Generic RPG Idle
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
28 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
28 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| News | Last beta before leaving early access! It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. NEW FEATURES · Unknown tab content related to Chronomancy, furniture and others · Chapter 3 to 5 of the story · Offline progress · Achievements · Quality of life How to playtest If you bought the game, you can access it from the game properties (look at the image attached for h… | — | |
| Community | Upcoming offline progress system Hope everyone is doing fine!! Offline Progress System Hey all, just wanted to show off how the offline progress is coming around. The plan is to have a skill called Chronomancy. After you unlock Chronomancy, you'll be able to accumulate a time resource. Then, you use that to speed up the battles. This is for the battle tab. For the Unknown tab, it will be a different resource that is similar. B… | — | |
| Community | Improvements we are planning to implement & Darkness of Brazil! Wanted to share an update on some of the improvements we are planning for the game. There are some issues that are coming up again and again. The first one is the hover widget blocking the stats view. We are planning to fix that in the next update or maybe the one after that. The second one that comes up often is the "piercing" mechanic. The number is percentage based, NOT a raw value. The reas… | — | |
| Community | Just a little something to show Just sharing a sneak peak at something I'm working in!! What do you guys think? I guess it's pretty clear what it is, right? | — | |
| Major update | New update AND Weekly sale!!! (Price will increase after the sale to 4.99$) NEW FEATURES · New animations and effects · Sound and music · Quality of life and small fixes MEANWHILE, here is some behind-the-scenes artwork for our next game CARD NOVA HYPER!! | 10423518 | |
| News | Beta playtest open + New trailer! - Generic RPG Idle It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. NEW FEATURES · New animations and effects · Sound and music · Quality of life and small fixes ==> Click here for the New trailer <== How to playtest If you bought the game, you can access it from the game properties (look at the image attached for help) The password is genericb… | — | |
| Community | Current plans for Generic RPG Idle + New Game announcement! Generic RPG Idle Things have been moving slower than planned with Generic RPG Idle. I'm currently in the process of adding more animations to skills and polishing various aspects. Also, adding sound. After all those elements are added, the game will be closer to it's final form. So the new trailer is also being prepared. All those things are taking longer than expected. Other than that, there i… | — | |
| In-game event | Bloody Halloween update BLOODY HALLOWEEN As some of you may know, there is a mechanic in Generic RPG Idle called Blood. If you have blood, every attack you use makes you lose HP. In exchange, your attacks grow stronger. INTRODUCING DEATH BLOOD There is now a new attribute called Deathblood. Deathblood increases your damage whenever the player has low HP values. Blood helps Deathblood activate. Furthermore, there are n… | — | |
| Major update | MAJOR UPDATE: Visions of Glory Visions of Glory · New battle visuals · New equipment UI · Chapter two complete · Small QOL adjustments | — | |
| News | Generic RPG Idle BETA TEST is open!! We are currently working on a content update for Generic RPG Idle. It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. If you bought the game, you can access it from the game properties (look at the image attached for help) The password is genericbetashaky If you haven't bought the game, you can access a limited version of the b… | — | |
| Major update | Rituals & Magic update!! (0.19R) - New skills and Rituals in Unknown tab - New items and modifiers related to magic - New attack skills related to magic - New exploration system for Lagrima Continent - UI revamp and graphical effects | — | |
| Community | Rituals & Magic free update coming in 08/22 !! New free update for the game will be released in 25 of August ! We changed the release date to 22 of August! This coincides better with the Steam promotions! Hope everyone enjoys the new content! | — | |
| Community | Rituals & Magic free update coming in 08/25!! A new free update for the game will be released in 25 of August! Hope everyone enjoys the new content! | — | |
| Game update | Beta Test update: final content update for this beta test Additions: · New graphical effects · New equipment related to magic · New skills for skillsets related to magic This is for the beta test, it is not yet in the main game. Contact me through the forum or discord if you have trouble accessing the beta. This is the last content update for this beta and the beta should end soon. Please report any bugs you find! | — | |
| Game update | Beta Test Patch Update! - Unknown Tab Content update!! - New upgrades to make it easier to generate some resources in the unknown tab - BUG FIX: selling items you don't have - BUG FIX: Mystic elf and scrolling related bugs | — | |
| News | Generic RPG Idle BETA TEST is open!! We are currently working on a content update for Generic RPG Idle. It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. If you bought the game, you can access it from the game properties (look at the image attached for help) The password is genericbetashaky If you haven't bought the game, you can access a limited version of the b… | — | |
| Esports | Steam Next Fest Stream!!! Gonna play through the game live on Steam!! Not exactly used to it so hopefully I don't make a fool of myself ːsteamhappyː Hope I can show you guys the awesome parts of the game! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.