SVFI
Playing now
113Sampling since 07:11 UTC
58%of peak
All-time peak
195Jul 2024
Playing now
113Sampling since 07:11 UTC
All-time peak
195Jul 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | SVFI 7.37 Updates New Features · Turbo Mode now supports scene detection extrapolation · Turbo Mode super-resolution now supports tiling inference · Tariff frame interpolation models compatible with non-NVIDIA GPUs · New achievements and leaderboard display interface Optimizations · Default decoding mode (without VSPipe decoding or NVIDIA fast decoding) now supports input variable frame rate videos · Other optim… | — | |
| Major update | SVFI 7.36 Updates New Features · Built-in mutual help forum for posting inquiries. This also serves as an official support channel alongside the Steam forum. · Software preset sharing: Choose configurations based on tags, ratings, and download count to reduce trial costs. · Built-in Steam leaderboard; top rankings earn continuous points. · Added a distilled version of the fast DRBA frame interpolation model. · T… | 21419571 | |
| In-game event | SVFI 7.30 Updates New Features · Turbo Mode supports High Precision Workflow Optimizations · Turbo Mode with lower CPU usage · Super Resolution Speed up · Improved TensorRT compilation speed · Other optimizations Fixes · Fixed an issue where output videos have black blocks · Other bug fixes Tutorials and Official Website · · · | — | |
| Community | 50-series NVIDIA GPUs (Blackwell architecture) Notice Currently, users with 50-series NVIDIA GPUs (Blackwell architecture) need to manually switch to the beta branch Switching instructions: · Select SVFI in the left software panel · Right-click → Properties · Navigate to Beta versions · Select beta branch from dropdown and confirm · Wait for update to complete before use |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Major update | SVFI 7.23 Updates Important Reminder · Added new "Tariff" VFI models for NVIDIA GPUs: neu2_nb202 (fast model) and neu2_upg (quality model). The latter offers quality comparable to pg104 with over 2x faster speed! AMD users can select mnn_tariff in the algorithm dropdown (only supports nb202, slower). Recommended for 1080p resolution only; for higher resolutions, set optical flow scale below 0.5 · All TensorRT en… | — |
| Major update | SVFI 7.7 Updates Important New Feature Introduction: Turbo Mode · Significantly increases the speed of certain NVIDIA-specific models, located under Advanced Settings · RIFE 4.26 VFI model accelerated by 210%+ · GmfSs pg104 accelerated by 15%+ · DRBA model for VFI of IRL and conservative Anime accelerated by 300%+ · Models under the Super Resolution TensorRT algorithm section (with .onnx extensions) receive a g… | — |
| In-game event | SVFI 6.25 Updates New Features · Added a new feature as Surveillance folders, automatically processing tasks for video files added to target folders based on their creation time. (Hold Shift and drag a folder to quickly set it as a monitored folder) · Added a 150% super-resolution preset, which may lead to changes in some saved preset settings Optimizations · DRBA now supports arbitrary frame rates · Prevents sy… | — |
| Major update | SVFI 6.20 Updates New Features · The GMFSS frame interpolation model now includes a DRBA frame interpolation mode , which only interpolates the background and not the foreground (characters), catering to users with this specific need · Added the RIFE 4.20+ series to the frame interpolation models · Added a custom output file name style option in Preferences · Added an option in Preferences to whitelist the softw… | — |
| News | SVFI Season Beta SVFI 6.18.3 Public Beta Release Compared to the official version, the content currently in public beta is as follows: · Image sequence with a transparent channel and video support. Note that the image sequence needs to be saved as png or tiff, and the video will be forced to be exported using Apple ProRes 4444 yuva444p12le to retain the transparent channel; the speed of super-resolution and fra… | — |
| In-game event | SVFI 6.15 Updates New Features · Added marker box for defining the cropping range in the player · Added a search box for the super-resolution model · Added AV1 support for QSVEncC encoder · Added a feature to keep the SVFI window always on top to avoid potential performance degradation due to Windows 11 scheduling, available in preferences · Added an automatic task restart mechanism to continue tasks after error… | — |
| In-game event | SVFI 6.12 Updates New Features · Added Interlaced input warning in the task list · Added a search box for super-resolution models · Added support for custom transition input (TransitionChooser) in VSPipe full workflow and image input · Added support for work progress recovery using VSPipe full workflow, automatic recovery only, manual recovery not supported · Added support for cropping using VSPipe decoding Opti… | — |
| In-game event | SVFI 6.9 Updates New Features · UI optimized · Restrictions of input and output fps for TruMotion, Forward Dedup of de-duplication are removed · Performance optimized Fixes · Fixed an issue where ENCC output with green lines. · Fixed an issue where speed down occurs in some cases. · Other bug fixes. | — |
| In-game event | SVFI 6.8 Updates New Features · A more streamlined Advanced Settings interface. The order of options from left to right remains unchanged. To use the previous advanced settings layout, check Preferences - Classic Advanced Settings . · The task input list now includes a Unknown Color Space label. This label indicates that the input video does not have a known color transfer characteristic to assist SVFI in corre… | — |
| Game update | SVFI 6.7.9 Add New Smoothness Optimization method Diff Smooth for incorrectly exported footage (like exporting an original 24fps clip to 60fps with duplicate frames). · Add Scene Extrapolation to reduce duplicate frames in VFI due to scene detection. Powerful VFI models like GMFSS pg 104 are recommended to avoid generating artifacts. · Add new RIFE models with NCNN support. · (Pro) Add alpha (sr intensity… | 13035110 |
| Game update | SVFI 6.6.2 Add Startup confirmation · Add VFI RIFE 4.11, 4.13 models · Known bugs fixed | 12910353 |
| Game update | SVFI 6.4.1 Fix known bugs | 12795839 |
| Game update | SVFI 6.3.1 Add VFI Model: rife 4.11_v3 · Fix known bugs | 12738686 |
| Game update | SVFI 6.1.3 Add Restore Default Settings button at bottom of Advanced Settings. · Other UI improvement | 12657149 |
| Game update | SVFI 6.1.1 Remove dilapidated VFI models: rpr v7 2.3 ultra, v7 1.0; rife official 3.8, 4.7, anime series; ncnn rife v3.1; Most IFUNet models; IFRNet ; IFNeXt ; GmfSs up, xd, real, primaris, union_w, pg 117; EMA . · UI optimization · Beta: Add rife official 4.9 with trt support | 12620247 |
| Game update | SVFI 6.0.11 fix auto crop not disabled with global settings · disable flicker evicter by default, which speeds up a little in high resolution VFI task · block video with alpha channel | 12578304 |
| Game update | SVFI 6.0.10 Remove GMFSS pg 108, 109; GMFSS union_w VFI models due to their insufficiency in interpolating anime footage. · Fix bugs of ENCC encoders. · UI improvements. | 12568467 |
| Major update | SVFI 6.0 Updates SVFI 6.0 Release: · New application interface, newly designed preferences page, supporting custom theme colors and custom background images · Player preview and VFI mask drawing support, area covered by the mask will not be processed in VFI (keep static), suitable for games with HUD (crosshair, control panel, etc.) VFI task. · PRO: Fast models exclusively for NVIDIA card CUDA core acceleration… | — |
| News | SVFI Professional Season Beta SVFI 6.0.4 Professional Beta Release: · New application interface, newly designed preferences page, supporting custom theme colors and custom background images · Player preview and VFI mask drawing support, area covered by the mask will not be processed in VFI (keep static), suitable for games with HUD (crosshair, control panel, etc.) VFI task. · Fast models exclusively for NVIDIA card CUDA cor… | — |
| Community | Updated Address of Official Forum Dear users, we have updated our online forum address Please visit this forum if you have issues using software. Thank you for your support! | — |
| Game update | SVFI 3.23.0 Update Optimize VFI speed · Known bugs fixed | 11495156 |
| Community | Announcement on Recent Login Issues Dear users, due to unforeseen circumstances recently, some users have experienced login issues with our software. We apologize for any inconvenience caused. To address this, we have added new servers, which have been enabled in the most recent update. Please restart Steam to obtain this update, after which you should be able to log in normally. Thank you for your understanding and support! | — |
| News | SVFI Professional Season Beta SVFI 3.31 Professional Season Beta Released, · Super-resolution models: BasicVSR++, FTVSR , two super-resolution algorithms with highest academic score, only available with NVIDIA GPUs and the free optimization DLC . These two algorithms support input of multiple images for super-resolution for better detail reconstruction, using the new “input seq-length” option in SR settings. VRAM is heavily… | — |