Clockwork Dungeon
Playing now
0Sampling since 09:10 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 09:10 UTC
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update: Undo System & Step Tracking Hello Clockwork Dungeon players! This update focuses on quality-of-life improvements, primarily introducing a new undo system and better step tracking to help you optimize your puzzle solutions. New Features Added undo system: Accidentally made the wrong move? Press Z to instantly undo your last action and explore a different path. Step Counter HUD: Your current move count is now visible during… | 22543432 | |
| Major Update: Level Editor, Workshop Integration, and Quality of Life!major We've been hard at work over the last few weeks, and we're thrilled to release a huge update focused on empowering our community with a full Level Editor and integrating Steam Workshop, alongside many quality-of-life improvements, bug fixes, and new features. New Content · New Levels: Added 20 challenging new levels, bringing the total number of official levels to 40. Level Editor (Major Focus)… | 22510144 | |
| Patch Update: Back in Action! Hello everyone! It's been a while, but I'm excited to announce that I'm back to actively working on the game following a long break. Here's what's new in this patch: Bug Fixes · The credits no longer display on level 16. · Fixed a bug that allowed players to make moves after dying. Polish & Improvements · It's now much easier to see the effects of arrow traps. · The player will now move to the… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Mar 2026 | Sat | 00:58 | Update: Undo System & Step Tracking | 22543432 | public | 1 | — |