Spiral
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes - December 22nd 2024 Scene 05 - Robert shouldn't stay stuck kneeling anymore after building the chair. Scene 07 - Danny now actually sings when Bernard mocks her singing. - You can now hear Wren's truck not starting! Scene 11 - Bernard can now put on the Christmas Hat. - Bernard doesn't suddenly change clothes when hugging Luna. - Fixed a line that was repeating. Scene 13 - We shouldn't lose some of the titles when… | 16830512 | |
| Game update | Patch Notes - December 10th 2024 Scene 01 - Looks like Bernard still had some trouble sitting in here. Scene 02 - Blocked the path leading to Elfie when you need to talk to Mom before following Elfie. Some players were able to ignore Mom and then never learned how to sneak, which made the segment a tad bit more complex. Scene 04 - Made a timing adjustment that should help prevent a bug with the boxes in the library. Scene 05 -… | 16703152 | |
| Community | A new price and a new update on their way Hello everyone! Big news today: starting December 19th, Spiral will see its price cut permanently to 19.99$, right on time for the Winter Sale! When we reflected on what Spiral's price should be, given the work that went into it and what we offered, we chose a price that we felt (and we still feel) was fair. However, our goal is also to have Spiral shared with as many people as possible, and we… | — | |
| Community | Steam Awards Hello everyone, Just a quick message during this Steam Awards season! If you feel like Spiral has touched you and deserves a bit more love, you can vote for us in the Steam Awards this year. We also have a new update on the way and an announcement to make in the coming days, so keep an eye out! | — | |
| Game update | Patch Notes - November 11th 2024 Scene 02 - Removed the ball when reloading from the checkpoints. Scene 03 - Fixed an issue that could prevent the scene from completing. Scene 04 - Fixed an issue that could have the throwing tutorial stuck to the screen until the end of the scene. Scene 07 - Fixed a bug that made it impossible to acquire the "Employee of the Month" when playing in any language other than English. - Fixed a bug… | 16371467 | |
| Major update | Chapter Select! You've been many asking for this feature, and it's now part of the game! In this update, we added a chapter select that becomes available when you try to load a completed save. We also have a few fixes and quality-of-life updates. Read further to see the details. Chapter Select · When you load a completed save file, you will now gain access to a new menu that allows you to replay any scene you… | 16000526 | |
| Game update | Patch notes - October 3rd 2024 Scene 05 - Added some collisions to prevent a risk of getting stuck behind some trees. Scene 09 - Reduced the children's stamina, making the tag game a bit shorter. Scene 10 - Fixed an issue that made it harder to remember Elfie at the end of the game. Scene 16 - Prevented a situation that could lead you to get stuck behind the friend you just rescued. - Added a collision to prevent our dedicat… | 15920399 | |
| Community | Dev Update - Next Patch 2024 Hi Folks Just wanted to keep you updated on Spiral. During the week starting September 30th, we'll be able to push a patch that will fix a bunch of bugs encountered since the release, alongside a couple of modifications to make reaching some of the achievements easier. 💪 We'll have another one on October 11th, fixing more issues and adding a couple of things, too. So keep an eye out; we're hea… | — | |
| Game update | Patch Notes - September 23rd 2024 Scene 15 · Fixed an issue where some players fell through the floor when getting caught by Sophie. · Fixed an issue that prevented some players from interacting with Sophie when Bernard didn't remember her enough. · Fixed the first checkpoint from the scene that prevented progression when loading the scene. | 15801276 | |
| Steam news | Spiral’s Release Day is Here! Hello folks, Today is an incredibly exciting and emotional day for everyone here at Folklore Games -- our very first game, Spiral, has officially released here on Steam! 🎉🎉🎉 Grab it now! To celebrate the launch, we will be offering the bundle, including Spiral’s art book and soundtrack, for the price of the base game during the first week! After over four years in development, many talented… | — | |
| Community | Release Date & New Trailer Spiral officially has a release date and we're so excited to finally share it with you! It will be hitting STEAM and XBOX on September 20th, 2024!! This has been such a long journey, but the team is so excited to get Bernard's story in your hands. We can't thank you enough for your love and support and for sticking with us throughout development. The day we've all been waiting for is nearly here!! | — | |
| Steam news | Steam Playtests Hello everyone! The Steam playtests we're holding for Spiral will be starting next Thursday (July 4th) and will take place until July 14th! As always, if you have any questions or feedback for us, you can join us on Discord: Take care! | — | |
| Community | New Trailer Hello everyone! This will be a short update! We simply wanted to share with you our new trailer! It contains many scenes we have never shown before. We hope you enjoy it! | — | |
| Steam news | Spiral's Final Playtest Good morning, folks<3 The time has come; we're holding our last set of playtests before Spiral is released in just a few short months! They will take place from June 17th to June 23rd, and we're so excited to have your feedback. You'll be able to play our 10-15 hours game before anyone else and let us know what you love and what you think could be even better. If you're interested, please fill… | — | |
| Steam news | Playtest of Spiral's first half Hello everyone! We're opening registration for the playtests we will hold between March 2nd and March 8th. During this playtest, you will be able to try the first half of the game while it's still in development. If that's something that might interest you, be sure to fill out the form before February 26th! And be sure to join our Discord to participate or to stay informed! Take Care! | — | |
| Community | Recap of 2023 and Happy Holidays! With 2023 coming to an end, we felt it was the perfect time to make a recap of the last year and everything that happened during those oh-so-brief twelve months. So sit down tight, and let's start! Winter When the year started, we had five scenes that still needed some polish but were mostly finished, three that had their initial layout, and two for which most of the structure was already there… | — | |
| Announcement | Spiral will be released in September 2024! Mark your calendars, folks — we’ve got a pretty big announcement! Spiral will be officially released in September 2024 on PC! We can’t wait to share Bernard’s story with you, but don’t worry - we’ll be sharing plenty more things from now til then to make the wait worth it! To celebrate, we wanted to film a little AMA tomorrow, so drop all the questions you’ve got down in the comments! Love you… | — | |
| Community | Spiral is live on Kickstarter It's done! Our Kickstarter campaign is now live! If you want to support us, you can do so directly on this page: Even if you don't back the project, there's a lot of information regarding Spiral and what we have planned, so if you're curious about that, it might not be a bad idea to check it out! Finally, you can also give us a hand by talking about Spiral all around you, sharing our campaign o… | — | |
| Community | Spiral is coming to Kickstarter tomorrow! Tomorrow will be a big day for us. At the same time, we will launch our Kickstarter campaign for Spiral, and we will be attending PAX East! For PAX, there isn't much to say, but if you're going to be there too, be sure to come by our booth and say hi! As for Kickstarter, I would like to take a moment to give you some insight into what this campaign is for. Essentially, we're there to garner som… | — | |
| Game update | Demo 1 Year Anniversary A year ago, we released Spiral's demo to the public. Yes, a year already! Our goal with the demo was to show our vision for the game and give a starting point to open the discussion about Spiral and its subject. The demo's reception made our hearts sore! Now a year later, we are still hard at work on the game and are making progress on many fronts (if you missed it, we had a playtest session a… | — | |
| Community | Indie Cup Canada Hello Everyone! A few weeks ago, we were invited to apply to Indie Cup Canada, an event that aims to showcase indie games from all around Canada, and we did so because, why not? Our first surprise came on November 3rd when we learned that Spiral had been nominated in all three categories we could be nominated, and alongside so many beautiful games, we were really honoured and a bit excited! But… | — | |
| Game update | Small update to the demo and some news! Hello! We've just pushed a new update for the demo. There's no new content, but we finally added our new pause and settings menu! As some of you already noticed, we also integrated our very first achievement! The art is only temporary, but you can already claim it. We also fixed a few bugs; here are some highlights: Fixed a bug that prevented the journal from resetting when starting the demo ag… | — | |
| Community | Format Update Hello Everyone! First off, for those that don't want to read through all the details, here's the essential: Spiral will release as a single experience; it won't be episodic anymore. I'll go next with probably the interrogation most of you now have: no, it won't change our planned 2023 release date! We're not immune to delays, but we're also a cunning bunch. When we first created the page, we de… | — | |
| Esports | Spiral: Demo Backstory with our Devs Join us on Tuesday, June 15th at 7 PM EST to hear more about our goal with the demo. Why did we make a stand-alone demo, and what are we trying to showcase with it. Meet our dev, ask anything you want about the demo, and give us some feedback and theory if you've tried it! :) | — | |
| Esports | The Art of Spiral: Concept to reality Join us on Monday, June 13th at 7 PM EST to hear more about the art, concept and work we've put in the game to make it what it is today. Meet our dev and ask anything you want about how Spiral became what it is now! | — | |
| Game update | Demo's Update! Hello Everyone! I will start by thanking everyone that tried the demo and a special thanks to those that took the time to give us some feedback, it's always appreciated! We have a slightly larger update coming down the road for the demo that will focus on Menus and UI, but for now, we had a few bugs we wanted to fix as well as some improvement to the localization to do! Here's a summary of the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.