Hi everyone, Sleeper Games’ next project has just been announced! Hyperspace Deck Command Flipside is a sequel to my 2025 Deckbuilder , spicing up its classic timer-base space combat with a whole new level of deck flexibility, by letting you flip cards between two mode. Enemies can also flip, making them more challenging and unpredictable. On top of that you’ll get new factions, new enemy encou…
Hey There Hyperspace Fans Sleeper Games’ 4th release is here! Hyperspace Deck Command is a deck building rogue-lite that takes place in the hyperspace universe, millennia after the previous games. You’ll assemble a massive space force from unit and tech cards, which you then deploy in lane-based battles against an enigmatic opponent from outside the galaxy. During battles you’ll always need to…
NewsRed Tether Version 1.310 (Harpoon Hunt)———Game update
Game update · published 16 Nov 2024, 13:25:46 UTC
Red Tether Version 1.310 (Harpoon Hunt)
-Hacked Cargo Rail now holds fire when V-Fish are nearby. -Fixed situations in which getting too much improvised armor at once would leave some unconverted (?) -Fixed training area coolant container never spawning (requires reaching ice belt again). -Fixed destroying objects with Hull Ripper Hook effect not resetting some pull states correctly. -Fixed V-Fisch being able to spawn during credits.…
NewsSteam Trading Cards And Other Community Items Now Available———Community
Community · published 20 Jul 2024, 11:03:41 UTC
Steam Trading Cards And Other Community Items Now Available
Turns out Red Tether now qualifies for Steam community items, so I designed 9 trading cards for you to collect. The cards spotlight various A version of the Red Tether Protocol pilots you can unlock ingame. 8 emotes and 3 profile backgrounds are also available. Cheers! Stefan – Sleeper Games
-Defense Cortex projectile diversion and activation cooldown increased. -Fixed mass multiplier issues on general class. -Fixed a problem with dreamer intercept B datasheet portrait. -Fixed A and B ship variant mix up on datasheet unlock condition for Hull-Ripper Hooks. -Fixed wave that end with V-Fish spawn no canceling incoming reinforcements. -Fixed End-Tech Refit Kit not actually leaving hea…
After spending some time on post-launch content for Swirl W@tch and Red Tether last year I have now finally settled on what Hyperspace Anthology Vol 3 will become. The game will be official announced very soon. In the process of getting there I produced yet another (probably to be abandoned) prototype that didn’t make the cut. I also revised a lot of older prototypes and small experiments that…
-Minor changes on some waves in interception mode. -Databases now start to unlock earlier (20 upgrades acquired) and successively unlock on steps of 20 upgrades acquired. -Heavy Duty: Reduced range penalty (-20% --> -10%) and top speed penalty (-20% --> -15%). -Technophage Sample: Now also affects attachment stress hp, but has reduced effect (-10% --> -8%). -Destroyer Chassis is now considered…
NewsRed Tether Version 1.304 (Harpoon Hunt)———12534885
Game update · published 25 Oct 2023, 18:51:57 UTC
Red Tether Version 1.304 (Harpoon Hunt)
-Wielding shield projectors now overcharges your shield instead of just restoring it. -Shield Purger overcharge nerfed (100%-->50%). -Final boss in endless mode now has mass multiplier 0. -A certain attack of the final boss in endless mode is more predictable now. -Fixed a problem preventing Cybernetik H-Bait from forcing fish spawns (?) -Fixed a UI issue when reducing max health bellow zero. -…
NewsRed Tether Version 1.303 (Harpoon Hunt)———12406374
Game update · published 10 Oct 2023, 19:08:22 UTC
Red Tether Version 1.303 (Harpoon Hunt)
-Markers for enemy reinforcement and certain other actions now have an additional contrast layer now. -Condition overload now also sends out lightening bolts to nearby ships which inherit the condition overload explosion damage. -Frost Stalker Skin coolant venting now works on a 40s cooldown. -Shock Spire attack delay nerfed (2-->10) -EMP Torpedo Tube and Electric Wave Gun are no longer electri…
NewsRed Tether 1.3 Harpoon Hunt Is Here!———Major update
Major update · published 3 Oct 2023, 13:32:36 UTC
Red Tether 1.3 Harpoon Hunt Is Here!
Attention all RTP members. It appears another branch of GC's unofficial clandestine service has infiltrated Con space alongside the Red Tether Protocol. So far their activities have gone unnoticed by both us and the Contempter, but now the program has entered its main phase: Millions of “Void-Fabricated Interstellar Subversion Helpers”, or V-FISH have hatched all across the Contempter’s systems…
NewsRed Tether Version 1.300 (Harpoon Hunt)———12344165
23 Sep 2023
NewsFishy Encounters: ---Red---Tether--> 1.3 Harpoon Hunt Is Approaching!———Community
Community · published 23 Sep 2023, 12:39:04 UTC
Fishy Encounters: ---Red---Tether--> 1.3 Harpoon Hunt Is Approaching!
Red Tether’s next content update is in the works! This one will focus on the often teased harpoon fishing system. On rare occasion you’ll encounter bio-mechancanical fish-creatures in-between waves. Harpoon them to initiate a high speed chase! Drag them down to wear them out enough and you might just be able to reach and catch them, granting unique new upgrades to your ship. There will be a who…
NewsRed Tether Version 1.252 (Shield Care)———11996145
Game update · published 21 Aug 2023, 21:35:34 UTC
Red Tether Version 1.252 (Shield Care)
-Multishot charges 30% faster now. -Reduced EMP buildup from a certain hazard. -Colliding with electrified objects now causes minor EMP buildup. -Fixed instant hull damage from colliding with certain electrified objects. -Fixed Hull Ripper Hooks damage not being affected by frail multiplier. -Fixed Front Loader tooltip. -Fixed enemy sawblades interfering with player sawblade recall. -Fixed Fiel…
Major update · published 11 Aug 2023, 18:28:02 UTC
---Red---Tether--> 1.25 Shield Care
Attention All RTP Members! Its a surprise content update! 1.25 Shield Care has just been released, adding 11 new upgrades to better protect your ship. Alongside some new ways to increase your shield hp you can now also get overcharged through various means, temporarily increasing your shield beyond your maximum (returning feature from Hyperspace Dogfights). Overcharged shields deplete over time…
NewsRed Tether Version 1.250 (Shield Care)———11923865
7 Aug 2023
NewsRed Tether Version 1.210 (Hazard Zone)———11887187
Game update · published 7 Aug 2023, 21:00:12 UTC
Red Tether Version 1.210 (Hazard Zone)
Balancing -Hardlight Arms wielded damage bonus increased (100%-->150%) -Chainsaw Garrote no longer triggers on single hull tethers. -Emergency Beacon now has a fixed chance to trigger per stack and stacks come with dimishing returns. -Emergency Beacon no longer provides additional supplies per stack. -Emergency Beacon can now only trigger once per wave. -Contortion Strings now deal single hull…
NewsRed Tether Version 1.207 (Hazard Zone)———11697505
Game update · published 13 Jul 2023, 21:06:46 UTC
Red Tether Version 1.207 (Hazard Zone)
-Removed cursor smoothing on controller. -Controller input binding now accepts input from axis that do not have 0 as their default state. -Fixed a problem with how stick dead zone affects controller inputs being registered. -Reworked mouse and controller inputs to use a unified system that allows mouse and controller inputs to register simultaneously. -Effects that grant rip damage on harpoon i…
NewsRed Tether Version 1.206 (Hazard Zone)———11678766
Game update · published 11 Jul 2023, 22:37:10 UTC
Red Tether Version 1.206 (Hazard Zone)
-Attempted to overall make both zone 4 variants more even in terms of difficulty. -Added 2 new magnetic attachments -Added 3 new enemy variants. -Mag-Charge Railguns now fire 3 shot bursts and target faster. -Consecrated neutronium missile move rate reduced. -Acid spills can no longer apply acid once they are mostly faded out. -Hangar and mine layer attachments no longer prevent retreat while a…
NewsRed Tether Version 1.201-1.204 (Hazard Zone)———11593519
Game update · published 30 Jun 2023, 00:23:29 UTC
Red Tether Version 1.201-1.204 (Hazard Zone)
1.201 (Hazard Zone) -Currier class cargo ships now have a good chance to drop health if they are destroyed by anything but self-destruct. -Sludge Pump fire rate increased (1.4-->1.2) -Attempted to fix a bug causing the first upgrade in a run to not take effect. -Fixed bad collision on messy barb harpoon anim. -Fixed empty entry in tether item database orb. -Fixed Puppy Renegade B crash self dam…
NewsRed Tether 1.2 Hazard Zone Is Here!———Major update
Major update · published 29 Jun 2023, 17:25:27 UTC
Red Tether 1.2 Hazard Zone Is Here!
1.2 Hazard Zone is here and it brings B variants for all player ships, 33 new upgrades, new zone variants with new hazards and a tough new boss encounter that is key to unlocking the new ship variants. Flawless play is now rewarded with additional loot choices on cargo ships. Zone variants are more distinct now and I tried to tone down the difficulty spike related to zone 3 freeze effects yet a…
NewsRed Tether Version 1.200 Hazard Zone———In-game event
16 Jun 2023
NewsRed Tether 1.2 Hazard Zone Is In The Works!———Community
Community · published 16 Jun 2023, 20:35:18 UTC
Red Tether 1.2 Hazard Zone Is In The Works!
After wrapping up the Swirl W@tch release I finally found some time to put together the next content update for ---Red---Tether--> . This is the big one, adding a ton of stuff that I had been considering and planning since launch. Ship B Variants The star of the show will be the new B variants for all player ships , featuring starting upgrades that try to add a fresh spin on the original ship’s…
NewsSwirl W@tch has launched! (Hyperspace Anthology Vol 2)———Esports
Esports · published 18 Apr 2023, 13:50:12 UTC
Swirl W@tch has launched! (Hyperspace Anthology Vol 2)
Attention all RTP affiliates: The next entry in the Hyperspace Anthology has arrived: Swirl W@tch shares the top-down perspective, game world and art style with ---Red---Tether-->, but explores a completely different genre. You will stealth-infiltrate the ravaging industries of Cloud 2, a vibrant gas-giant that has become the new Floatoid home-world. Use sonar to track corporate guard forces, e…
Major update · published 10 Feb 2023, 13:26:08 UTC
---Red---Tether--> Anniversary Update!
Turns out ---Red---Tether--> is already out for one year now!?! I’m was pretty busy with my next game release so I kinda missed that, but I made time to put together a small content update. Version 1.140: Anniversary extends the game soundtrack with 7 new music tracks! The update is available for free on all platform. There also have been a lot of smaller patches during the last months, thanks…
NewsRed Tether Version 1.112-1.140 (Anniversary)———Game update
Game update · published 28 Jan 2023, 15:01:04 UTC
Red Tether Version 1.112-1.140 (Anniversary)
Red Tether Version 1.112 Balance -Hornetric Needle recall homing increased (20°-->30°). -Harpoons recalled with Hornetric Needle now deal +20 rip/hull on impact. This damage scales with ship pull force. -Wire Guidance harpoon turn rate increased (90°/s-->120°/s) and range bonus buffed (+10%-->+15%). -Overdrive Ignition nerfed (passive top speed/acel 10%-->5%, overdrive top speed +60%-->+40%, ov…
Greetings RTP members. My next game now has a release date! Swirl W@tch aims to take stealth-infiltration gameplay to a fresh new setting: The crushing depths of an over-exploited gas giant. Use sonar and lidar to track guards, employ a wide variety of tactics and gadgets against them and grow the movement to unlock new gear. Swirl W@tch releases on April 17th. After ---Red---Tether--> this wil…
NewsSwirl W@tch got a demo for Steam Next Fest!———Esports
Esports · published 6 Oct 2022, 09:38:54 UTC
Swirl W@tch got a demo for Steam Next Fest!
Attention RTP Members My gas-giant-stealth-infiltration-immersive-simlet Swirl W@tch got a new demo out. Head over to the game page if you want to give it a try and maybe whishlist it while you are there. Also I'd love to hear your feedback! <3 <3 <3 ] Stefan - Sleeper Games
1.300 (Harpoon Hunt) New Stuff -Added 3 new variants per wave (135 total). This new d-route waves are unique to the Scrapyard, Chemical Spill, Charged Nebula and EM Industrial Zone. -Some waves now spawn with reinforcement markers that add additional enemies to the wave after a considerable delay. Smaller ships arrive faster. -On rare occasions, you can now encounter one of 14 V-FISH after a wa…
New Stuff -11 new upgrades added, mostly shield related. -Added shield overcharge system. -Improved background object fading when camera is zoomed out a lot. Balancing -Several shield items rebalanced. -Collector Sockets now also allows picking up heatsinks (to get cooldown rate and stealth) and magnetic generators (to get kinetic deflect chance). -Crash Optimizer now also affects speed collisi…
In-game event · published 29 Jun 2023, 17:00:43 UTC
Red Tether Version 1.200 Hazard Zone
New Stuff -Added a new boss that has a small chance to spawn in zone 2, 3 or 4 (becoming more powerful the later it is encountered). -Added B variants for all ships, unlocked by defeating the new boss. Ships that you have defeated a general class with are more likely to find the new boss encounter. -Added 33 new upgrades overall. -Added new status effects (acid, critical condition, magnetic fie…