement is now smoother. | — | |
| Game update | Improving Journal Window and Mini Map NEW - The Journal Window now logs the following: Maps discovered, Items discovered, Enemy types killed, Quests completed, and Achievements unlocked. For now, Enemy types killed starts at zero for everyone, but the old kills data will be migrated once we add the bestiary, so those who farmed a lot of mobs will still have their progression. Sadly, this isn't doable with Items discovered or Maps d… | — | |
| Game update | Fixing Auto Event Issues FIXES - Reindeer and leopard transformations not displaying correctly. - Members of the same faction unable to fight each other during PvP events. - Rewards not functioning properly for automatic events. - Issues with self-killing in PvP zones. IMPROVEMENTS - You now respawn at your original location after an automatic event that teleports you. - The changelogs window now toggles off the credit… | — | |
| Game update | Changelogs window and tutorial changes NEW There’s now a changelogs window for new updates in game. Credits window has a new interface. CHANGES The tutorial now require to kill just one dummy each time instead of 3 or 5. Quest button default key bind is now L instead of M, because of the mini map. Rolling Ball I, II and III now require you to be a cook to eat. Everyone can still eat the normal Rolling Ball. | — | |
| Game update | Adding Special Items to Daily Reward CHANGES Added prices to Seed Soup (5 berries) Added prices to Seasoned Seed Soup (6 berries). NEW FEATURES Adding new item categories: Rolling Ball You can get Rolling Ball from Daily Reward. They increase Agility, Aim and Willpower. The greater the Reward Tier, the greater the stat increase bonus from the Rolling Ball. Cooks can now craft special Rolling Ball that increase all stats at their c… | — | |
| Game update | Daily Reward Rule Update Daily Reward Rule Update If you miss a day in the daily reward system, you will return to the previous tier instead of going back to tier 1. For example, if you are in tier 3 and miss one day, you will return to tier 2. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.