Last week, we brought Barkour to GDC 2026 in San Francisco, marking one of the most exciting milestones in our game’s development so far.
At the event, Barkour was highlighted by NVIDIA, and we also had the chance to discuss the game in an interview as part of Mix + Kinda Funny Games.
For our small indie team, the experience was truly unforgettable.
The Mix Showcase
Courage 4Diversity
Barkour was included in the showcase, featuring upcoming games from around the globe.
Watching our parkour pup perform live in front of an audience during Mix + Kinda Funny Games was both inspiring and thrilling.
You can watch THUNDER in action during the showcase here:
One of the highlights of GDC was seeing Barkour officially featured by NVIDIA, as part of their announcements spotlighting games utilizing the latest RTX technologies.
You can read their post here:
Barkour also appeared in the official NVIDIA GDC trailer, demonstrating the potential of their technology.
For our indie team, we’re thrilled that our work and our team were acknowledged among so many incredible projects.
During the event, our CEO had the opportunity to share insights about Barkour, the inspiration behind it, and our development journey in an interview featured by Mix + Kinda Funny Games.
You can watch the interview here:
One of the most rewarding parts of GDC was connecting with developers, creators, and players who were enthusiastic about Barkour.
A heartfelt thank you to everyone who:
Stopped by to try the game
Shared their thoughts and suggestions
Supported us throughout the event
Your ideas and encouragement help our team refine the game and push it to the next level.
We’re now back home, energized and inspired to continue development.
If you’re excited about Barkour and want to support the project, adding the game to your Steam wishlist makes a huge difference for our small team.
Want to keep up with our progress and join the community?
See you in the next devlog, Agents