SOVL: Fantasy Warfare
Playing now
130−24 vs. yesterday
8.6%of peak
All-time peak
1,520Jul 2024
Playing now
130−24 vs. yesterday
All-time peak
1,520Jul 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v0.18: Mounts! - Commanders can now ride mounts. Orc Warchief gets a Wyvern, Imperial commanders can ride Gryphons. Several commanders can ride chariots. More to come! - In campaign mode, Commanders sometimes now get the option to upgrade their retinue in the Armory. This includes mounts. The old retinue sticks around as a regular unit. - Added a Dwarf Stonethrower and a new attack animation for catapults. -… | 12678732 | |
| Game update | Update v0.17 Visual Stuff · Units look a little fancier, and each faction has a unique look. Orcs are dirty, undead tattered and broken, elves fancy with golden borders, dwarves with a stony texture and so on... · Units get bloodied when they kill a lot of dudes. · Arrows stick around in the ground forever now. Naming · Units and commanders can be given names in the army editor and campaign. · Units and com… | 12545127 | |
| Game update | Public Lobbies - You can now create public multiplayer lobbies! - Lots of multiplayer fixes. - Fixed an issue where the combat phase would end if you had both unbreakable and not unbreakable units fighting. | 11870177 | |
| Game update | Bugfixes 14/07 Dwarf Engineers ability (Mechanical Expertise) should actually work now. Ranger Captains Marksman Rifle no longer breaks the game in campaign mode. Small (single model units) are hopefully always possible to target/charge. Goblin Bolt Thrower can no longer buy shortbows as an upgrade in campaign. | 11706951 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.