There Won't be Light
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | There Won't be Light v0.1.14 & v0.1.15 Changed AI behaviour · Only 1 monster that gets more aggressive while the game progress · Improved spawn behavior to avoid quick deaths · Performance improvements | 9737995 | |
| Game update | There Won't be Light v0.1.13 Fixed the seizure warning bug · Fixed being able to revive while inside the hatch · Fixed the game ending before expected · Fixed interaction widget showing when far from the burner · Fixed not dropping item when dying on stairs | — | |
| Game update | There Won't be Light v0.1.12 Performance improvements · Improved monster spawn behaviour | — | |
| Community | DevLog #01 Hi everyone! First of all, I'd like to thank all players that suggested new features and gave some feedback reporting bugs. If you still haven't reported the bugs that you found, I ask you to please, report it on Steam Forums or on our Discord . We have fixed more than 90% of the bugs that have been reported, and will continue. But your reports REALLY help us. On this DevLog, I'd like to introd… | — | |
| Game update | There Won't be Light v0.1.11 Improved lighting · Initial background story · AI tweaks | 9677621 | |
| Game update | There Won't be Light v0.1.10 Added difficulty settings · AI Improvements · Added TV Filter toggle | — | |
| In-game event | There Won't be Light v0.1.9 - Map + Compass Added map and compass · Public sessions are back · Finished implementation of AMD FSR 2.1 | 9651880 | |
| In-game event | There Won't be Light v0.1.8 Added a "guided start" · Expanded start room · Cursor on screen when object is clickable · Fixed a invincible spot · Performance inprovements | 9637520 | |
| In-game event | There Won't be Light v0.1.7 - Better VoIP Improved VoIP data flow/quality · Improved stairs collision · Fixed torch getting you stuck in hatch | — | |
| In-game event | There Won't be Light v0.1.6 - Major AI improvement/performance for high settings Fixed AI being more aggressive than usual · Fixed AI being attracted by dead players · You can now hide in the darkness if the monster isn't too close · Major performance improvement when playing with high shadow quality | — | |
| Game update | There Won't be Light v0.1.5 - VoiP Hotfix VoIP fixed · Light by voice fixed | — | |
| Game update | There Won't be Light v0.1.4 - Hotfix Fixed human invincibility · UI improvements | — | |
| In-game event | There Won't be Light v0.1.3 - 20% more FPS Fixed collision with certain objects · Reduced overall mouse sensibility · Added a Hatch system to hide from monster · Fixed camera clipping through walls · Up to 20% FPS improvement | — | |
| In-game event | There Won't be Light v0.1.2 - Better performance/Improved monster behavior Fixed mouse sensitivity settings not applying · Shifted Language and Seizure menu's to better locations · Fixed multiple options settings not saving properly after closing game · Added options for DirectX 11, DirectX 12 and Vulkan · Optimized overall game performance: up to 80% FPS boost on a GTX 1070 · Improved monster behavior, prioritizing wandering instead of pursing a hidding player | — | |
| Game update | There Won't be Light v0.1.1 Fixed being able to proceed with the revive ritual even without a dead human · Fixed a human not dropping it's item when leaving session · Fixed human alive count not updating when player leaves · Fixed showing old Playtest banner when session ends · Added headbob toggle option · Added the option of inviting through Steam You can always keep up with the Roadmap for new informations. | — | |
| News | There Won't be Light has been released with 15% discount! We are happy to announce the release of There Won't Be Light! The game will be on 15% discount throughout one week, so be sure to check that out! This first version shows the base of our idea with plenty of room for future improvement. We are looking forward to receiving feedback from players. We also have a roadmap showing what we still want to achieve with the game. There Won't Be Light The g… | — | |
| Announcement | There Won't be Light: new features and release date set to 23th September! Hi everyone! As our Playtest has finished, we gathered a lot of feedback from your tests, and we are implementing all new features and fixing the bugs. First of all, let's jump into the features that will be available with the game's release on Early Access: · Purge Mode (Cooperative up to 5 players): Beware of the entity in the darkness. In this cooperative mode, you and your friends must comp… | — | |
| News | There Won't be Light Playtest has been released! Hi everyone! I'm pleased to announce that the Playtest for There Won't be Light has been released! For the first day, the access will be released in batches for testers. As the bugs are fixed, we will grant access for more players. The Playtest will last for 4 days. It has the core features for the game, with one map available. There are already known bugs, and they will be fixed over the next… | — | |
| Esports | There Won't be Light - LiveStream - Steam Next Fest Hello to all players! We're happy to announce that we'll be doing a live stream at the given time, showing you some gameplay and what you can expect in the final version of the game. You can ask us questions, and we will try to answer as much as possible. We'll meet at the appointed time, until then, don't forget to test the demo! | — | |
| Game update | There Won't be Light Demo - v0.1.25 - Fixed lobby widget with out of bounds behaviour - Fixed if more than 5 players join the match, the game will crash - Reduced network load | — | |
| Esports | There Won't be Light - Steam Next Fest - Live Stream Hello to all players! We're happy to announce that we'll be doing a live stream at the given time, showing you some gameplay and what you can expect in the final version of the game. You can ask us questions, and we will try to answer as much as possible. We'll meet at the appointed time, until then, don't forget to test the demo! | — | |
| Community | There Won't be Light migrou para a Unreal Engine 5 Hello everyone! This is a quick announcement to let you know that There Won't be Light has successfully migrated to Unreal Engine 5. Expect a better looking and better optimized game at launch thanks to the new technologies present! We'll have a demo available soon, but don't forget to sign up for the Playtest! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.