Time (UTC)SourceWhat changedAddedEditedRemovedReference
12 Apr 2026
NewsNew Game Plus Hotfix 1———Game update
Game update · published 12 Apr 2026, 15:30:56 UTC
New Game Plus Hotfix 1
Hi everyone, I wanted to fix some user bug reports, thanks to everyone who reported! -Fixed hat pickups showing the wrong name. -Fixed some broken localization text -Reports indicated randomizing spawns for bonus scans often broke them or spoiled the intent of the challenge, so random spawns are for base scans only now. -Fixed swapping from lift grenade to explosive grenade using radial menu. -…
Major update · published 10 Apr 2026, 16:12:49 UTC
New Game Plus Update Is Now Live!
Another big day for Echo Point Nova fans, the New Game Plus update is now live! What is it all about? · Carry over your choice of unlocks from an old save. · Difficulty modifiers and randomization options to spice things up. · 3 new optional movement systems for a new game feel: Rope Grapple Featuring swinging physics and the ability to manually reel the rope in and out. Jetpack Hold jump in ai…
2.123 Hi everyone, just fixing some reported bugs! -Fix for crash when co-op client entered inventory while surfing -Fix for softlock when players using hybrid gamepad/mouse controls accessed weapon wheel -Fix for players sometimes losing abilities after dying in Under The Clouds
1.121 Hi everyone, just a couple of fixes for reported bugs! -Fix rogue finale achievement not unlocking when beating rogue in Under The Clouds (If this happened to you make sure the main menu says version 1.121, then load the save then go to pause menu -> settings -> gameplay -> refresh achievements.) -Fixed incorrect totals in load profile menu along with completionist badge not showing for U…
Hi everyone, just a couple of performance related tweaks! -Added more shaders to the precompilation that happens behind the scenes in the main menu, this should reduce stutters for new players, and maybe some returning players too. Note that Unreal Engine 4 doesn’t support this for some raytracing shaders, so RT players may get stutters on occasion (but once the stutters happen the shader gets…
Hi everyone, Just a small patch to address some high priority bug reports. Thanks to everyone who played and to everyone who reported these bugs! · Add 10 second cooldown for taking lava damage after spawning, should fix problems with respawning during lava challenges in co-op · XRay highlights now properly disabled for dead enemies · Reduced volume of drill mech engine sound · Removed pistols…
Major update · published 22 Aug 2025, 17:05:33 UTC
FREE EXPANSION PACK NOW LIVE!
Hi everyone, This is a HUGE day for Echo Point Nova fans. I am happy to announce that the free Under The Clouds expansion pack is NOW LIVE! Major features: AN ENTIRE NEW WORLD TO EXPLORE A massive landmass with forests, mountains, rivers, caves, and more! Collect everything on the map to unlock a new achievement. Try it out through the new game menu! Co-op, rogue mode, and workshop are all supp…
NewsANNOUNCING FREE ECHO POINT NOVA EXPANSION PACK COMING THIS SUMMER!———Community
Community · published 28 May 2025, 23:10:29 UTC
ANNOUNCING FREE ECHO POINT NOVA EXPANSION PACK COMING THIS SUMMER!
ANNOUNCING FREE ECHO POINT NOVA EXPANSION PACK COMING THIS SUMMER! ⛅ Under the Clouds ☁️ FEATURING: 🌍 New overworld 🌊 Water and swimming 🌕 Day night cycle 🔦 Flashlight AND MORE Plus EPN is 33% off on Steam now! Thank you to all EPN players! You make this possible!
Just a couple quick fixes! And something new for level makers. -fix laser sight on shotgun and sniper -fix save slot completion labels -New experimental feature for level editors, Island 2.0, which lets islands overlap and merge. To use, use the “Island2” button where you normally spawn islands, Island2s wont merge with old islands. Also working with the shape feature is generally smoother.
Major update · published 12 Apr 2025, 16:29:33 UTC
The Double Barreled Update
Hi everyone, New content update! Let's get right into the feature list: New weapon, sawn off shotgun! Devastating in close range, with a small magazine size and wide pellet spread to balance it out. Or unlock an extended barrel and scope for skeet style shooting! New sniper rifle, and tweaks to old sniper rifle. I've moved the DMR sniper rifle to the assault rifle category and extended it's mag…
Hi everyone, just some bugfixes! · Fix potential crash when explosions happen just as scan finishes in coop. · Fix crash when rogue finale is a colossus battle. · Fix crash when reload weapon is triggered on dead player. · Fix crash when player dies in rogue run before any rogue data is saved. · Fix crash when trying to stop AI on a mech whose AI has already stopped. · Simplified collision box…
-Added patch notes to main menu -Fixed completionist quest values -Panic button perk no longer overrides explosive ammo -Added new rogue shop icons -Can now customize weapons even if reload button is bound to mouse key
Hi everyone, Big day for owners of Echo Point Nova! Let's go over the major new content: Rogue Mode Accessed from the new game menu, Rogue Mode is a new way to play EPN with randomized items, randomized spawns, an XP based level up system, an in-game item shop, and wave based combat. Supports singleplayer and co-op play, and a new achievement for beating the final challenge. Weapon wheel You as…
Some small fixes! · Fix speedometer not appearing. · Fix zone discovery and completionist achievements not granting. And a quick thank you to the community! There is a stereotype about gamers that they can be demanding and mean customers, but to be honest my experience has been the total opposite. I sometimes break features during the big updates and 100% of the time you are all cool, patient,…
NewsThe Steam Workshop update is NOW LIVE and packed with new levels!———Major update
Major update · published 22 Jan 2025, 14:51:03 UTC
The Steam Workshop update is NOW LIVE and packed with new levels!
Hi everyone, I'm happy to announce Echo Point Nova now supports user made levels from the Steam Workshop! AND the workshop is already packed with levels. Check it out! Workshop Overview: · Downloaded levels are placed in the game's open world. · In co-op, clients will automatically download all levels the host is running. · A compass has been added to the HUD to help navigate your expanded worl…
Hi everyone, So here is the latest! Workshop support is entering polishing phase, there is a beta you can try out if you'd like, but unless you enjoy helping bug test and providing feedback I'd wait a few weeks for the final polish! So what will be in the workshop update? · Support for workshop levels , levels are added to overworld and can be travelled to seamlessly. · Verified Levels. Worksho…
NewsMonth 2 check-in + nominate us for GOTY!———Community
Community · published 27 Nov 2024, 18:01:27 UTC
Month 2 check-in + nominate us for GOTY!
Hi everyone, First off, the nominations for Steam's game awards are live! It might be hubris to try for a GOTY nomination, but we have a decent shot for a runner-up at least! Click above to help out, thank you! In other news, our first major content update will be workshop support. Things are moving along. What we have in so far is: · You can browse the workshop, upload, and download worlds. ·…
Hi everyone, It's been 1 month since Echo Point Nova launched so I thought it was time for a check-in about post-launch content! I've had some time to chat with the community and ponder things. Here is what I plan for the near future: Steam Workshop Support For Custom Levels My goal is for the levels you download to implement seamlessly into the overworld , so every level you download finds som…
Hi everyone, some more bug fixes and a QoL improvement! Huge thanks to everyone who has shared bug reports and given feedback! Quality of Life · Map areas can now be marked as complete if pre credits content is complete before credits, then is unmarked if appropriate post credits. Bug fixes · Fix crash when player wins scan after death · Combustion locomotion now less determined by frame rate ·…
Hi everyone, just wanted to get a small patch out to address some things people have found! · Attempt to fix bug where low LODs for buildings don’t go away in coop play, this is one of those bugs where I can’t make it happen when I play so I’m taking a guess at what it might be. Please let me know if its is still happening! · Fix green checkpoints showing before credits · Clarified confusing ma…
NewsEcho Point Nova launch announcement!———Community
Community · published 17 Sep 2024, 14:46:02 UTC
Echo Point Nova launch announcement!
Hello everyone, I am happy to announce Echo Point Nova launches in 7 days! Shiny new trailer below: In the coming days I will dive into details of what the launch content is, but for now I will say we packed a lot of stuff in. Lots of biomes, enemy types, perks, hats, weapons, music, options. I think people will be blown away by what's in store! Launch price is 24.99, and will have a 10% launch…
ECHO POINT NOVA DEMO UPDATE! The Summer Game Fest update is now live! NEW STUFF: ⭐️New feature: Combat challenges ⭐️ Custom armor, board, and grapple colors ⭐️ Totally reworked enemy VO ⭐️ New move: Ground pound ⭐️Lots of performance and QoL fixes ENJOY! -MattWLA
Major update · published 14 Apr 2024, 17:04:04 UTC
FPS FEST DEMO UPDATE!
In celebration of Steam FPS Fest, we have updated the Echo Point Nova demo! New features listed below: · Kill enemies to unlock weapon mods. · Collect agility orbs to level up your jump and grapple hook. · New jetpack enemy. · Improved boss fight. · Lots of adjustments to gameplay, balance, graphics, and performance. Due to the changes in progression old demo saves don't work with this update,…
Hi everyone! Echo Point Nova launches very soon! Or maybe even has launched depending on when you read this! Here is a bunch of info you might find interesting or helpful! Steam Deck Support? Steam Deck is fully supported! I'm awaiting Valve approval but during development I played on Deck all the time. On my OLED model frames are often 50+ with default settings, although there are dips in very…