Fabledom
Playing now
382−164 vs. yesterday
9.0%of peak
All-time peak
4,228May 2024
Playing now
382−164 vs. yesterday
All-time peak
4,228May 2024
| Published | Title | Build |
|---|---|---|
| Hotfix 1.084 Hello everyone, first things first, we have fixed the issues that caused crashes on other languages since last patch! We are so sorry for taking so long to find it, it only appeared on very particular saves in specific languages, turned out there was a row in the localization document that missed a "<". Please restart Steam to play the fixed version, we really hope this fixes the issue for ever… | — | |
| Hotfix 1.083b 🧚♀️ Hello everyone, We’ve just pushed a small hotfix to address a few critical bugs regarding unit behavior. Our main focus for this patch was ensuring your Fablings and Fairies remain active and productive! Changelog: · fixed several issues that could cause fablings and fairies to get stuck and being unresponsive. | 21255527 | |
| Update 1.08 is now live! 🎉major Hello everyone, After two weeks in Beta , Update 1.08 is now available ! This update brings a selection of brand-new decorations created by Fabledom’s original artist, along with various quality-of-life improvements and fairy-related fixes. If you missed our previous news, you can find the full patch notes below and discover the new decorations now waiting for you in-game! 📜 Patch Notes 🌸 30… | 20253021 | |
| Patch 1.07 - Minor fix Hey everyone! We’ve just released a quick update to fix and improve building behavior related to pigsties. Thanks for all your reports and support! Changelog · Fixed a bug that caused incorrect behavior when trying to build a pigsty while no more pigs are available. You should now not be able to click on Pigsty build option if no pigs are available. | 18457870 | |
| Patch 1.07 - Hotfix We've just rolled out a hotfix addressing a visual bug affecting global resource display. The issue caused resource counts to appear incorrectly. Changelog: · Displayed global resources are fixed | 18195985 | |
| 🔮 Quality of Life Update Now Live - Fairies, New Buildings, and UI Scaling 🔮major Hey everyone! We want to start by thanking you for your patience while we've been working to deliver the best possible experience with Fabledom's Patch 1.07. We've taken the necessary time to release a Beta version to address some last-minute issues and ensure a smoother, more enjoyable experience for everyone. A huge thank you as well to those who shared their save files during the Beta phase,… | 18115397 | |
| 🧚♀️ Beta Patch Note – Fairies Update! 🛠️ We’ve got a brand new patch note for our Beta branch, and it’s all about making the kingdom a smoother, more magical place, especially for our tiny fairy friends! ✨ Beta Patch Note: 🛠 Bug Fixes 🧚 · Fairies will no longer count as unemployed and will not have an impact on events linked to employment · Fixed a bug with storages that caused Fablings to get stuck · Fixed an issue where the "Pumpk… | 18069119 | |
| Patch 1.05 Hi Community, Patch 1.05 is available now. Feel free to check it out below. Fixes · Fixed issue where the overview button could disappear. · Eric Jr. will no longer provide a buff until we find a way to fix this, but if you already have him roaming in your kingdom he will stick around, what are friends for? · Fixed issue where resource cart storage was randomly ignored. · Fixed issue where Ferg… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||