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Of Blades & TailsNewsPatch 1.0.5
Game update

Patch 1.0.5

Of Blades & Tails · published 20 Nov 2023, 10:53 UTC

All newsPlayers around this dateRead on Steam

Yesterday I overshot the mark a bit when fixing the critical damage bug in relation with the "Critical Sneak Attacks" perk.
Under certain circumstances, this led to the critical damage multiplier being applied twice, which could result in crazy high (and unintended) damage numbers.

Since nobody likes crazy high damage numbers, here's the fix! ;)

Thanks for the quick report!

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Game update18 Sep 2026Update v1.1.6.2Hello, adventurers! This update brings you some small fixes: · Display label game seed in options view; · Fixed level elements resetting on level reload, allowing for multiple uses of event locations intended to be one-use-only. Thank you for your feedback and continous support! Felix & Pineapple WorksGame update30 Dec 2025Update v1.1.6.1Hi folks! Version 1.1.6.1 is a small bugfix update mainly for MacOS users. We've learned that the game stopped working properly on MacOS 26 (Tahoe). This patch fixes that! We've also adjusted the map icon tooltips so they display properly now. Happy New Year! Felix & Pineapple WorksGame update9 Nov 2025Update v1.1.6We've finally been able to reproduce and eventually fix a very tricky bug that a few of you reported recently! · Using a consumable item during combat, when a damage-over-time effect is active on the player, will no longer cause the turn-system to get stuck under certain conditions. Thanks to everyone who sent feedback and provided further information on this matter!