Sketch Crawler
Playing now
3+3 vs. yesterday
6.0%of peak
All-time peak
50Nov 2022
Playing now
3+3 vs. yesterday
All-time peak
50Nov 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Steam news | Yahoo! Sketch Crawler has been RELEASED!!! Dear friends, get your pencils and tablets ready, because Sketch Crawler is finally blasting into Steam! Yes, you heard right - it's not an illusion or a double-kek spell, it's a long-awaited release! After six years, thousands of mugs of puerh and countless battles with bugs, we are ready to present you our creation. We have created a game where doodling is not just drawing, but a portal to th… | — | |
| In-game event | Update v0.74 Hi friends! We have a new update that fixes issues with drawing tablets, improves game balance and adds useful fixes. About monetization - after your comments under the monetization discussion, we decided to remove microtransactions from the game and make the game paid on release with an estimated price of $10. This is the last more or less major update before the release. We plan to release it… | — | |
| In-game event | Update v0.73 Hi friends, we have a new update for you - adding controls settings, new light balance, useful fixes and hints. · Added controls settings! · Removed the delay time when upgrading cards, now they improve instantly if there is enough essence. · Now buildings change their image after completing them. · Added highlighting of the main quest marker - more comfort for island navigation. · Returned the… | — | |
| In-game event | Update v0.72 Hi friends! We have a new update for you that adds the long awaited easy game mode. In this mode, games are saved on each level, and when you die you don't lose anything, instead the save is loaded. However, playing the game in this mode does not open NEW GAME+ modes, they can only be opened in normal or hardcore mode. · Removed the prototype card "Mega-Plasma Blast", it severely broke the bala… | — | |
| Community | Discussion about the future of Sketch Crawler and its monetization. Greetings, dear Sketch Crawler players! We invite you to take part in an important discussion about the future of our game and its monetization. Sketch Crawler is moving towards release, but we have not yet decided how the game will pay for further development. The game has been 5 years in the making, and all this time we've been funding it with our own money, which honestly hasn't been easy. I… | — | |
| Game update | Quick update v0.71 Hi friends, we have a quick update for you, adding a few important features, as well as a couple of bugfixes. · Fixed a bug with AI when they attempting to calculate the path to another level of buildings. · Fixed the anomalies generated on the levels, now they change their upgrade level. · Anomalies can now be cleaned with the Magic Vacuum Cleaner. · Fixed a bug where the game switches to the… | — | |
| Major update | Huge update v0.7 Hello, friends! We have prepared a new huge update for you! We've added new adventure areas in the form of procedurally generated islands surrounded by water, filled with constructions, deadly creatures, challenges, and dangerous adventures. Besides, the update has a lot of new features, balance and AI improvements. · Improved enemy AI, taught them new tricks, now they act smarter and are harde… | 14896702 | |
| Community | Update 0.7 is almost here! Hello friends! Unfortunately, there were some unpredictable challenges during the preparation of this update. But right now we are working to deliver it as fast as possible. I can say that we are at the finish line and I think during June the long-awaited update will be with you. Sorry that you have to wait a little longer. As we joke in Ukraine about game development - the first 90% of a proje… | — | |
| Community | Update 0.7 is coming! Hello friends! We are just a little bit away from the big update v0.7. There are a lot of new features inside, such as the first open-world locations with generated islands with mountains, obstacles and buildings. There will also be a lot of fixes and improvements. We plan to release it this month. It's just a little bit left! In the meantime, we would like to share screenshots of new locations… | — | |
| Community | Happy New Year, friends! Yoo-hoo! Our experimental project continues to actively evolve. This year the game has a lot of things - card upgrades, new game+, hardcore mode, horror elements, new card mechanics, new quests and creatures, card graveyard, new collection interface, greatly improved gameplay and balance, the game has become simpler and user-friendly, got skins and steam workshop. And for next year we have even… | — | |
| In-game event | Update v0.67 Hi friends, we have prepared another update for you! We added a new game mode, improved game intro, made a lot of gameplay improvements. · Hardcore mod - a new game mode, available from the start. In hardcore all cards from the collection are lost on the death of your character, but the experience is doubled. · Loot has become more powerful - now cards you pick up can be already leveled up. · T… | — | |
| In-game event | Update v0.64 Hello friends! Today we have a quick but important update to version 0.64. · Fixed a bug with the upgrading of creatures' attack abilities. Now they will not disappear after 4 turns. · Increased the difficulty of New Game++ and beyond. · Increased the difficulty of creatures at the end of the game. Boss battles have become more epic. Have a great game! | — | |
| In-game event | Update v0.63 Hi friends, we've prepared a new update for you, in which we've greatly improved localization for Chinese users and finally fixed the gross tofu bug. · Greatly improved localization in Chinese. · Fixed tofu bug in Chinese, Korean and Japanese. · Added ability to edit character replicas. To edit, hover over the replica and press Z. · Added upgrades for traps and potions. · Simplified the process… | — | |
| In-game event | Update v0.6 Hi friends! We continue to regularly keep improving the game and plan to do it for many years to come. For you we have another update! Many gameplay improvements, level generation update and new music. · Added horror intro at the beginning of the game. · Added horror elements built into the level generation. · Added lots of hints to help you understand how the game works. · Made the Image Archi… | — | |
| In-game event | Update v0.53 Discord. image import, New game+, new balance, improved card descriptions, tons of fixes and more. Hello, friends! Following the recent update, we've added even more great new features for our beloved game. Here they are! What's new? · Import. Now you can add your own images to the game. To do this, you need them to be PNG and the desired resolution is 256x256. Added to the drawing editor. · Ne… | — | |
| Major update | Woo-hoo! Major update v0.5 Hi friends, we're finally here! We've done a lot of work! The game is becoming more and more what we want it to be. There are many more updates ahead, but for us this one is special. After redesigning the interface, introducing a lab and a graveyard, the game is up and running on a new level. Game balance has become friendlier, and the interface and tooltips are clearer. What's new? Added Labor… | — | |
| In-game event | Update v0.5 is coming soon! Hello friends! We are preparing update v0.5! Coming soon! Map upgrade, new collection interface, improved balance, new creatures and a couple more secret features. Have fun playing! | — | |
| Community | What's next? Hello friends, we are currently working on a major update that will bring something new to the game. We're adding endless upgrade to all magic cards, traps, creatures, etc. Now they can be upgraded by adding new attributes, and the color of the card will greatly affect the possible effects of the card. Also will be added a lot of new abilities for leveling up the cards. Upgrade will also affect… | — | |
| In-game event | Update v0.42 Hello friends! Work on the game continues and we have a fresh update for you. CHANGES AND FIXES: · The Archive will now save who the original author of the card. After you save you have to hover your mouse cursor over the image in the Archive and it will say who the original author and the history of changes by other players. · The text descriptions and voice acting of the cards is also saved i… | — | |
| In-game event | Update v0.41 Hi friends, we've updated the game to version 0.41. Most of the changes are about skins and the paint editor. Skins · redrawn by X cards will now be linked to the skin they were in · fixed the skyboxes, now they are taken from a single skin · skyboxes now work as a single card with 6 sides · now you can see what cards are in the skin Paint editor · brush sizes save the selected size · added "pi… | — | |
| In-game event | Update v0.4 Hello friends! Version 0.4 is now live. IMPORTANT CHANGES AND FIXES: · We have made a lot of skin fixes so that they are displayed and used correctly in the game and when building skins. · Added "cancel all" and "select all" buttons when building a skin. · Fixed the reward for drawing cards, now only for basic cards. · Eraser is now size 10 by default, and brush is size 2. · Fixed music volume,… | — | |
| In-game event | Update v0.39 Hi friends! Version 0.39 is here! And, drum roll, we're launching a new era in the life of Sketch Crawler - now you'll be able to share everything you create in the game with the Steam Workshop. We did this in the form of game skins, in which all the redrawn maps, voiced characters, rewritten texts and descriptions can be posted in the Steam Workshop. Players will now be able to play with all t… | — | |
| Community | Very funny stream by Amoeba Bait | — | |
| In-game event | Update v0.38 Hello, friends! Version 0.38 is here. IMPORTANT CHANGES · Removed the drawing mode - now it is not necessary to draw all the cards, you can use them at once. It is enough reward for motivation to draw cards. · Updated the generation of levels. Added buildings and large objects, improved forest generation, changed the textures of the forest walls. · Reworked cards reshuffle- now the cards are au… | — | |
| Community | Happy New Year, friends! Happy New Year, friends! We have big plans for the new year with a lot of surprises and interesting updates. And the first new thing is to connect Steam Workshop to exchange your drawings, voiceovers and texts. Good luck and joy to all! See you in the new year! | — | |
| In-game event | Update v0.37 is here! Another improvement to the game! · Experience for drawing cards has been increased - now it depends on the level of the player. The higher the level, the more experience for drawing cards. · Changed the balance of experience - reduced the amount of experience needed to raise levels. Starting from level 7 it will be easier to gain new levels. · Eased ambushes. Now a maximum of 2 enemies appear f… | — | |
| In-game event | And we have a new update! v0.36 New feature! Added rewards for drawing cards. Now for each new card drawn, you will receive a small reward. Experience, essence or gold. Depending on the rarity of the cards. · Updated the balance - the game became easier. · Added a control for the strength of the color filter. · Added sorting of cards in slots in the order in which they are in your collection. · Made minor interface fixes. Col… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.