Frigore
Playing now
0Sampling since 09:26 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 09:26 UTC
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| FRIGORE V3.0major Good day everyone, First of all i want to wish you all a happy new year. I wont make this update very long, nor i wil lexplain what changes happened to the game. To the people that previously owned the game: Sorry for leaving the game in the state that it was. Its been a long time. Game dev has been my hobby and that time after releasing Frigore i was diagnosed with Testicular Cancer. Now that… | 16932585 | |
| Frigore - BETA access v2.2 Frigore - BETA access v2.2 Hello everyone ! Hope you are all doing well. Now that the testing of the new enviroment, new models, dynamic weather are done i have reverted the game to the all favourite version1.3 of the RPG element of Frigore ! Now its a matter of time until the new version of the RPG element is changed. I will let you know as soon as its near completion :) Have a good one | — | |
| Frigore REMASTERED - BETA access v2.0major Update v2.0 Remastered BETA/Game rework Hello everyone ! I hope you are doing well , TL:DL The past couple of months i had some minor health problems/University and other personal things to do. As i promised but not delivered on time was the remastered/reworked version of Frigore. This update was supposed to be released along time ago but as i said i had some important things. I apologise for t… | — | |
| Patch Notes v1.5 Reverted the game back to v1.3 that the inventory was working well with no bugs. I will explain the roadmap of the game very soon in an upcoming update ! Until then, stay safe |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Feb 2025 | Fri | 01:52 | Patch Notes v1.5 | 8064659 | public | 1 | — |
| 8064659 |
| UPDATE V1.2 Hello everyone ! :) Today i fixed the LAG issues some of you had. The issue was low framerate sometimes and low framerate on low spec PC's. I added occlusion culling to the camera so it wont render all the map at once. Also changed the graphic tier from low to high as a default now that the framerate is better ! This was a small daily update so make sure you read the V1.0 and V1.1 for the upcom… | — |