Monstronium
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Mnstronium Demo Ver 1.62 Hi, dear friends! Some small but important changes have been made into the latest version of this Demo. · Fixed a bug where Mary will ask you twice the same question after defeating the Cult boss · Fixed a bug the "special service" still charge you even when you already had a "service" · When you come out of that "special service" house, Mary will join you automatically · Difficulty level chang… | — | |
| Game update | Monstronium Demo Ver 1.6 Hi, this one is not easy. Since it changed some game logic events, it may break your old saves or some odd things may happen at some point. But the changes are necessary so I'm sorry! Main changes: If you went to the mill and triggered the event there, before you find the car, then when you (if you are strong and lucky enough of course) finished that part of the story, you will encounter a new… | — | |
| Game update | Monstronium Demo Ver 1.55 Update Dear friends, · Adjusted player hit box: Spin Sword attack (charge attack) is no longer OP. · Mary's attack hit box adjuested and power re-balanced (still powerful, but...) · Adjusted some bosses. · New attack move set for a mini boss. · Fixed a bug where follower's HP is not updated on screen in real time. · Fixed a bug in the 'Ally Auto Heal' function, where if your ally's HP is already below… | — | |
| Game update | Monstronium Demo Ver 1.5 Update Dear friends, Here are some of the changes that have been made into the latest version of this demo: · Changed many SFX from RTP placeholder to original materials · Changed how Mary fight in the Doll House, to avoid a potential soft-locking bug · Fixed some transportation point detection bugs · Have access to a workbench early in the game in order to craft rings · Enemy re-balance adjustment ·… | — | |
| Game update | Monstronium Demo Ver 1.4 Update Some changes have been made into the game based on feedbacks from our testers. · Fullscreen works with dual-monitor setup now, allowing mouse to be used in other applications while playing the game · Some cutscenes are added to the game to give better focus on your mission and not get lost · A descriptions for each parameter when leveling up, so you know exactly what is affecting what · Added a… | — | |
| Game update | Monstronium Demo Ver 1.3 Update Hello there, this is a small update for the Monstronium Demo. Changelog: Removed the in game full screen setting option. Now the game uses defult Alt + Enter to switch between fullscreen and windowed mode. Note that on Steam Deck, this is not affected. As Steam Deck will always in fullscreen mode. Only use this when you are playing in Windows, and you are not automatically in fullscreen mode. T… | — | |
| Game update | Demo Ver 1.2 Update Hello there! Monstronium Demo Ver 1.2 is out. Changes: Tutorial stage now have a dedicated section for "bloking" technique, which is essential for new players. Some fix and adjustment to tutorial texts, make it more clear and intuitive. Reduced training droids HP. Added a mini tutorial for moving objects in Figus's workshop. Lowered some sound effects for certain enemies. Thank you! | — | |
| Community | MONSTRONIUM Demo is live Dear friends, The MONSTRONIUM demo is now officially available for download on the Steam store. Here is a brief overview of the demo: · Approximately 2 to 4 hours of main storyline content · Includes a multi-ending story · Various types of monsters and challenging boss battles · Detailed and captivating map designs · Multiple original music tracks · Fully supported on WINDOWS 10/11 and STEAM OS… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.