The Forgotten Castle
Last seen
0Sampled 54 minutes ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 54 minutes ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.1 available After a few days since the game’s release, I’ve already identified some small bugs and mechanics that needed rebalancing. The new version includes the following changes: · Crossbow arrows now only add half a charge to the healing bar. You need to hit twice with the crossbow to fill one full charge. This makes farming heals with the crossbow less profitable. Bugs fixed in this version: · Fixed a… | — | |
| News | 🏰 The Forgotten Castle is Now Available! The gates are finally open. After months of development, challenges, and passion, The Forgotten Castle is officially out now on Steam. Step into a dark and mysterious castle filled with secrets, dangers, and relentless enemies. Explore its ancient halls, uncover hidden paths, and face the threats that lurk within its cursed walls. Every room holds a new challenge. Every shadow hides a story. If… | — | |
| Announcement | The Forgotten Castle – Release Date Announced! 🏰 The Forgotten Castle launches on February 19th, 2026! The wait is almost over. I’m thrilled to announce that The Forgotten Castle will officially release on February 19, 2026 ! Step into a mysterious world filled with danger, secrets, and challenges waiting to be uncovered. Explore the depths of a cursed castle, face relentless enemies, and uncover the truth hidden within its ancient walls.… | — | |
| Community | Kickstarter campaign announcement Hi everyone, I am coming back with exciting news. The Forgotten Castle is preparing a Kickstarter campaign! You can check the prelaunch page here: The Forgotten Castle Kickstarter page The Forgotten Castle is 60% or 70% of the way through its development process, the Kickstarte campaign is the last push that the game needs to be finished and be successful. As a solo dev, I am financing the game… | — | |
| Esports | The Forgotten Castle Come and see the latest version of the demo! | — | |
| Esports | The Forgotten Castle demo played by its creator Hi everyone, Come join me while I play the demo of The Forgotten Castle while I explain some funny and interesting things about it's development! | — | |
| Community | Dev Update #10: New zones coming! Steam Next Fest! Hi everyone, After finishing the latest version of the demo, this week I finally could work on the new zones. Right now I have 3 zones fully designed and now I am implementing them and working on the enemies of each zone. Each zone will have a different theme and different aesthetics, the one I am working on right now is the main hall and entrance of the castle. You will see images of each zone… | — | |
| Community | New Discord server! Hi everyone, I created a new Discord server so we can be in touch. In the server I will publish all the updates and all the important information about the game so if you don't want to miss anything run and join the server! Discord server: discord.gg/ancJkrUw5V | — | |
| Community | Dev Update #9: Game state and things to come (Steam Next Fest) Hi everyone, This last weeks I haven't been as active as I would have liked. I was focused on finishing the demo and the core mechanics of the game, and for personal reasons I couldn't be more active on the social media. From now on I expect to continue with my media acounts and the development of The Forgotten Castle as always. As I told in older posts, I will be participating in the Stem Next… | — | |
| Major update | New demo of The Forgotten Castle published! Hi everyone! As the Steam Next Fest is near and The Forgotten Castle is going to participate I have developed a new and improved version of the demo. This version includes a test scene where you will be able to try all of the powers that the character will unlock. Feel free to leave any feedback and comments! It would be also great if you want to make Let's Play videos! Don't forget to wishlist… | — | |
| Community | Dev Update #8: The hook is here! Hi everyone, This week I did not have much time to work in the game, but I managed to do some things. I implemented the hook mechanic, the hook will alow to get close to enemies fast, but it will also allow to reach some zones that can't be reached with the basic dash. I have also worked on the pixel art animation for the last power up, I will only tell you the name for the moment. It will be c… | — | |
| Community | Dev Update #7: New abilities under development Hi everyone, As I explained last week, I am working on a special level for the demo where you will be able to try all the abilities of the game. I can show you the actual state of some of them. The first one is cure, this will let the player recover his full health, but it will only have one use until the next checkpoint. The second one is a crossbow. It will be anice way to attack from safety,… | — | |
| Community | Dev Update #6: New news about the game and some cool stuff Hi everyone, This week I took some decisions that you will see reflected in the game and in the game marketing very soon. Most of this decisions are related to the way that I want to market the game, but I also decided to include a new feature to the demo that I think you will like. Soon I will release a new version of the demo that will include a kind of playtest area where you will be able to… | — | |
| Community | Dev Update #5: A few changes and new features Hi everyone, This week has been kind of productive, I could work in some stuff that I had in mind and I also could solve some bugs and improve a few things. First of all I added transition scenes between the different zones of the game. This is a cool way to load the next scene with a nice visual style instead of using a black screen with text. I also changed the way that the lateral passages l… | — | |
| Community | Dev Update #4: New font for the game and some updates! Hi everyone, The past two weeks I have been on a vacation from my work so I tried to relax and not work too much in the game. Even so I have worked in some things that you will find cool. In first place I have been working in the pixel art of some enemies and bosses. I would like to have around 4 or 5 different enemies for each section of the game and that takes some work. I have also worked in… | — | |
| Community | We are participating on GDWC 2022! Hi everyone, We are participating in the GDWC 2022! It would be great if you could check our page there and give us some love in the form of likes: | — | |
| Community | Dev Update #3: A new filter and much more! Hi everyone, This week I could work on a few things. First of all I implemented a CRT filter for those players who prefer a more retro experience. I also worked on the UI and the menu. The diary system of the game is now implemented and working. When things important to the story of the game happen they will be written in the diary of the main character, all from his perspective. I also deleted… | — | |
| In-game event | Third version of the Demo available now! Hi everyone, I uploaded a new version of the demo. This version has the following changes: · Added a retro CRT filter. · The diary mechanics is now fully operative. · The enemies now have sounds to make them more recognisable. · HUD has been updated. · Shadows have been remade. Hope you enjoy it! | — | |
| Community | Watch the full demo walkthrough! Hi, If you want to see how the demo is before downloading it watch this video! | — | |
| Community | Dev update #2: New characters are arriving to the story! Hi everyone, This week I have been working on the story a lot. I have finally defined most of the plot and the main characters, also the main villains. I have worked on the game design too, all of the zones of the game have been planed and defined along with the powers and the objects that the player will find. Now that all these thing are defined I can focus on developing the art and in progra… | — | |
| Community | Dev update #1: New areas in development Hi everyone, This week i have been working a lot in the design part of the game. I have already decided all the mechanics and all the zones that the game will have. Right now I am creating some new zones as you can see in the pictures(The lightning is still missing). I have also been working hard on the history of the game and I have most of it written. I am trying to implement the story in the… | — | |
| Major update | Game DEMO updated! Hi everyone, A new version of the demo is available now. This version solves some minor bugs and also has a new game menu much cooler than the old one. Enjoy! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.