REPLACED
Playing now
82+7 vs. yesterday
2.3%of peak
All-time peak
3,547Apr 2026
Playing now
82+7 vs. yesterday
All-time peak
3,547Apr 2026
| Published | Title | Build |
|---|---|---|
| June 26th QoL update To celebrate the game being on discount, we have a small QOL update: · Various cutscenes fixes in the final level of the game · Various combat improvements and rebalancing · Various platforming adjustments: ledges detection improvement, trip obstacles improvement · Difficulty adjustment for the infamous crane chase · Uncle Ben combat difficulty and animation fluidity adjustment Xbox and WinPC w… | 23920604 | |
| Bug fixing update (1163) Hello players. A minor bug fixing update for you: · Addressed platforming-related progression blockers on a hardware below minimum recommended specs · Addressed level loading issues on a hardware below minimum recommended specs · Fixes for various achievements not being tracked properly · Fixes for some platforming elements in Phoenix City · Added ability to use both light/heavy attack buttons… | 23284787 | |
| 1.1.0.1 Chapter select hotfix Hello players, Apologies: in our haste to deliver you the update in time for the weekend, we missed a bug in the chapter select. Several of you reported issues accessing later chapters after selecting a previous chapter. We have isolated the cause of this, and pushed this hotfix. Anyone affected should try to select latest available level via chapter select, exit to menu and check chapter selec… | 23055011 | |
| 1097 UPDATE - 17th April Hello players! We wanted to push one final update before the weekend in response to your valuable feedback. We are listening and working hard to resolve the final few issues. In this update: · Overhaul of checkpointing system, to give more granular restart points and hopefully reduce frustration. Too many to list out individually! · Lighting improvements in Chapter 10 · Some combat rebalancing… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 26 Jun 2026 | Fri | 14:29 | June 26th QoL update | 23920604 | public | — | — |
| — |
| 1080 update - April 15th 1700 CEST 1080 update Hello all. Thank you for your support up to now. It's been a bewildering 24 hours, and we're still hard at work. Today we have fixes for the main issues we saw in the community yesterday: · Wingman no longer breaks while using a fast scroll feature (horizontal movement) on a Brightness setting · Fixed rare cases with level transition during which Reach could get stuck in a deathloop… | — |
| PC hotfix #1 Fixes in 1077 (Steam) · Fixed checkpoint in 3-1 (you could be stuck behind the door if you reload the checkpoint after the Matriarch fight). · Another checkpoint in 3-1 where you could reload the checkpoint after the first cutscene with Tempest and 2nd one won't happen. · Updated credits · Updated the first cutscene in 2-4-1 where the train had no rails under it (you could see out of bounds) ·… | — |