Of Blades & Tails
Playing now
2+1 vs. yesterday
1.4%of peak
All-time peak
141Nov 2023
Playing now
2+1 vs. yesterday
All-time peak
141Nov 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v1.1.5 Changing a key binding of an action no longer activates that action. | 18732988 | |
| Game update | Update v1.1.4 Hi folks! This is just a small bugfix release. We've received feedback that for some languages the game doesn't correctly recognize the system language after first install. This has been fixed and deployed today! Sorry about the inconvenience! Also, if you haven’t bought the game yet, remember that Winter Sale lasts till January 2nd and you can get Of Blades & Tails now for 40% off! Besides tha… | 16875176 | |
| Game update | Update v1.1.3 Hey everyone! We’re excited to let you know that Of Blades & Tails is now fully available in French! Additionally, we worked on certain improvements and bug fixes, including: · Optimized pathfinding. · Fixed the issue of consumables ignoring cooldown. · Some translation tweaks. · Fixed the bug that caused game crashes when using certain consumables. Also, if you haven’t bought the game yet, rem… | — | |
| Major update | Of Blades & Tails is now Steam Deck Verified! Hi guys! Following our last major update which introduced full gamepad support ( check here for details ), we're now super excited to announce that Of Blades & Tails has officially gained a VERIFIED Steam Deck compatibility rating! This means that Of Blades & Tails makes full use of Steam Deck's capabilities and is fully playable on the handheld hardware without any fuss. To celebrate this even… | — | |
| Game update | Update v1.1.2 Fixed game crash when an item would be dragged with mouse cursor into the "modify item" slot · Corrected minor text display issue on new game screen for some languages · Added auto-focus for the "+" button on stats screen when bonus stat points are available · Added option to close window and accept changes simultaneously for the talents window · Fixed being able to select an empty item list slot | 14931852 | |
| Game update | Update v1.1.1 Fix the issue with mouse clicks in map corner | 14893401 | |
| Major update | Update v1.1 - Full gamepad support is now available! Hey everyone! We're happy to let you know that one of the most requested features - FULL GAMEPAD SUPPORT - is now available in Of Blades & Tails ! Over the past few months we have put a lot of effort into making Of Blades & Tails controller friendly and improving Steam Deck compatibility! We gathered a lot of feedback from players. Everything that you shared with us, we took to our hearts and w… | — | |
| Community | Full controller support and UI improvements - public beta! Hey everyone! I would like to give you an update of what's cooking right now for Of Blades & Tails. Over the last months, me and my friends at Pineapple Works have put a lot of effort into making the game 100% playable with controller . This has always been ranked high in terms of player requests (especially on Steam Deck) and for us moving forward in bringing Of Blades & Tails to consoles late… | — | |
| Game update | Patch 1.0.12 Perks that 'have a chance to activate every time you deal damage' didn't activate if you one-shotted an enemy. This problem should now be fixed. | — | |
| Game update | Patch 1.0.11 This patch adds support for Spanish localization by our community member Azrhyga! · Fixed a minor issue in the area at world coord 13, 6: The road was missing. · Updated community translations. | — | |
| Game update | Patch 1.0.10 Fixed a rare cause for getting stuck in a black screen during level transitions. · Fixed a rare cause for potential crashes during level generation. · Prevented the penalty on "Challenge" difficulty mode from being applied when a player got defeated during the Combat Arena leaderboard challenge. Players should not lose resources when working on their ranking! · Updated community translations. | — | |
| Game update | Patch 1.0.9 I finally could reproduce a bug that was around for some time and caused player stats to get messed up temporarily. Everything was back at normal after reloading the savegame, but it still feels good to finally track this one down :) · Fixed a bug that caused items in inactive weapon sets to mess up player stats. This could happen in multiple cases, such as selling an inactive but equipped weap… | — | |
| Game update | Patch 1.0.8 Prevented an issue with weapon switching, when the player tries to switch weapons by button click while a skill is currently active. · Fixed an issue where players couldn't move anymore by keyboard after attacking with the crossbow in melee range. · Fixed a situation in Immerfurt where players could accidently slide off the eastern bridge. · Fixed a minor tile map collision issue in the Magical… | — | |
| Game update | Patch 1.0.7 Fixed an issue with certain sprite animations, that couldn't get cleaned up properly. This also fixes the remnants of the final encounter showing up at unexpected places... | — | |
| Game update | Patch 1.0.6 Community translations have been updated and improved. · 3 additional Orbs of Magnificence have been added to the game, based on player feedback. This increases their total amount to 12. | — | |
| Game update | Patch 1.0.5 Yesterday I overshot the mark a bit when fixing the critical damage bug in relation with the "Critical Sneak Attacks" perk. Under certain circumstances, this led to the critical damage multiplier being applied twice, which could result in crazy high (and unintended) damage numbers. Since nobody likes crazy high damage numbers, here's the fix! ;) Thanks for the quick report! | — | |
| Game update | Patch 1.0.4 Fixed an issue with the calculation of crit damage in relation with the Stealth perk Critical Sneak Attacks and the Arcane Magic perk Explosive Mana Shield . · Talisman stat bonusses that affect talents have been slightly reduced to 38% on item lvl 12 (-2%) and to 45% on item lvl 18 (-5%). · Enemies are no longer allowed to use their abilities if they are outside of the area/level boundary. Thi… | — | |
| Game update | Patch 1.0.3 Fixed potential issue with a blocking lever in dungeon level generation. · Fixed a bug where talent efficiency was not properly applied when healing allies. · Fixed a potential crash in the main menu due to invalid save files. This counts for saves files that got modified externally. | 12723960 | |
| Game update | Patch 1.0.2 The base (enemy) level of a zone is now shown in the world map info panel. · Upgrading an item will now be disabled if the resulting item requires a level that exceeds the max player level of 25. · A right-click on the player will no longer skip a turn. This caused too many accidents and therefore got disabled for the time being. · An Orb of Retreat can now be found in the starting supply in th… | 12702739 | |
| Game update | Patch 1.0.1 Fixed a problem that could prevent dungeons from being generated properly and just displayed a black screen instead. · The player's initial health in the "Relaxed" difficulty mode has been increased by +10 to make it easier for new players to get into the game. · Changed a puzzle in the game to not require diagonal movement anymore. · When pressing Space during a dialog, it will now first revea… | 12679569 | |
| Major update | Update 1.0 - The Full Adventure is Here Hey everyone! The day has finally arrived and I couldn't be happier of what Of Blades & Tails has become over the past 3 years. It's been a wild and exciting journey. I'm grateful for everyone of you who helped with their feedback from the first demo back in 2021 and throughout the last year of Early Access! I'm not gonna lie, the last 6 months or so have been pretty intense. Working on an open… | — | |
| Community | Full Release on November 9th! Hey everyone! I'm very happy to finally announce that we'll be leaving Early Access on November 9th ! So in 2 weeks from now, you'll be able to complete Reik's Adventure and eventually find out what lurks in the Great Lair! The 1.0 Update will feature a lot of new content! Here are some highlights: · The main quest will be complete and lead you to a new and dangerous, final region! · The story… | — | |
| Game update | Patch 0.19.2 Fixed a potential blocker in the swamp lake traversal caused by certain seeds. | 12332183 | |
| Game update | Patch 0.19.1 Fixed a problem where the tooltips of attribute stats did not update correctly after switching equipment. · Fixed a potential crash when pressing key 6 while the second weapon set was active. · Fixed a problem with the calculation of resistance multipliers. · Fixed an issue with the "Back Stab" skill: Jumping back 1 tile does now work even if the target got defeated. · Fixed a problem where dan… | — | |
| Community | 1.0 Coming Soon! Hi all! As you already know, we have recently released an update which included a new game mode and quite a few QoL improvements (read here ). We are excited to say, that this update was the last stop on our roadmap before we reach our final destination, which is version 1.0! Early Access will be ending soon! There have been numerous updates during Early Access and many new things have been add… | — | |
| In-game event | Update 0.19.0 - New difficulty mode and QoL improvements Hey everyone! Here goes the last, slightly bigger update before we reach 1.0 :) It contains the missing "Challenge" difficulty mode, rename/delete options for save slots and other requested quality of life improvements. Changelog v0.19.0 "Challenge" difficulty mode has been added with these modifiers: · You will lose 20% exp and 8% of your coins upon defeat. · Enemy density is increased by roug… | — | |
| Game update | Patch 0.18.3 (chinese) Fixed a wrong direction description in the journal entry of the first quest. · Updated several other translation strings. | 11858601 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.