The Matriarch
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
1612 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
1612 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | New Map with 2 Matriarchs, Spectator Mode, 한국어 and more! Hey Sinners, Patch 9 is now live! This is the biggest update so far, and it contains a lot of exciting stuff! New Cemetery Map with 2 Matriarchs · The cemetery is only playable with 2 matriarchs, thus recommended for 6-8 players. The initial plan was to have 2 votes per night, but it made the matriarchs too powerful, instead each matriarch player gets to vote once every alternative night. · The… | — | |
| In-game event | 50 000 Sinners, Thank you! + patch 0.8 is live The Matriarch gathered 50 000 Sinners around the world! When I started developing the Matriarch as a side project 1.5 years ago, I couldn't imagine it would one day reach this milestone. To all the streamers, players, and everyone who helped making and growing this game, THANK YOU! It has been pure joy seeing people from all over the world playing it, for the occasion I made a reactions compila… | 10739933 | |
| Major update | 0.7 is live! New Traitor Role, dig as Ghosts, save game options and more! Hey Sinners, The new traitor role is here! What's New? · New traitor role & achievement. Betray other sinners by locking trapdoors and slowing down their progress, be the last Sinner alive and kill the matriarch to win! If at least 3 sinners (including the traitor) are alive, Sinners have a chance to vote and neutralize the traitor before a sacrifice occurs. · Ghost can now dig (spook over tile… | — | |
| Major update | v0.6 is live! Ghost skins, new game options, christmas event... Hey Sinners, v0.6 is finally out, thanks for your patience! What's new? · Ghost skins are available to purchase in Mephisto's workshop, they're purely cosmetic, but they will give you some achievements! · The spooking area has been changed from a rectangle to a circle shape · To celebrate the Christmas spirit and the end of the year, you'll get x2 coins during the month of December! · 2 new mus… | — | |
| In-game event | Network optimization, new achievements, new 'signal Matriarch' feature and more! Hey Sinners, Patch 0.5 is live! What's new? · Network Latency shouldn't impact Sinners' movement when they perform their tasks anymore. As a Matriarch, differentiating bots from laggy sinners was sometimes too easy because their movements were not as smooth, hopefully, this should be fixed! · If the Matriarch is nearby, Sinners can now press 'space' to signal the matriarch's location to other s… | — | |
| Major update | New map, 中文 Hey Sinners, You can now diversify your sessions by playing on the New Map: The Monastery · With 5 tasks and 18 nuns, the Monastery is a bigger map, ideal for 5-8 players · The tasks are more complex, often combining movement with interactions · The underground area is divided into 2 parts · The codes are scattered on the map I’m looking forward to your feedback, I’ll keep an eye on potential i… | — | |
| Community | Patch 0.03 is live! Exit rework, bell sabotage, spanish loca, green/black bug... Hey Sinners, What's new? · The exit has been reworked to prevent sinners from guessing the 3rd number or force-brut the code. Even if the 3 numbers are correct, Sinners still have to unlock the exit manually, if the code is wrong there is a 10s cooldown until you can try another code · Do you like to play risky? As a Sinner, you can now sabotage the bell! This won't be easy as it takes some loo… | — | |
| Game update | Hotfix: Black/green screen, full lobbies, golden shovel... Hi Sinners, I just pushed a small hotfix -> Attempt to fix the black / green screen bug, my guess is that it happens when joining a full lobby or because of pirated versions. I added a validation to ensure only the servers with updated versions of the game are shown in the game browser and another one to ensure full servers are not shown. Please let me know if and when you still encounter this… | — | |
| Community | 1.1 Patch: Iron Maiden, bug fixes.. Hi Sinners, I just pushed an update with the following changes: -> The Iron Maiden device is now available for 750 coins! -> Bug fix: Sinners should not be peeling potatoes or turned in the wrong way when teleported to the church anymore -> Lobby names can be slightly longer -> Lobbies should display the correct number of players in the server browser -> Minor loca fix I know that a lot of you… | — | |
| Community | The Matriarch is now available! Hey SInners, The time has come! I’m thrilled to finally announce that The Matriarch is now available! First of all, thanks to everyone who has helped me make that day happen, from the players who have been involved since the early betas, the discord members to the friends & family, thank you! We have a long journey ahead together, and I can’t wait to dive into it. What’s next? My priority is to… | — | |
| Community | Release Date on September 26th Hey Sinners, I'm super thrilled to announce that the Matriarch will be released on the 26th of September. And this is only the beginning! New content such as maps, sacrifice devices, game options, and steam achievements will be added regularly for free, I started to work on a new, bigger map ‘The Monastery’ which will add a lot of novelties. We organized a fanart competition on discord to win S… | — | |
| Community | Devlog #7: July update, new lever system & various improvements Hey Sinners, I spent the past couple of weeks implementing a lot of feedback you provided during and after the beta. New Features · The big new thing is the rework of the lever system, in an effort to prevent the sinners from instantly going underground to dig and win too fast, without having to cooperate much, I replaced the previous lever with new ones which not only require to be found but a… | — | |
| Community | Devlog #6: Beta wrap-up & next steps Hey Sinners, First and foremost, thanks to everyone who participated in the beta, it was a quite big achievement, the demo was in the top 5 steam demo in term of concurent players (which peaked at 400!) and there were tens of thousands of players over just a few days! I'm thankful for all the feedback you shared and I can't wait to continue improving and preparing the game for the next phases.… | — | |
| Community | Devlog #5: OTK Expo, New Map, Bug fixes and more Hey Sinners, hope you're doing well! I've been a bit less active on social media recently, that's because I've been busy fixing bugs reported during the recent Beta and there wasn't much to show, but in the past few couples of weeks, I've also worked on the second map, which I am happy to share now. I also have nice news that I'll keep for the end of the devlog · Bug fixed: - Not being able to… | — | |
| Community | Devlog #04: Beta-test dates, new killing devices, golden shovel and more! It's been a while since the last devlog here! After the Steam Festival in February and a short break in March, I've been working on a mix of big and small new features. · Scoring and shop systems: At the end of each game, earn a number of coins that depend on if you won, lost, or died. Use these coins in Mephisto's workshop to buy new exciting killing devices! My plan is to regularly update the… | — | |
| Esports | Developer Q&A and Livestream Hey Sisters, I'll be playing The Matriarch with some friends, come chill with us! Ask me anything, I'll be happy to talk about the development or the future of the game. | — | |
| Game update | Loading issues fix & next bugs Hey everyone, I pushed a fix for the loading issue (stuck on the lobby screen when launching a game from the lobby), this might also have fixed this issue of nuns sometimes having the matriarch book and not being able to go underground. Hopefully, that's fixed but please let me know if you still encounter it after updating the game. There are a bunch of other bugs, but I will focus on the ones… | — | |
| Community | Devlog #03 - New level-design, new 'Triple Sacrifice' mechanic and more ! This month I've been busy getting the demo ready for the next Steam Festival (21 -> 28 Feb). Some highlights: -> Reworked the level design to give more strategic options when it comes to patrolling the convent -> Reworked the underground digging mechanic (digging is now semi-automatic) -> Added one more activity for Nuns -> Added some placeholder sounds / ambient sounds -> Added some visual fee… | — | |
| Community | Devlog #02 - Test the demo for free during the next Steam Fest Hi there ! The last couple of months my focus was to wrap up the main functionalities, to upload the build on Steam and to replace the placeholder UI elements by more fitting assets. Here is a snapshot of what the lobby menu now looks like. The game is now playable on Steam, I had a few sessions with friends and it was already a lot of fun ! I'm happy to announce that I signed up to participate… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.