The Last Starship
Playing now
33−4 vs. yesterday
1.0%of peak
All-time peak
3,304Feb 2026
Playing now
33−4 vs. yesterday
All-time peak
3,304Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 25 Released Attention Captains! Update 25 is now out, bringing practical new features to your shipboard industry, logistics, and automation systems: · Docking Port Fluid Pipes: Streamline your resource management by running fluid transfer pipes directly to your docking ports, allowing for automated liquid and gas distribution across docked vessels. · Advanced Drone Controls: A ship-wide gather filter allow… | 23685852 | |
| In-game event | Update 24 Released Update 24 has been released! We've added new ways to control power on your ship, including a new Power Switch which can disable entire sections at a time. We've introduced a new way to fabricate ship equipment on the fly, made some massive performance gains, and given you more control over your fighter wings. Here is the latest Update video from Mark & Chris: With update 24 done, here is our up… | 23012409 | |
| Community | Roadmap released for 2026 For those who didn't catch the end of our Update 23 video, here is the current roadmap for The Last Starship up to the end of 2026. We were overjoyed by how well the launch went for the game, with something like 50,000 new players coming onboard since the v1.0 release. We are looking forward to continuing to support the game with regular updates, and we've made this graphic showing our rough pl… | — | |
| Major update | Update 23 released After a phenomenal launch bringing 50,000 new players into the game, we've not taken our foot off the Metreon gas pedal! As well as the usual round of fixes and smaller improvements, enjoy mass-configuration of fabricators and other equipment in seconds with marquee and double tap smart select. New crew animations breathe life into your ship, deepening that 'contraption satisfaction' as your fa… | 22395603 | |
| Community | Obsession - the story of The Last Starship We want to send a huge thanks to everyone who has loved The Last Starship since the v1.0 launch - we have lots of plans for the game this year! Chris has made a video detailing the nine years that led up to the launch of The Last Starship Version 1.0. It has taken us a long time to reach version this point - nine years and counting - and a lot of prototypes, difficult decisions, and burnout. On… | — | |
| Steam news | Version 1.0 Released After five years of development and three years of Early Access, we are very happy to announce that we are exiting Early Access and launching v1.0 of The Last Starship TODAY! It's been an incredible journey through Early Access, with 22 major updates from us and over 2200 ships now listed on the Steam Workshop, and over 750,000 hours of recorded player time. We plan to continue supporting The L… | — | |
| Announcement | The Last Starship v1.0 is launching 3rd Feb 2026 After three years of early access and 21 content updates, we are ready to launch The Last Starship on February 3rd 2026. Check out our 1.0 announcement trailer above! To celebrate the launch announcement we've also pushed Update 21 to Steam today with many bug fixes and improvements, but also Steam Achievements , ability to design larger ships in the Ship Editor as well as a new setting to redu… | — | |
| In-game event | Update 21 Released Update 21 has been released! We are rapidly approaching our v1.0 launch, but we've still had time to put together a new update for you to play. Our ship editor has come a long way since we started, as seen with DrX's incredible ship design above. We've now taken away the limits to the ship editor size so you can design and build much larger ships. We've also taken some steps to address the prob… | 21494285 | |
| In-game event | Update 20 Released Less than three weeks after Update 19, we decided to release one final update to close out the year! This update brings some much requested small changes and balance adjustments, as well as a raft of bug fixes. Thanks to everyone who has played our game, and we'll see you in 2026 with more updates and the v1.0 launch of The Last Starship! Full Change List Research can be queued Any unresearched… | 21209686 | |
| Major update | Update 19 Released The Last Starship is now in BETA! Updates will be coming more frequently, roughly once a month, and will focus on quality of life, reliability, and performance. Update 19 is a massive update and continues our run toward our planned v1.0 launch, early next year. Full Change List Tactical Fleet Control There are new options for controlling a fleet of ships, available from the TACTICAL screen. The… | 20983806 | |
| In-game event | Update 18 Released The Last Starship is now in BETA! Updates will be coming more frequently, roughly once a month, and will focus on quality of life, reliability, and performance. We will be tying up loose ends and generally working toward a planned v1.0 launch in early 2026. Full Change list Drone Bays and Docking Port unloading Docking ports and Drone Bays frequently block up, with the crew unable to unload the… | 20528557 | |
| Game update | Alpha 17g (HotFix) Latest German Translations (thanks Lord Kazzak) · Fix bug in painting triangular shapes in the Ship Editor. · Asteroid composition now shows when the asteroid is exhausted. · Powergrid window tweaks. | 20192085 | |
| Major update | Alpha 17 Released Alpha 17 is now released! This massive update brings the long awaited conclusion to Survival Mode, with players making one final desperate jump to the Andromeda Galaxy to escape the ever expanding Void. Over in our story driven "Boldly Go" game mode, the penultimate phases of the massive Stargate Project can now be attempted. A new storyline "Brave New Sector" takes players through those final… | 20140516 | |
| Major update | Alpha 16 Released Alpha 16 is here! It doesn't seem like long since Alpha 15 was released, but the pace of updates continues. We have a brand new exterior painting tool that we think you'll absolutely love, along with new crew furniture, asteroid cracking, and lots of small changes and fixes. Here is the video demonstrating the new features. New Ship Painting Mode A new painting mode has been added to the shiped… | 18965433 | |
| Major update | Alpha 15 Released Alpha 15 is released! We've continued work on all three of our major game modes - Survival Mode now has entirely new jumpgates with their own missions at the end of each sector, Arena mode has been expanded to support different types of ships within each fleet, and the Industry mode has been expanded to Stargate phase 7 with the introduction of an entirely new and unexplored sector, filled with… | 18611915 | |
| Major update | Alpha 14 Released Alpha 14 is ready to go and is a massive new update! Who has the best ship design when it comes to combat? We've created an entirely new ARENA mode in which you can battle fleets of ships against each other, and answer that question once and for all. We've finally solved the problem of pipes crossing over each other, and we've introduced a new AUTOTRADE system that lets you automate the process… | 17659609 | |
| Game update | Alpha 13d Hot Fix now Live Alpha 13d is a hotfix update that should fix the following issues. Please note that for episode fixes, it is necessary to play from before the bug occurs (the save game isn't automatically fixed once the bug has occurred). · Crash in Tiddlets Part 3 if Short Hopper runs out of charges or the FTL Drive is dismantled. · Crash in Introduction Tutorial · Fix negative quantities sometimes appearing… | 17050326 | |
| Major update | Alpha 13 Released The Last Starship Alpha 13 has been released! We have added a new high-tech defensive weapon system - The Deflector Beam - that can deflect incoming cannon shells, a total game changer in serious engagements. But use them carefully because they will drain your power reserves quickly without a proper reactor setup behind them. New Storage Crates can be used to tidy your ships and factories, and… | — | |
| Game update | Demo updated We have updated the demo of The Last Starship to DEMO2. - Save/Load is now supported. Note you cannot load saves from the full game, or autosaves from Demo1 - sorry about that. - Modified the galaxy map to draw more attention to the special (gold) episodes - A few small fixes We hope you enjoy playing! | — | |
| Major update | Alpha 12 released Alpha 12 is a huge update, with new story episodes, new massive combat zones, new parallax effects, and a ton of bug fixes, balance changes and small updates. We hope you love it! NEW FREE DEMO We now have a brand new playable demo which you can find on our Steam Store page. If you haven't tried the game yet, please give it a go! NEW STORY EPISODES Work continues on a series of hand-crafted sto… | — | |
| Game update | Alpha 11 d (Hotfix) Alpha 11d (Hotfix) · The game can now be launched and played when offline. · Performance improvement when lots of particles on screen in tactical mode (relevant to AMD graphics cards). | 15636391 | |
| Game update | Hotfix Alpha 11d - Game can now be played in offline mode. - Improved performance with particles in tactical mode on certain AMD graphics cards | 15617133 | |
| Major update | Alpha 11 Released Work continues on the all new Story Episode system! We have added new story chapters, and completely revamped the opening of the game. Special episodes are now discovered on the sector map as mysterious distress calls, rather than found in the contracts list. And on top of that, the placeholder HUD for the game has been completely replaced. Here is our YouTube video showing the latest features:… | — | |
| Game update | Alpha 10c (Hot Fix) Alpha 10c is a hot fix release for the following issues: · Fix crash when removing a piece of track in a loop. · Fix crash in Main Menu when viewing long file lists. · Fix crash in Tiddle particle creation when they catch fire · Fix crash in Drone rendering. · Fix Wolf 3 episode not showing up in contracts selection when loading older save games. · Fix analytics not reporting for Wolf 3. · Fix… | 15035451 | |
| Major update | Alpha 10 released = New Episodes: Work continues on a series of hand crafted story episodes, designed to pull new players into the game and provide some excellent adventures for existing players. · Black Hole Sun - Part 1 · Black Hole Sun - Part 2 · Black Hole Sun - Part 3 · A wolf in Sheeps Clothing - Part 3 = New Tutorials These are short tutorials and are generally incorporated into the story episodes. But wi… | — | |
| Major update | Alpha 9 released Be the first to play "Wolf in Sheep's Clothing" parts 1 and 2! There's a bandit ship attacking innocent vessels and Commander Harken needs you to track down this villainous scum and show them the error of their ways.... The Last Starship is in Early Access, which means it isn't finished yet, but that hasn't stopped many of our community logging over 50 hours of play. Our plan is to release 3 or… | — | |
| Major update | Alpha 8 released Alpha 8 delivers a totally re-worked new player experience, simplifying and massively improving the early game. We’ve also re-positioned the game in a static star system (without the expanding black hole) and introduced a whole new power generation system with new fusion reactors and solar panels. Here is the update video where Mark & Chris run through the new features, and discuss the future o… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.