Clash II Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 20.06.2024 Welcome! Today's update doesn't revolve around the list of changes, but around the gamepad knob! From today Clash II receives full support for this type of controller. This is not the only change - players waiting for new maps for Skirmish mode can try their hand at three new maps: · King of the Golems (1 vs 1) · With Fire and Wood (3 players) · The Great Hunt (4 players) Another change is rela… | — | |
| Sale | Polish Constitution Days Welcome! May 3rd, 1791 is the day of the signing of the Constitution, which strengthened the position of the Polish state in the international arena. Every year we celebrate this day as a national holiday, free from work - participating in ceremonies, celebrations or simply relaxing. There are many ways to relax, such as playing - that's why we are giving you a chance to purchase a copy of Clas… | — | |
| In-game event | Update 11.04.2024 Going forward we are implementing the first of the changes promised at the release - more language versions. Today the game has expanded to include the German language. The full list of changes includes: · Adding translation of texts and UI into German. · Adding randomization of the player's name if left blank after editing the designated field for it in the skirmish configurator · Adding the a… | — | |
| In-game event | Update 14.03.2024 Today's update is mainly focused on improvements to visual elements, including: · Visual adjustments to lighting presets for spring (map, battle, castle) · Visual adjustments to lighting presets for autumn (map, battle, castle) · Visual adjustments to lighting presets for winter (map, battle, castle) · Visual improvement of sandstone rocks · Visual correction to the skirmish mode settings windo… | 13739206 | |
| In-game event | Update 01.03.2024 March begins with another update that focuses on visual improvements, but also includes: · Improved display of tooltips on units in battle. · Improved the operation of reward stores (tavern / stable) · Improved deselecting of treasures after collecting them · Improved loading of structures on the map · Reduced unnecessary refreshing of models of some structures (including mills, shrines, peasan… | 13613269 | |
| Game update | Hotfix 22.02.2024 One week after the release, we are providing an update with bug fixes and patches that we were able to detect. Thank you for your patience and the feedback you have given us. Today's update includes: · The performance of the Pike Wall effect has been improved · Fixed some localization entries · Fixed the refresh of the tavern in the castle · Added information to the tooltip where units' stats a… | — | |
| In-game event | Version 1.0 - release Ladies and gentlemen, THIS day has arrived: Clash II version 1.0 is now available! After over a year of tweaks, fixes and hard work, we are leaving the Early Access stage. At the very beginning, we would like to once again thank everyone who took the time to check out the early versions of the game and share their ideas and thoughts with us. It is thanks to you that Clash II became the game we… | — | |
| Esports | GAME STREAM - developers plays the game Join us and watch how we are playing Clash II ! You can see how the game looks before you decide to join the battle for Karkhan. | — | |
| Community | Announcement! Yesterday's update was a special one for us, as it closed the roadmap we had planned (except for one small exception - about that in a moment). In exactly one week, on February 15, Clash II will leave the early access stage ! We are as excited as you, the players who took the time to test the Early Access version. Thanks to your feedback, suggestions, comments and ideas, Clash II has become a g… | — | |
| Major update | Purians Campaign! Update 07-02-2024 Welcome! After a nearly three-month long break, we bring you a huge update that not only improves almost every aspect of the game, but also adds the long-awaited campaign of the Purians faction! We hope the new adventure will keep you entertained for hours as you traverse Karkhan alongside Harwig, the commander of the Purians. IMPORTANT: Due to huge changes in the game, the old save files will… | — | |
| In-game event | Update 20-11-2023 Hello! After a long break we bring you fresh update which is changing and upgrading core of the game. The update contains: · Replaced mine structure models with new ones · Replaced castle structure models with new ones · Replaced the foundation structure model with a new one · Corrected structure models on the map · Improved the interpolation of terrain heights · Improved the snowfall system ·… | — | |
| In-game event | Update 07-09-2023 Greetings! Today's changes mainly focus on improving the game experience and include: · New tutorial windows describing how to move around the map, how to set up units before a battle, and the effects of the environment and combat binding. · Changes to the appearance of 4 structures located on the map · Improvements to camera movement · Improvements in the display of tooltips · Improvements in… | — | |
| In-game event | Update 24-08-2023 Greetings! In today's update, we have prepared a number of fixes and new features for you. We encourage you to take a look at them! · Changed the appearance of 22 structures located on the map · The path set in the previous turn no longer disappears when setting a new path · Added tooltips for controls and interaction on the map · Objects and units can no longer be deselected on the map · In th… | — | |
| In-game event | Update 11-08-2023 Have a great Friday! With today's update, we will see the climax of Elena's story in the last two missions of the Heathens campaign: · Unity for Freedom - Elena must unite rebellious governors to face increasingly powerful forces of the Purians · Karkhan has Never Neen Like This Before… - Leaders of Heathens and Purians will cross their swords in the final battle. In addition, we have made nume… | — | |
| In-game event | Update 21-07-2023 Have a great Friday! In today's update, in addition to a number of changes, we bring you first of all two new missions for the Heathens campaign: · When a Legend Comes True - explore with Elena a cavern in which she will encounter an ancient evil · Bloody Vengeance - help Elena take care of refugees fleeing from the Purians army In addition, we have fixed numerous reported bugs and made changes… | — | |
| Major update | First roadmap update! After a long period of dedicated and enthusiastic work, we are thrilled to unveil major updates in Clash II. With appreciation for your invaluable feedback, we have crafted a host of new features for you to explore. We are very curious to hear your impressions! Update July 6th: · Modernized version of almost the entire UI · Visual modifications to achieve a more climatic game world · Improved c… | — | |
| In-game event | Upcoming Update! The upcoming update will change the user interface on the world map, battle maps and in the castle view. The interface has been reworked completely from scratch. Your feedback about the previous version was invaluable for our team, as we aimed to make the new one as intuitive and convenient to use as possible. The new interface was designed in parallel with the game mechanics and improvements t… | — | |
| Game update | Update Notes For 17 April - Localization improvements - Optimization of memory usage - AI improvements - Changes in the way fast combat results are calculated - Changed the life point cap of large units from 100 to 200 | 11021524 | |
| Game update | Update Notes For 27 March - New skills - Fire Arrow, Charge, Line Breaking Charge - Changes in the balance of unit leveling- with each new level, units gain Action Points or new skills - Ranged units (except magic units) cannot shoot if an enemy unit is standing next to them - New visual effects when hitting units - blood and effects of taking damage - New sound effects for unit skills - Improvements to research in the… | 10864997 | |
| Game update | Update Notes For 13 March - redesign of researches in the Purians castle - 23 new researches replacing the previous ones - changes to the statistics of the Bear and Wolf - Highlander received the Axe Throw skill - bugfixes | 10756635 | |
| Community | Roadmap 2023 Hello! We would like to present you our roadmap, on which we will regularly mark completed stages of work. Which of the upcoming changes are you most looking forward to? Share your thoughts in the comments! Thank you for your great commitment, support, as well as all applications and suggestions 💪 We also invite you to discuss on our Discord: | — | |
| Game update | Update Notes For 27 Feb - UI improvements - AI improvements - Fix for unlocking the production queue after extracting units from a building - Pre-battle unit deployment screen - added visualization of terrain obstacles and height differences preventing passage between two tiles - Troops that are garrisons no longer disappear from the map, they are now positioned within a given building - New unit skills | 10647687 | |
| Game update | Update Notes For 13 Feb - Limiting the number of technology levels of castle to three - New mechanics for capturing cities - Changes in the way damage is calculated - Displaying the damage type of each unit - Ability to place peasants in the mine and sawmill to increase gold production - Ability to hire mercenaries in the tavern in the castle - Updated statistics of all units in the game - New unit skills - 16 new ski… | 10542200 | |
| Game update | Update Notes For 30 Jan - change in the way of showing unit surrounding - changes and improvements in UI - changes in AI - bugfixes | 10435533 | |
| Game update | Update Notes For 16 Jan - fixes and improvements to the UI system - bugfix related to the duplication of troops - changes to gold and peasant management, each troop can carry gold now - possibility to immediately recruit Militia in exchange for a certain amount of city population - changes to the system of surrounding units, only small units can be surrounded. A unit becomes surrounded when there are enemies on two op… | 10332502 | |
| Game update | Hotfix 13 December Fixed an issue that prevented the game from launching. | 10136037 | |
| Game update | Update Notes For 12 December - UI fixes, improved scaling on higher resolutions - Localization fixes - Improvements to the artificial intelligence of enemies - Changes to the fog of war system, changing the shape of the area revealed by units and buildings, - Changes in camera behavior - Changes to the duration of unit production, building formation and castle research - Units, buildings and research now use a single produ… | 10129547 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.