Barkour
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | BARKOUR is coming to PC, PS5 & Xbox in Q4 2026 Agent T.H.U.N.D.E.R. is gearing up for his biggest mission yet - and we've just dropped a brand new trailer to prove it. BARKOUR is coming to PC, PlayStation 5 & Xbox Series X|S in Q4 2026. New trailer. New secrets. One very good boy. 🎬 Watch the official BARKOUR Story Trailer: Wishlist BARKOUR now and keep an eye on THUNDER - this is only the beginning. ADD TO WISHLIST Want to keep up with ou… | — | |
| Community | BARKOUR Now Speaks 13 Languages! 🐶 Big news Agents - and a genuinely proud moment for the whole team. We've just finished implementing 13 languages in BARKOUR! That means Agent T.H.U.N.D.E.R.'s missions, jokes, arguments with his handlers, and (of course) his barks are almost ready to be understood by players all over the world - no translator collar required. Available languages: English | Japanese | Simplified Chinese | French… | — | |
| Community | DEVLOG: Meet Agent S.T.O.R.M. Every rookie needs a mentor. Agent T.H.U.N.D.E.R. had one too - and he wasn't exactly the warm, fuzzy type. Say hello to Agent S.T.O.R.M., the most legendary (and most classified) operative M.A.N. has ever fielded. Who is he? Before there was T.H.U.N.D.E.R., there was S.T.O.R.M. A Black Russian Terrier, augmented decades ago in a secret Soviet lab, S.T.O.R.M. isn't just old-school - he's the or… | — | |
| Community | BARKOUR AT MUNDO GAMER SHOWCASE Today, Barkour is featured in the Mundo Gamer Showcase - and we're not coming empty-pawed . We're dropping a brand-new gameplay trailer that shows exactly what kind of dog Agent T.H.U.N.D.E.R. is. Spoiler: Adorable. Deadly. Professional. Parkour across rooftops. Slip past guards. Deploy gadgets that definitely aren't dog toys. Stay in the shadows - because the best spy is the one nobody sees co… | — | |
| Community | The Runner won the battle of styles Mission update: 🧢 The Runner has defeated 🎩 The Gentleman. The winning outfit has been added to the game and will be available at launch. THUNDER celebrated by immediately running several laps around HQ. Thanks for voting, agents! Want to keep up with our progress and join the community? | — | |
| Community | BARKOUR joins the Spy Video Game Rendezvous 2026! Agents, the mission is live. BARKOUR is officially taking part in the Spy Video Game Rendezvous 2026 on Steam – a special event celebrating the best spy , stealth, and espionage games from around the world. From May 15 to May 22, players can discover new titles, expand their wishlists, and take advantage of special festival deals. It’s the perfect moment to step into the world of covert operati… | — | |
| Community | 🎙️ Casting call - LAST OPORTUNITY 🐶 🎙️ Another casting call for BARKOUR! 🐶 After the amazing response to our previous auditions, we’re back with 2 brand-new characters looking for their voices 😄 This is the last opportunity to become part of the game’s voice cast! This time we’re searching for: Chris - a melancholic hacker, philosophical doomer, and one of the villains in BARKOUR. Agent B.R.E.E.Z.E. - a sleep-deprived scientis… | — | |
| Community | Style is a mission Only one of these agents will make it into the game at launch — and the decision is yours . 🎩 The Gentleman 🏃 The Runner Which one fits your playstyle? 👉 Cast your vote in the comments and help us decide who joins the roster at launch. Most votes = selected agent. Want to keep up with our progress and join the community? | — | |
| Community | Development stick peeks We want to thank all of you for being here with us and supporting BARKOUR . It really means a lot. ❤️ Today we’d like to share something from the messy, unpredictable side of gamedev - a small sneak peek of what we’ve been testing, breaking, fixing… and sometimes actually finishing 😄 Don’t expect everything to be polished - this is where the real chaos of development happens. 😉 Let’s start wi… | — | |
| Community | “It’s Just Lighting” How light transforms the entire scene The same scene. The same assets. No changes to models or textures. Two versions: · before: “PS2 vibe”, · after: “PS5 vibe”, The difference? Lighting only. In the first version, everything is flat and evenly lit — clear, but lifeless. In the second, directional light, shadows, and contrast add depth, mood, and focus. The exact same location starts telling a… | — | |
| Community | The Animals Behind Barkour Hey everyone! Today we wanted to share something a bit different from our usual technical updates. While working on Barkour , we realized just how big of an impact our pets have on the game. Our team is full of them - lots of dogs, cats, and even a few more unusual companions. They’re with us during work, testing sessions, and sometimes they even “help” (by walking across the keyboard at the wo… | — | |
| Community | 📢 Welcome aboard, Agent CHASE Following updated operational requirements, a new unit has been deployed to Barkour. Agent CHASE has officially commenced duty and is assigned to high-priority traversal missions. Trained under strict protocols and optimized for high-speed urban environments, Agent CHASE specializes in precision movement, rapid response, and efficient obstacle clearance under dynamic conditions. His presence is… | — | |
| Community | 🎙️ Casting Call – Female Voice Actresses Wanted! We’re officially opening casting for female voice roles in the game. We’re looking for talented actresses to bring our characters to life… even if they happen to be on the villain side. 🎭 What are we casting? Right now, we have 5 female roles available — all of them enemies/villains (yes, you can blame our narrative designer Paweł for that 😂). If you can deliver: 🔥 a powerful battle cry 🌫️… | — | |
| Community | Barkour at GDC 2026 - Featured by NVIDIA and Showcase Appearance! Last week, we brought Barkour to GDC 2026 in San Francisco, marking one of the most exciting milestones in our game’s development so far. At the event, Barkour was highlighted by NVIDIA , and we also had the chance to discuss the game in an interview as part of Mix + Kinda Funny Games . For our small indie team, the experience was truly unforgettable. The Mix Showcase Courage 4Diversity Barkour… | — | |
| Community | Chaos & Playing Your Way in Barkour In Barkour , you play as Agent T.H.U.N.D.E.R., a four-legged spy with a talent for parkour, gadgets… and chaos. Missions are designed with freedom in mind - there’s rarely a single “right” path or one way to complete an objective. You decide the order of your tasks, discover hidden routes, and sometimes even blaze through a level in ways we never predicted. This philosophy keeps each playthroug… | — | |
| Steam news | NEW Demo Is Now LIVE – Steam Next Fest Update We’re happy to announce that the brand-new BARKOUR demo is now live as part of Steam Next Fest! This version of the demo reflects a lot of your feedback from the previous demo - thank you for that! We’ve spent the last weeks improving core elements of the experience, and while we’re still polishing, we’re ready to show you the progress. What’s new in this demo? · Brand-new tutorial · (Finally!)… | — | |
| Community | How Barkour Rewards Playing It Quiet From the very start, Barkour was built around choice. You can move fast, you can go loud… but one of the playstyles we care about the most is playing it quiet. Stealth in Barkour was never meant to be an optional extra. We wanted sneaking around to feel just as natural and just as satisfying as fighting. And once we decided the main character would be a dog, that idea started to make a lot of s… | — | |
| Community | People behind Barkour Barkour is a game built with care, creativity, and a lot of personality. To give you a closer look at how it came to life, we spoke with some of the key members of the team. From the technical challenges of crafting smooth systems to the visual and artistic touches that make each location feel alive, our developers share their insights, inspirations, and the moments that made them step back and… | — | |
| Community | Devlog: Animating a Dog When people think about animation in games, they usually picture humanoid characters. Two legs, familiar rigs, tons of references from other titles. Barkour didn’t give us that luxury. The moment we decided our main character would be a dog, we knew animation was going to be one of the toughest challenges of the project. There Aren’t Many References for This One of the first problems was surpri… | — | |
| Community | Devlog: Why a Dog? One of the first questions people ask us about Barkour is pretty straightforward: “Okay, but… why a dog?” Fair question. The short answer? Because we like doing things from a different angle. The longer answer is a bit more interesting. We’ve Always Liked Weird Perspectives We’ve never really been into making games where you’re just another guy with a gun. Our first game, Bee Simulator, already… | — | |
| Community | 🎙️ CALLING ALL VOICE ACTORS - LAST 2 DAYS FOR THE AUDITION! 🎙️ CALLING ALL VOICE ACTORS - LAST 2 DAYS! With all the recent discussions around AI in games, we decided to do something… very simple. Our AI character gets a REAL HUMAN VOICE. We’re officially running a public voice casting for A.L.F.-RED - the AI companion who guides Agent THUNDER throughout BARKOUR. Some of you may remember our open casting for THUNDER himself. The response was incredible,… | — | |
| Community | 📢 Demo Update – Important Information On January 6th , we will be temporarily removing the public demo of BARKOUR from Steam. The current demo no longer represents the actual state of the game’s development and may even be slightly misleading when compared to where the project is today. Over the past months, the main build has moved forward significantly, and keeping the demo in sync became increasingly difficult. As a small team w… | — | |
| Community | Agent THUNDER Has a Voice!🎙️ We’re excited to finally share some big news from behind the scenes of BARKOUR . After an open casting that brought us over 300 voice acting auditions from around the world, we’re proud to announce that Agent THUNDER officially has his voice - performed by Gordon Williams . Because we value transparency, here’s how the process looked. From those 300+ submissions, we shortlisted 100 auditions ,… | — | |
| Community | Big Demo Update + Important Note About the Future of the Demo and Release Date Agents, We’re happy to announce that we’ve just pushed a major update to the BARKOUR demo — the biggest one since launch. Your feedback has been incredibly valuable, and we focused on the most common requests you shared with us. ✅ What’s new in the demo • New language versions (including suh exotic one like Polish ;)) • A brand-new settings menu • Significant lighting improvements across the le… | — | |
| Community | Casting Call: We’re Looking for the Voice of Agent T.H.U.N.D.E.R.! 📣 Casting Call: We’re Looking for the Voice of Agent T.H.U.N.D.E.R.! Over the past weeks we’ve been reading every comment, review and piece of feedback about the BARKOUR demo - the good, the bad, and especially the constructive. One message was particularly clear: you want a proper voice for Agent T.H.U.N.D.E.R. We fully agree. The temporary VO in the demo wasn’t up to the standard we want for… | — | |
| Community | 🎮 BARKOUR at Poznań Game Arena 2025! 🎮 BARKOUR at Poznań Game Arena 2025! We’re excited to announce that BARKOUR will be fully playable this weekend at PGA in Poznań ! 🐾 Our booth will feature 10 gaming stations with the newest build - including full Polish language support for the first time! 🇵🇱✨ Our team will also be here for the whole weekend! Come by, meet the team, and be among the first to experience the latest version o… | — | |
| Community | BARKOUR at POLARIS Hamburg / Germany! Agents, it’s mission time - this weekend BARKOUR is taking part in POLARIS Hamburg , one of Germany’s biggest gaming and pop culture events! If you’re around Hamburg, come visit our booth, play the BARKOUR demo live , and meet the dev team in person! We’ll be showing off Agent T.H.U.N.D.E.R.’s latest gadgets, stealth tricks, and of course… a bit of chaotic dog parkour. 🐶 📍 Where: Hamburg Mess… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.