Dead End City
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v1.1.05 - (Bug) Highway mode tally was not properly disabled after finishing a run. This caused it to appear simultaneously during arcade mode tally sequences. | 12033740 | |
| Game update | v1.1.04 - Added syncing between local achievement array and Steam achievement data. The achievements screen should automatically sync all data now. | 12032604 | |
| Game update | v1.1.03 - (Bug) Old data format was not updated in some cases. All blank data is now updated automatically. - (Bug) NEW badges on the Extras menu were incorrectly offset by one line. - (Bug) The Achievement menu item in the Extras menu did not display a NEW badge. | 12026051 | |
| Game update | v1.1.02 - (Bug) There was a small bug in the default data regarding Highway mode. The default highway scores were populated with high values (instead of 0). This made it seem like leaderboards were not working. The new default data set corrects this problem. NOTE: Pressing "L" on the boot screen should correct this issue. The new data will be used in any fresh install of the game. | 12023223 | |
| Game update | v1.1.01 - (Bug) game crashes when an enemy is killed. | 10553802 | |
| Game update | V1.1.00 - Highway Mode - a caravan stage unique to each driver that uses a modified rule set. Lot of minor fixes and adjustments: - Adjusted the Boot screen to only display "Press Z to Continue" when input is allowed. - (Bug) Shiro's Napalm shot was not scoping enemies properly. This caused some boss parts to spawn medals when they shouldn't. - (Bug) Items that are attracted to the player after death w… | 10551828 | |
| Game update | v1.0.10 update - Adjusted the Boot screen to only display "Press Z to Continue" when input is allowed. - (Bug) Shiro's Napalm shot was not scoping enemies properly. This caused some boss parts to spawn medals when they shouldn't. - (Bug) Items that are attracted to the player after death would not be collected. They are now destroyed on contact with the player. - Added the point value indicator onscreen to th… | 9873150 | |
| Game update | v1.0.09 update "- (Bug) Local scores were being overwritten by incorrect leaderboard entries. This affected offline play. The game will now do a one time sync with Steam Leaderboards (when online) to resolve any incorrect local data. NOTE: This can also be done manually by pressing the L key on the Boot Screen." - An indicator of Steam's online status is now displayed in the lower left corner of the Boot and… | 9828464 | |
| Game update | v1.0.08 update - (Bug) Sound Test was accessible even when it wasn't purchased in the Shop. - (Bug) Upon leaving the Sound Test, the Title bgm was not restored. - (Bug) Scanlines caused the game to rescale incorrectly on displays with different resolutions. The screen size is now handled a little differently when calculating the final scanline output. - (Bug) Switching between fullscreen and windowed mode wit… | 9815592 | |
| Game update | v1.0.07 update - (Bug) Medal counters were not reset if a Rival fight was activated, causing the final game Results screen to display incorrect information. - (Bug) Medal counters were not reset properly if Restart Run was used, causing the final game Results screen to display incorrect information. - (Bug) Airstrike strafe bullets were not using the enemy bullet color defined in the game options. - (Bug) Lan… | 9797199 | |
| Game update | v1.0.06 update - (Bug) Player ammo icons were sometimes wrongly positioned at the start of a new area. - (Bug) Rockset's special shot was not properly generating medals on bosses. - Added a small speed increase over time to Hettie's special shot. - (Bug) Hettie's hairball special shot would sometimes overshoot the target and not lock on. Every step is now checked for distance. Also, I have begun work on a new… | 9773443 | |
| Game update | v1.0.05 update -(Bug) Existing Hard mode scores were not loaded properly for Score Attack. This caused the current game score to be compared to Normal mode scores on Game Over. Because of this high score entry was not loaded as expected when a new high score was achieved. - (Bug) Score Attack select screen scores were not displayed properly for Hard mode. - Score Attack select scores no longer display the def… | 9737400 | |
| Game update | v1.0.04 update - (Bug) Wraith special shot had a bug introduced by the previous update. It is now fixed. | 9731624 | |
| Game update | v1.0.03 update - (Bug) Gampad confirm button was not recognized in the Score Attack select screen after an initial play. - (Bug) Some Score Attack Steam leaderboard calls were misnamed. - Added a Friends sort option to the High Score Tables. It currently only sorts the top 5 scores, but the plan is to add scrolling in the future. - (Bug) Enemies with no point value still granted a multiplier score bonus when… | 9729394 | |
| Game update | v1.0.02 - (Bug) If fullscreen + Tate were active, Options menu icons would disappear if you cycled through the scanline settings. The icons were being positioned incorrectly when scanlines == 0. - Added support for up to 6x game window scaling. - (Bug) Score Attack leaderboard _areaString was not set to "ALL" in the case of finishing any area before area04. - Leaderboard now shows the ranking entry num… | 9725236 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.