The Store is Closed ALPHA Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
48 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
48 Sep 2026
| Published | Title | Build |
|---|---|---|
| Alpha 2.0.1 1 September 2026 Changes Crafting · The upgrade and dismantle tools now read as Hammer Tool and Screwdriver Tool, so they are not mistaken for the Hammer weapon of the same name. · The dowel bat recipe is unlocked from the start instead of needing to be discovered, so there is a weapon to build on the first crafting bench. Menus · Improved menu performance. · Changing display settings now shows… | 25064602 | |
| Update 2.0.0 is officially out!major What's in this patch? Too much to list. Check our progress updates for the full list of changes but honestly this is a complete game overhaul to setup the foundations for the future. There is not a single system or asset that hasn't been touched in some way for this update. To set expectations This isn't the finished game. This is an early build still with all our new foundational system which… | 24968907 | |
| Patch notes for v1.06, 13/09/2022 V1.0.6: -If world generation is updated in a patch, loading an old save resets broken furniture. This should fix some of the floors not loading. -Added flooring to the top of escalators. | 9508409 | |
| Debug menu added! V1.0.4: -Added debug menu to teleport players when stuck. -Fixed Lab staircases and entrances not lining up. -Fixed bad LOD on cash registers. -Increased the Backrooms enemy health. -Reduced sledgehammer damage slightly to make late game weapons more useful. | 9471515 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026 | Tue | 15:45 | No patch notes · unannounced build | 25190341 | public | 1 | — |
| 2 Sep 2026 | Wed | 19:23 | No patch notes · unannounced build | 25086968 | public | — | — |