MegaBattle
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | MegaBattle Demo Gameplay Showcase Jump into the arena and watch MegaBattle’s free demo in action, featuring gameplay by Dr. Incompetent. Build your robot, choose your cards, swap parts during the run, and target specific enemy components in tactical battles where every decision matters. MegaBattle blends roguelike deckbuilding with robot customization and strategic part-based combat. Special thanks to Dr. Incompetent for showca… | — | |
| Major update | MegaBattle Update: Simplified Chinese Support and More Improvements Hey everyone! We’ve been working on a new round of updates for MegaBattle, and one of the biggest highlights is Simplified Chinese support . This is an important step for us, and we’re really happy to make the game more accessible to more players around the world. Alongside that, we’ve also been improving several parts of the demo with balance changes, usability updates, new content, and bug fi… | — | |
| Major update | Demo v1.2.9 is up! Hey everyone! This update brings several improvements based on internal testing and community feedback — and now we want your input. What’s new in this demo: · A new multi-save system , letting you manage and resume different runs · Card balance updates to support clearer strategies and stronger synergies · Improved enemy behavior and targeting logic · UI improvements , including better card in… | 19175661 | |
| Major update | New demo live Hey everyone! This update brings several improvements based on internal testing and community feedback — and now we want your input. What’s new in this demo: · New cards , enabling fresh builds and powerful synergies · Overall balance changes for fairer and more strategic runs · New sound effects to enhance combat immersion · More polished and better-looking robots · New battle arena environmen… | — | |
| Community | 🛠️ Megabattle Demo – Smarter Battles & UI Upgrades (v1.0.4) 🛠️ Megabattle Demo – Smarter Battles & UI Upgrades (v1.0.4) Hey pilots! We’ve just deployed version 1.0.4 of the Megabattle demo, and it’s packed with quality-of-life improvements, visual polish, and a smarter battle experience. While this isn’t a full content update, it brings crucial refinements that make fights feel more responsive, strategic, and satisfying. 🧠 Smarter Combat Introducing t… | — | |
| Community | 🛠️ Megabattle Demo – Gameplay & Balance Update (v1.0.3) 🛠️ Megabattle Demo – Gameplay & Balance Update (v1.0.3) Hey pilots! We’ve just launched a new update for the Megabattle demo focused on making the game more intuitive, fair, and satisfying to play . This isn't a full overhaul — but it's one of our most important steps so far in terms of refining the player experience . 🎮 What’s new in v1.0.3? ✅ Improved Gameplay Flow · The UI during battles h… | — | |
| Community | Cards! More Cards! 🤖 Greetings, gamers from Earth who love cards very much! As a game that has a big focus on card battles (after all, we’re a self-proclaimed card battler, so this should track), a lot of our efforts goes into making cards that look good and feel interesting to play. We want MegaBattle to have players enjoy doing runs with all these cool and different cards that can be obtained for their decks.… | — | |
| Community | Gamescom Latam Greetings, human warriors of the MegaBattle community! This past weekend, the MegaBattle team attended Gamescom LATAM! While we didn’t have a special booth for the game at the event this year, we still got to meet other devs, talk about games, make connections, receive feedback, and even attended a special Steam Q&A where we got to hear from other developers and members of the Valve team about… | — | |
| In-game event | Dev updates | New cards, gameplay balance & bug fixes. Our last demo build has been out for some months now, and, since then, our team has been working hard to bring big changes to the next build. We’ve been holding frequent meetings about our game design and how to make it deep, interesting, and close to what we envisioned for a thrilling deckbuilder experience! As some of you might know, our combat system includes cards that are tied to specific… | — | |
| In-game event | Megabattle Demo Update: New Challenges Await! Attention, human warriors from planet Earth, a new MegaBattle Demo update is here! The team is eager to share with you all the improvements from the new update. These include: 🔧 Fixes to the tutorial level 🔧 Fixes to the map 📖 Glossary 🤖 New enemies ⚖️ Balance changes Many of the insights we got for our new demo came from you, especially the brave warriors who tackled our game at Gamescom L… | — | |
| In-game event | Demo v0.12.0 is out! 🎉 Megabattle Demo Update is Here! 🎉 We are excited to announce that the new demo version of Megabattle, our mecha-themed roguelike deckbuilder, is now available! This is the same demo that thrilled visitors at Gamescom, now packed with even more features and improvements. Changelog (v0.12.0): 🚀 New Scenarios 🚀 Additional Songs ✨ New Enemy Decks ✨ New Attack Mechanics 🐛 Bugfixes 💄 UI Impro… | — | |
| Steam news | New demo 🔥🔥 Attention, gamers and thrill-seekers! We are happy to unveil the highly anticipated free demo of MegaBattle, our action-packed roguelike! 🚀 What is MegaBattle? 🌍 MegaBattle is a roguelike card game that combines strategic deckbuilding elements with the thrill of epic robot battles. Build a custom deck and embark on a procedurally generated journey, facing increasingly challenging trials. 🌟 K… | — | |
| Esports | Megabattle Creator playing the game. | — | |
| Esports | Live Streaming on Friday 17th - 5 P.M. EST Hey everyone, we invite you to join our Live Streaming with MegaBattle´s lead game designer Leonardo Kanan. We will connect on Friday 17th at 5 P.M.- EST timezone (18 P.M for fellow brazilian players). We will be very glad to chat with you and have your feedback! MadCat Team ;) | — | |
| Steam news | Free Demo Available Hey everyone We are happy to announce that our free demo is available. You will be able to build your bot using parts from 2 mecha manufacturers (Pyron and Freezeltronic), choose your upgrades and powerups to build your battle strategy and fight in the arena. In each turn you can use your battery to attack or recover your bot and also you have a chance to defend your bot from enemy´s attack. Th… | — | |
| Community | Roguelike, Steam Next fest 2022 and more! Hey everyone, we have some exciting news to share. We are going to join Steam Next Fest June 2022 edition with our demo, which will have a short version of the deckbuilding and fight gameplay. We hope you enjoy and feedbacks are more than welcome. After doing some alpha play tests, we decided to change the game genre to Roguelike, where the player will be able to explore MegaBattle universe and… | — | |
| Community | New gameplay, UI, 3D Arts and more! #Devlog 2 Hey everyone! Here is Thais, I´m MadCat Marketing Director. It´s been a while since we don´t share some news and updates, but there´s been a good reason for it, we´ve been working really hard on developping new game mechanics and improving our artwork/UI. We change MegaBattle´s gameplay to make it more strategic, fast paced and most important- FUN to play! We also are working on the game´s UI/U… | — | |
| Community | New gameplay coming soon - Devlog #1 Hey everyone! Here is Leo, I´m MadCat Corp´s game designer and this is our first devlog to share some news about MegaBattle´s development. MegaBattle was created based on card and deckbuilding players feedbacks (I´m included, as I´m a big fan of this game genre) and also to engage new players. My main inspiration for Megabattle was to create a fast paced gameplay, that combines the strategy of… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.