Ghost Battalion
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
25 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
25 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Multiplayer mission-end update bug fix. Multiplayer mission‑end fix: the server now shuts down only after all clients receive their final stats, preventing premature connection drops. | — | |
| Game update | Minor gameplay bug fixes and default player camera set to first person. Default player camera set to first person at the request of a reviewer. · Minor gameplay bug fixes. | — | |
| Game update | More play testers feedback bug fixes. Added better player collision with triggers that have this option enabled - players cannot force themselves through these triggers used as door shields. · Single-player Mission 2 - there was a rare bug that prevented the capture of all alien capture points, preventing the mission from being completed. · Single-player Mission 2 - Z-Fighting fix - Fixed some minor graphical glitch that would make… | — | |
| Game update | Playtest feedback gameplay bug fixes and improvements. fixed single-player mission 3 game freeze when the ship gets destroyed while the objective popup up is shown · fixed bug that would show the wrong amount of clips when the player is spawned · fixed bug that made the game stutter when the player spawned with cloaking after falling and dying in the ocean in SP Mis 4 · fixed a bug that prevented the mission from ending when the player destroyed th… | — | |
| Game update | Fixed melee damage from enemy and damage from own grenade. Fixed an issue that occurred when some attacking enemies could not add damage to the Player · Added small damage from own grenade | — | |
| Game update | Single Player Mission 4 crash fix. Fixed a crash in Single Player Mission 4 when entering the cave entrance. | — | |
| Game update | Minor Bug Fix: Bots now able to find transport vehicles in Single-Player. Fixed a bug that made bots unable to find transport vehicles in Single-Player. | — | |
| Game update | Minor gui and script fixes. Script fix: shooting client was not credited for the kill on the death cam. | — | |
| Game update | Important Gameplay Fixes Inspired by Playtester Feedback Upon reviewing several recorded playtests, the following is a list of fixes that I saw as necessary and that frustrated play‑testers: • Fixed unmounting from flipped vehicles - the vehicle now auto‑flips to its normal orientation and the player unmounts properly, rather than fall underground, as it was before. • User preferences are now saved immediately when an option is changed. Previously, p… | — | |
| Game update | Damage from friendlies fix. Resolved a friendly‑fire bug allowing bots to injure players or units on the same team. | — | |
| Game update | Movement, Enemy bots, and Combat Fixes Update Change Log : • Improved player movement — items on the ground no longer block or halt player movement when they can’t be picked up. Mechs now move freely through dropped items as well, preventing unwanted stops during movement. • Rebalanced enemy bots accuracy — body shots are now significantly more common than headshots, reducing unfair one‑shot kills from enemy bots. • Disabled self‑damage fr… | — | |
| Game update | Minor shader compile fix update fixed an issue with a procedural generated pixel shader that failed to compile · lowered the default audio settings at the request of some players | — | |
| Game update | Third‑Person Ground Vehicle Camera Fix Some testers reported that the third‑person camera for fast ground vehicles felt too bouncy over uneven terrain. This update improves vertical smoothing for the chase camera, resulting in a more stable and consistent view during high‑speed driving. · Fixed some minor GUI and gameplay issues | — | |
| Game update | General Fixes and Adjustments Update Change Log : • Fixed a major bug that caused the game to crash when lowering Texture Quality below High. • Added Mesh Quality settings. • Improved lobby chat scroller — the chat HUD now supports a large message history before trimming older entries. • Fixed spawner selection in the Demo version of Multiplayer Conquest — spawn selection now works as intended. • Corrected reticle alignment for se… | — | |
| Game update | Minor GUI Improvements and Fixes Update Corrected an issue where the new registration button would not recognize an active internet connection. · Improved, fixed, and updated several GUI elements for clarity and consistency. | — | |
| Game update | Some Features and Minor Visual Polish Update Added new Death Camera — Testers reported difficulty identifying who shot them. The new death camera now locks onto the attacker and displays its name for clarity. · Added open teleport pads in MP Conquest Mission 2 — These pads allow players to travel freely between the Control Room and the open‑air platform outside the building. This point cannot be captured and remains free to use for all te… | — | |
| Game update | Small patch that fixes the jeep's AG missile counter. fixed the jeep's AG missile counter | — | |
| Major update | Demo Release Companion Update This update coincides with the release of the \ Ghost Battalion\ public demo. The goal is to align the demo with the latest internal build, ensuring players experience the most stable and up‑to‑date version of the game's systems. This patch includes gameplay adjustments, visual refinements, UI improvements, and a series of fixes based on testers feedback. · There is now a Win32 and Win64 versio… | 22802678 | |
| Game update | Steam Leaderboard has been added - New update Live Now! A small update on the surface, but a major amount of work has gone into integrating Steam Leaderboards into the game. At the end of each mission, the player's score is now automatically uploaded to Steam and ranked from highest to lowest. This required significant internal changes to ensure full compatibility with the new system. Jump in and rise through the ranks! · Fixed several minor bugs—bo… | — | |
| Major update | Major Update: New Identity, Art, and Tons of Improvements — Live Now! It has been a long while since the last update. Long days and hours across many months have been spent on improving and ultimately delivering the most impactful update yet! Numerous gameplay features have been added, and bugs and crash‑causing issues that hindered gameplay have been resolved, delivering noticeable improvements players will immediately appreciate. · added new weapons and animati… | 21185598 | |
| Major update | New free-for-all game mode and maps The new amazingly fun free-for-all gameplay mode and maps are now complete and part of the game! This new game mode features explosive 1v7 battles in two brand new maps designed specifically for this type of close quarter combat game mode. Here's a quick breakdown of the new major features available in this update: · A new free-for-all game mode where players can battle against each other or ag… | 16862747 | |
| Game update | Small quick update that addresses some of the bugs that needed to be fixed: Fixed supply crates bug in Multiplayer that could not be used again after a player died while using them. · Fixed crane LOD bug · Fixed major bug in Multiplayer that allowed all connected players to select the same flying vehicle spawner. It is designed to only work with one client pilot per ship at a time. · Fixed some minor bugs with the Arctic Monster while being in defense mode, and modifie… | 16306942 | |
| Major update | New Team Deathmatch 4v4 game mode and one new amazing map. New game mode and map now part of the full game experience! It is a 4v4 deathmatch mode, an extraction type shooter, where you can play solo or online with up to seven other people. The goal for the Alien team is to destroy the ship waiting for the Human team at the extraction point for departure. The Human team will be carrying important proof of this hidden bases' existence, so they must work… | 16257891 | |
| Major update | NEW Multi-Player space combat map added! It has finally arrived! NEW multiplayer combat in space and on foot inside three gigantic space ships! Battle in space or land inside these space cruisers and fight on foot. This map can now be selected in the Multiplayer mode! It was only available as a Single-player Campaign mission before. Play with or against your friends, or alone against AI. There are AI ships that act as wingmen or engag… | 15461296 | |
| Major update | New hover vehicles and a new beautiful multi player tropical island map added. New beautiful multi-player tropical island map added · New hover vehicles added to fast travel the new large map · Many new smaller features added such as reinforcements counter and player icons for connected players. · Many other bug fixes as well | 14973414 | |
| Game update | Small loading issues fix. Small loading issues fix. | 14168235 | |
| Game update | Minor player jump fix. Minor player jump fix. | 14057659 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.