Rhythm Brawl
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Rhythm Brawl - Beta Release is Live! It's time people! Rhythm Brawl is now, officially, in Beta phase! After nearly 2 years of development, the end seems closer than ever! So, what's different? · The character animations are now complete! · I've added the Edoren System into the game , thus completely changing the game from just "the player who is the most accurate wins" to actually having strategy. Edoren has 4 buttons, 2 of which… | — | |
| In-game event | Alpha 4.3 - Animations! Alpha 4.3 is here with one of the most awaited change yet! · The animations for Myzters, Scaizor and Cole are finally in a state of completion! · The selection screen cover art has been completed for all characters! · Due to problems regarding the control schemes, the controller config has been removed from the options screen, the controls are as follows :- Interact - DPad Select/Start - XBOX A… | — | |
| In-game event | Alpha 4.2 - More Achievements, New Song Chart and A SongChart Editor! Alpha 4.2 is here with quite a few changes coming with it! So, here's what's changed · I have added more achievements to the game! · Myzters have gotten a reanimation with others on the way! · I have been trying to descope the project so that I can manage to finish the development as soon as possible so stuff like the Edoren System, Online Multiplayer and the like have been removed from the lis… | — | |
| In-game event | Alpha 4.1 - Steamworks API and New Note Types! Alpha 4.1 is here with quite a few changes coming with it! So, here's what's changed · I have added 2 new types of notes, the slide note and the anti note! The slide notes can be hit by just holding the button, while hitting anti notes will lower your score. But, these notes are not implemented in the songs yet as i'm still working on a song editor which can be used to increase the charting spe… | — | |
| Major update | Alpha 4.0 - Return, BIG UI Changes, Myzters Animation Complete Hey! It's been long hasn't it? But we're back! So here's what has happened since the last update was released. · The game's scope and feature set is now locked! This was the main reason why it took so long because, tbh, i had no idea how to take the game forward from here. There were just so many things to do and I was completely burnt out for 2 months. Moreover I had exams in whole of May and… | — | |
| Community | An Update towards the progress being made Just showing an update to the game's current state. Not fully playable but there has been changes. It is gonna take a bit more time so please be patient! Here's a screenshot of the progress :- Some wip animation :- | — | |
| Community | [IMPORTANT NEWS] Rhythm Brawl is switching to a Paid Model Due to financial reasons, we would now have to switch the game from a free to play to a pay to play model. What does this mean for you guys? · Those who already have the game in their library will keep it. · The game would soon be leaving Alpha with a big update that is scheduled for sometime around March or April. Featuring a completely new gameplay loop revolving more around fighting game pla… | — | |
| Community | The next update of the game is gonna take a while The game will be going through a big gameplay overhaul, which is why the next update would take quite a while to arrive. | — | |
| In-game event | Alpha 3.5 - BIG Gameplay Update! + New HUD The gameplay mechanics of Rhythm Brawl have seen a BIG change! The new system introduces a fighting game system that allows high-level play. Basically, you have 4 actions that you can cycle between at each beat : Light Attack Heavy Attack Block GuardBreak/Assault Light beats Heavy. Heavy beats Assault. Assault beats Block. Block beats Light. And the outcome differs depending on the accuracy of… | 8116146 | |
| Game update | Alpha 3.4 - Vertigo Update Added a new song to the game, Vertigo. By JJD. JJD - Vertigo Song - Download - Also did some work on the character animation of Myzters. If you encounter any furthur issues, especially regarding controller inputs, or would like to ask something, please let us know via a steam review, discussion board or via our discord server! :) | 8080912 | |
| Game update | January Update Ok...so...i have been absent for quite a long while now and I'm TERRIBLY sorry for it. I went through a very demotivating time in the past few days and was unable to put in much work into the game. So, what did I add this time? · A new sfx for hitting notes. · You can now set note offset. (The lower the number, the later the notes will come and vice versa) · And some aesthetic, gameplay and aud… | 7978323 | |
| In-game event | Alpha 3.2 - More Content! Added some content What's new · Added a new song, Cookies by Northern Born. ●Rocket Start - Cookies ●Song - ●Download / Stream - · You can now configure your controllers in the settings menu! (The controller doesn't work in the start, you would have to configure it first. I'm not sure if it would work it all as it's something i'm unable to test) · Improved the menu and some transitions. · Added… | — | |
| Game update | Alpha 3.1b - Added a new song Added a new song, Momentum by Northern Born. ♫Music By♫ ●Northern Born – Momentum ●Song - If you encounter any furthur issues, please let us know via a steam review, discussion board or via our discord server! :) | 7830339 | |
| In-game event | Alpha 3.1 - Content Added some content Fixed the problem regarding controllers not working, you can now use controllers, but cannot change the controls for them, at least for now. The Controls for Controllers(XBOX) :- Accept - Start Pause - Select Left Arrow - X Up Arrow - Y Right Arrow - B Edoren Key - A What's new · (The song is not added just yet due to problems in collaboration, but will be added in a day or t… | — | |
| Release | Alpha 3.0 - The November Update The November Sale is here everyone! There have been a couple of changes :- · An in-game tutorial is added. · There is a new trailer and capsule art. · Added a new song, DayOff. · Fixed some transitions and did some polish. · Some hanges to the gameplay. But the biggest update is the release of the UGC DLC! You can now make custom songs and charts for the game and play them for an upfront cost o… | — | |
| Game update | Alpha 2.4c - Last Update before November Sale Made a few changes here and there You can now use the mouse to control the UI in the game. What's new · Added full mouse and controller/keyboard to the game's GUI, except the Options Screen which still requires a mouse. · New Arrows and Notes. · A new song, Fight or Flight. · Added some simple tweaks to the GUI. · A new cover image for KneoX Character. · A few other minor changes. If you encoun… | — | |
| In-game event | Alpha 2.4b - Prep for November Sale Made a few changes here and there You can now use the mouse to control the UI in the game. What's new · Mouse for Control. · Though, you would have to use WASD to control some parts of the game, such as the characters. · This makes it almost impossible to use the controller for the complete game, thus, "Partial Controller Support". You can still play the game matches with the controller. · Adde… | — | |
| Major update | Alpha 2.4 - Overhaul + BIG Changes! Hey! It's been a while since the last update and I'm sincerely sorry for that. We have all been busy with the game and have changed alot of things here and there. · The previous characters, aka, the "Placeholder Fighters", have been changed into musicians, just like it should've been earlier. The old characters were from a fighting game I was previously making but abandoned, the new, actual cha… | — | |
| Game update | Alpha 2.3c - Big Bug Fix So, did some work and found out the cause of two of the biggest problems that were present in the game, the key-ghosting(keys not registering) and the off-beat rhythm. The key-ghosting was caused because the game only takes into account 1 collision box at a time, and when there are multiple collisions, it wont take them into account. This can be fixed in 2 ways : By disabling collisions after h… | — | |
| Game update | Alpha 2.3b - A few tweaks Added a few tweaks You can now change the name of the players from the settings menu. What's new · Added a setting to enable/disable the FPS Counter. · Added the ability to change the Player Names. · Made all the AI a bit harder to defeat than before. · Added some simple tweaks to the GUI. If you encounter any furthur issues, please let us know via a steam review, discussion board or via our di… | — | |
| In-game event | Alpha 2.3 - Return! As we reach 20th October, my exams are over and the game's development continues. So, what did we accomplish? · The game store page is now in 10 different languages! · Added a FPS counter. · Added a VSync setting. · Tweaked the hitboxes of the notes to be tighter. · Made the Master level AI harder to beat. · Added some slice-of-life input features. · Have hypothesized the solution to the key gh… | — | |
| Game update | Alpha 2.2b - Controller Support This time there are some new settings implemented into the game. There is now Partial Controller support! What's new · Partial Controller Support. · AMP/SP Move has been removed for renovation. Now that my exams are only a few days away, there will be no more updates until 20th October, when development will resume in full-speed. Please be patient until then! | 7445789 | |
| Game update | Alpha 2.2 - More Bug Fixes As a follow-up to the previous patch notes, we have furthur fixed some bugs in the game. What's changed : · The game now works on Windows. · AI is not passive anymore, it attacks now. The bug is fixed. · Did some color correction in the Selection Screen. · Removed achievements for now. · Made some SFX louder. · The Players are now identified as "Player1/Player2" and the Bots as "Bot1/Bot2". We… | 7386356 | |
| Game update | Alpha 2.1 - Bug Fixes We managed to get some time to do a few bug fixes. What's changed : · Options should now save. · Fixed a few gameplay bugs which led to Player 1 always winning. · Removed Easy Mode for now. · Wires are less obstructive now. They used to glow too much. · Added a new achievement, Joined the Game. The more major bugs in the game are still being fixed, like the wacky Pause Screen, Rhythm problems,… | — | |
| News | Rhythm Brawl Early Access Has Been Released! We have released Rhythm Brawl as Early Access just now! You can now download the game and play it. We recommend rating the game and providing feedback so that you can contribute towards the game's development and we can take your feedback in consideration to develop a better game for everyone! We also suggest joining the Discord Server to stay up to date on the latest news regarding the game. | — | |
| Announcement | Early Access Release Date! Due to exams, the release date of the game was brought closer to 9th September. The development of the game will take a slow move during the exams, after which, development will go forth full-swing! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.