Clanfolk
Playing now
447−104 vs. yesterday
16%of peak
All-time peak
2,770Jul 2022
Playing now
447−104 vs. yesterday
All-time peak
2,770Jul 2022
| Published | Title | Build |
|---|---|---|
| Patch Notes v0.656 v0.656 · Scare Bear task now shows up in the Task List · Fixed case where if a Mother Bear (Artis) is fishing, and then is interrupted by a nursing task before she can eat the fish, then the food conditioning increases once the fish is eaten. · Fixed case where there could be huge slowdowns if a Hunting task and Livestock butcher task happened at the same time. The wrong tool was sometimes bein… | — | |
| Patch Notes: v0.655 0.655 · Updated French Language · Upgraded the Fire/Light avoid tasks for Bears. · Artis will not chase or standoff with Clanfolk within 2 tiles of a torch/fire source. · Mathan will not go into lit tiles at all when chasing or standing off. · What will tend to happen is that the Bear will stop just outside their Light/Fire tolerance area, leaving more time for the Clanfolk to back away safely. | — | |
| Patch Notes: v0.654 v0.654 · Fixed Clanfolk that are hiding in houses to escape Bears panic running instead of slowly moving while carefully watching in direction of bear. · Changed, Clanfolk hiding inside from Bear outside state so it will clear after a short time, allowing work to still get done if it is safe elsewhere. · Clanfolk out is the line of sight of a Bear but still in standoff mode will now move quickl… | — | |
| Patch Notes: v0.653 Hi all, I am still busily working on the Bears. This patch should resolve a couple of the major issues. Important Note : If you are having trouble with the Bears or dislike the mechanic, you can disable them for the time being by pausing the game with Escape, the selecting Settings/Gameplay and untick the "Allow Bears" toggle. v0.653 · Fixed Bear blocking crafting stations in rooms close to but… | — | |
| Update 20 - Bears!major Update 20 is now live! Hi Everyone, Update 20 is all about Bears, their Behaviors, and their developing Stories. So, I spent a bunch of time researching Bears and fell into another rabbit hole. Here is the result! The Bears have a unique set of Behaviors that simulate the the natural drives and reactions of real bears. The goal was to make bears as realistic as possible instead of having them j… | 24161994 | |
| Patch Notes v0.644-v0.646 v0.644 · Fixed case where if a tool is being carried, and there are no available tool storage slots and then a hauling tasks starts, the haul task will start and stop until the haul item is picked up and tool dropped. v0.645 · Fix for additional hauling bug introduced in v0.639 that could cause singe stacks to be hauled instead of grabbing nearby extra haulables too. v0.646 · Fixed issue that c… | — | |
| Update 19 - Creativity, Planning, and Efficiency!major Update 19 is now live! Hi Everyone, Update 19 contains three sections: Creativity , Planning , and Efficiency . The focus for this update was to deliver a variety of long requested atmospheric and quality of life features. Creativity: Tables and Chairs: · Clanfolk will now eat at the Tables if they have connected Chairs available. · There is also an adjustable radius for each table to attract C… | 23161539 | |
| Update 18 - New Settlements and Beekeeping!major Hi Everyone, Update 18 is now live! It features the New Settlement System and a Beekeeping Simulation that I have tried to make as historically accurate as possible. If you have been keeping up with the last three " Progress Updates " you should be ready to jump right into Update 18. I have done my best to compress all the info from those posts to cover everything in the Update 18 release notes… | 21519420 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Sep 2026 | Wed | 23:05 | No patch notes · unannounced build | 25090482 | public | 1 | — |
| 2 Sep 2026 | Wed | 23:03 | No patch notes · unannounced build | 25090482 | testing | 1 | — |
| 15 May 2025 | Thu | 18:10 | No patch notes · unannounced build | 17730231 | update16 | 1 | — |