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SpiralNewsDemo 1 Year Anniversary
Game update

Demo 1 Year Anniversary

Spiral · published 8 Mar 2023, 15:44 UTC

All newsPlayers around this dateRead on Steam

A year ago, we released Spiral's demo to the public. Yes, a year already!

Our goal with the demo was to show our vision for the game and give a starting point to open the discussion about Spiral and its subject. The demo's reception made our hearts sore!

Now a year later, we are still hard at work on the game and are making progress on many fronts (if you missed it, we had a playtest session a few weeks ago for the game's first chapter!)
, but we wanted to take some time to do a minor update to the demo.

While the demo's content stays the same, we are introducing a new subtitle system that should harmonize far easier with different screen resolutions and some control over their size.

We are also taking this opportunity to add support to two new languages, Italian and Turkish!

We hope you appreciate the update and be sure to let us know what you think or if you find any problem with the localization!

On a side note, we are getting back on Kickstarter in a few weeks; if you're curious, you can follow us there: https://www.kickstarter.com/projects/folkloregames/spiral-bernards-journey

Take care!

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Game update8 May 2025Hotfix - May 7th 2025A tiny adjustment for the new achievement.Game update5 May 2025Patch Notes - May 5th 2025Patch notes Scene 03 - A checkpoint was added at the end of the scene. Scene 04 - Removed physics from the boxes you can push to avoid losing them all over the scene. Scene 07 - Made some adjustments to the burger mini-game Scene 08 - Fixed a bug that prevented Bernard's friend from being selected after being freed during a specific fight. Scene 09 - Bernard should have calmed down and stopped…Game update17 Feb 2025Patch Notes - February 17th 2025Micro Scene 02 - Fixed some voice lines interrupting each other. Scene 13 - Fixed a bug that would break the scene if you opened the menu at the wrong time. Scene 14 - Fixed a bug that had the wrong line play when a background voice was following standard narration. Scene 16 - Fixed a bug that could prevent the player from interacting after picking up a torch in the lighthouse. Scene 17 - Fixed…