
This update rebuilds movement, collision and position-sensitive combat beneath the surface. The result is smoother travel, more reliable interactions and fewer crashes while exploring.
Movement now stays more consistent across map borders, around obstacles and in crowded areas. The client and server also recover more cleanly when a connection is delayed.

Click to Move now handles narrow openings, corners, doors and warps more reliably. Clicking an NPC, resource, event or attackable player also brings you to the correct interaction distance instead of orbiting or stopping too far away.
Attacks against moving targets remain more responsive on higher-latency connections. Focused attacks face their target correctly without requiring exact tile alignment, and projectiles use a more consistent aim direction.