Bellwright
Playing now
906−74 vs. yesterday
6.0%of peak
All-time peak
15,186May 2024
Playing now
906−74 vs. yesterday
All-time peak
15,186May 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Hotfix [July 16] Fixed a crash that could occur when removing roads. · Fixed various reported issues with NPC movement and navigation on Halmare Isles. · Fixed controller not working properly for recalling caravans, interacting with notifications, and various other menus. · Fixed some of the text being cut off in the Halmare Isles faction screen. · Fixed the "Not allowed in any storage" hint not displaying prop… | 24204729 | |
| In-game event | The Meme-Wright Competition Finalists! Hello Everyone! It's time to vote on the finalists for the Meme-Wright competition. Head to this link to vote! Thank you to all the submissions we've received. We will announce the winner on July 22nd ahead of our attendance at Gamescom this year. As a reminder the winner with the most votes will receive a custom poster signed by the developers along with a limited edition Branded Bellwright T-… | — | |
| In-game event | Hotfix [July 3] Fixed health bars displaying on neutral NPCs when they turn hostile. · Fixed occasional crashes during group travel to a different map. · Fixed animal interactions after they wake up from sleep. · Fixed wrong work details sometimes displaying on the NPC inspect screen or when hovering over an NPC map icon. · Fixed crashes on clients when hovering over a pet in a trader list. · Fixed missing too… | 24020048 | |
| In-game event | Hotfix [June 30] Fixed various issues with collisions in Cragkeep and the port on Halmare Isles. · Fixed various reported issues with NPC navigation. · Fixed visual glitches with prison walls. · Improved visuals of various cart decorations. · Fixed missing localization for some error messages. · Fixed controller focus getting lost in the building screen when the list is empty. · Optimized rock collision. · Fixe… | 23898036 | |
| In-game event | Hotfix [June 23] Made gamepad navigation consistent for all recipe list items in the research screen. · Made keybind hint background outline expand without stretching the texture. · Changed item tooltip buttons hint layout so it can fit longer localized words. · Fixed villagers sometimes getting stuck while disassembling walls. · Fixed item slot gamepad options menu closing on clients when a container contains… | 23876278 | |
| In-game event | Announcing "The Meme-Wright" Competition! Hello Everyone! Today we would like to announce our brand new event for the community, officially titled "The Meme-Wright" competition. We know you all have an incredible sense of humor, and we want to see your very best memes! ► ENTER HERE ◄ But before we jump into the contest details, we are also happy to announce that our team will be attending Gamescom this year! Event Timeline · The submis… | — | |
| In-game event | Hotfix [June 18] Slightly optimized road placement. · Improved buildable wall collisions. · Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity. · Faded out bubbles SFX when fishing is interrupted/cancelled. · Clients no longer see a button to offer a practice fight when the fight has already started. · Adjusted markers for bandit migration on the map to avoid them appearing on the r… | 23760023 | |
| In-game event | Hotfix [June 15] Added a setting to disable persistent player markers in co-op. · Fixed a crash related to items carried by NPCs. · Fixed invisible female peasant tunics and long mail armors. | 23704843 | |
| In-game event | Hotfix [June 11] Fixed a crash on old saves related to the changed type of camp guards near Farnworth. · Fixed trappers not collecting caught game. · Fixed visual artifacts on the Peasant Cap. · Improved cloth simulation stability across multiple outfits. · Improved cloth physics behavior on equipped items. | 23684985 | |
| In-game event | Hotfix [June 10] Fixed a crash when launching the game with "Intel(R) AI Boost". · Fixed a crash when NPCs trying to clear up construction sites from unreachable tree logs. | 23664119 | |
| Major update | Summer Update and Console Release It's been a little over two years since Bellwright stepped into Early Access. Rougher around the edges than it is today, and lacking many features that we all take for granted by now, but you'd shown up for it anyway and you've stayed to see it evolve side by side with us. More than anything, this update is our way of saying thank you for that. This time, we didn't start by asking "what else ca… | 23628106 | |
| In-game event | Our Second Anniversary! The second year of Bellwright is coming to a close - it's time to pause, take a step back, and reflect on all the hard work and the progress it's led to... Just kidding, no time to lose! There is so much more that we still want to add and (as you keep telling us) so much more that you still want to see. But let's not get ahead of ourselves. As cliché as it might be, all of us at Donkey Crew gen… | — | |
| In-game event | Hotfix [March 2] Fixed not being able to complete Fowl Play quest. · Fixed a crash when opening the tech tree screen after traveling between Karvenia and Halmare Isles. · Fixed mod load order working incorrectly. · Updated FSR to Redstone ML. | 22001816 | |
| In-game event | Hotfix [February 16] Added a pause while the game is loading in singleplayer. · Fixed a rare crash related to broken harvestable foliage. · Fixed sounds sometimes becoming muffled after using a bow. · Fixed a crash related to NPCs using new character customization. · Fixed being able to open management screen for Dockyard before it's constructed. · Fixed a crash and disabled broken sea trading routes (was not inten… | 21882003 | |
| In-game event | The Maiden Voyage: Halmare Isles Hello Everyone, This will be the last devlog in our series dedicated to the recent Maiden Voyage update. Our team is already heads-down and hard at work on the next one. If you read between the lines of any of the recent developer videos you can likely guess what will be coming next. We’re going to add new content along with building on the systems you’ve already seen. In this video we’re looki… | — | |
| In-game event | Hotfix [January 27] Fixed sometimes not being able to initiate combat after exiting dialogue with Esc or dueling. · Fixed various sound issues with crickets in Karvenia. · Fixed various issues with items in containers sometimes disappearing after changing bags. · Fixed orchard name sometimes being used for plant interactions instead of the plant name. · Fixed bags disappearing if dropped on the ground while empty.… | 21588343 | |
| In-game event | Walls and Defenses Hello Everyone, In this next devlog we're showcasing and talking about one of our favorite new systems: Walls. We knew early on we wanted to improve this feature and how a medieval town just doesn't feel complete unless you have fences, gates and walls to give circumstance to the space you build. In this video we wanted to go over a lot of the challenges we faced when designing the system along… | — | |
| In-game event | Hotfix [January 16] Reduced excessive amounts of fireflies and butterflies in several locations of Karvenia. · Fixed various clipping issues with armors and boots. · Fixed carts sometimes jumping around when used by clients in co-op. · Fixed a crash related to sleeping or traveling on late game saves. · Fixed winter debuffs being displayed on Halmare Isles when there is no winter. · Fixed winter debuffs doubling t… | 21480091 | |
| In-game event | Hotfix [January 8] Fixed persistent crashing for some players introduced in yesterday's hotfix by temporarily reverting the game pause while loading in singleplayer. · Fixed not being able to reach the 5th level of village prosperity. | 21417563 | |
| In-game event | Hotfix [January 7] Made the game pause while loading and fast traveling in singleplayer · Fixed Guillermo not fighting during Fair Deal quest. · Fixed structure tab incorrectly displaying the number of all structures in a settlement. · Fixed NPC portraits not updating properly. · Fixed sometimes having to press RMB and other buttons twice to perform an action. · Fixed performance issues caused by building roads.… | 21338014 | |
| In-game event | Character Customization: Overhauling Our Character Creator Hello Everyone, It’s time for our next post! this time focusing on the new character creation system. It’s no surprise that since early access the system has been rudimentary and needed some work. In this video we’re discussing how we didn’t want to just add a couple of sliders and call it a day. Instead, there’s a lot of thought that went into how we approached things. We’re taking a closer lo… | — | |
| In-game event | Hotfix [December 19] Improved aiming and handling of spears in combat. · Added a speed bonus to damage of spears. · Fixed animal population limits not matching newly added animal types on old saves. · Fixed incorrect number of items displayed at merchants for clients in co-op. · Fixed a rare crash related to patrols disbanding. | 21244813 | |
| In-game event | Hotfix [December 18] Fixed ship's cargo capacity not upgrading for clients in co-op. · Fixed not being able to attack Falsgar troops after completing The Damsel quest. · Fixed various NPC navigation issues on Halmare Isles. · Fixed characters sometimes spawning or teleporting under terrain. · Fixed animals not traveling together with player via travel signs. · Fixed being able to choose a side during Not All Who Wa… | 21229192 | |
| In-game event | Caravans and Trading: Meet Bellwright's Developers Hello everyone, With our newest patch now live, we wanted to take a moment to introduce some of the faces behind the Maiden Voyage update. In this video, the team shares what inspired the creation of each new system, along with our overall mindset and philosophy when it comes to developing Bellwright. Over the holiday season, we’ll be releasing a few more posts that dive deeper into these featu… | — | |
| In-game event | Hotfix [December 16] Added scrolling to the village trading menu. · Decreased loading times when traveling via signs and river docks. · Added new shields to Footman gear preset. · Added a logo animation when loading a map during traveling for clients in co-op. · Made quest tasks to kill the guards optional in Not All Who Wait and Chains are Broken. · Renamed "ammunition" into "arrows" in item category name. · Made… | 21208689 | |
| In-game event | Hotfix #2 [December 14] Fixed game freezes caused by foliage clearing in construction site areas. | 21178581 | |
| In-game event | Hotfix [December 14] Fixed freezes during game saving and combat. · Disabled map icons for construction sites when building walls. | 21177682 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.