Malfunction II
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
126 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
126 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Malfunction II - V-3.03 Fixes: · Fixed Region 5 (Windfall Dawn) from giving an error when attempting to start an Obstacle · Fixed Region 4 (Khaidu Ridge) from giving an error when attempting to start the mission · Fixed Dwenguil's aiming reticle from slowly phasing through the ground Until next time! | 10678794 | |
| Game update | Malfunction II - V-3.02 Fixes: · Fixed the "Dwenguil Returns" achievement from not unlocking Changes: · Changed the description of "Dwenguil Returns" Steam achievement to be more accurate Until next time! | 10293039 | |
| Game update | Malfunction II - V-3.01 Malfunction II - V-3.01: Fixes: · Fixed the game from not adjusting music volume when attempting to change it via settings · Fixed instances of multiple dialogue boxes overlapping each other · Fixed the generators from softlocking the game upon completion (LVL3) · Fixed from being able to simultaneously activate both generators (LVL3) Stay tuned for future updates! | 10280799 | |
| Major update | Malfunction II - V-3.0 Surprise! Malfunction II - V-3.0 IS HERE! It's been a long wait yes, but I promise it'll be worth it! Let's discuss some of the biggest additions. New Narrative: Dwenguil is no longer alone on the Isolate Chasm- Throughout your journey you'll find many friends who all share the same goal; Stop the evergrowing Plague. Did I mention there's actually a villain now too? I suppose it's also worth me… | 10227314 | |
| Community | Malfunction II - 11/22 Blog Hello again everyone! Instead of leaving you all in the dark I figured I'd throw together a little blog to showcase some things I've been working on in addition to the next Malfunction II update (which will officially be addressed as 3.0 ) While the update itself was relatively close to launch, I took a step back and asked myself "how can both new and old players enjoy this update?" Here's what… | — | |
| Community | Malfunction II - September QOL Hello everyone! I know there's been a long gap of silence in regards to Malfunction II's status and what's planned for the future. However I'd like to assure everyone right now that the game is still very much in development and things have been shaping up into something special. Let's discuss some of what you can expect. New Levels & Regions: As you can see, I have been hard at work on renovat… | — | |
| Game update | Malfunction II - V-2.03 Fixes: · -Fixed the level selection from giving the player incorrect variables (this essentially disabled mode switching which prevented progression) · -Fixed the level selection from giving the player an invalid amount of HP Changes: · -Changed all of the Region's objective markers (they will now flash green instead of displaying an arrow when entering it's radius) | 8497949 | |
| Game update | Malfunction II - V-2.2 Fixes: · Fixed the main menu from not loading saves when attempting to · Fixed the game from giving no indication when attempting to save | 8491789 | |
| Major update | Malfunction II - V-2.0 Available NOW Malfunction II - V-2.0 NOW Available! That's right! Let's list off some of the biggest features. Overhauled narrative & story: Malfunction II's entire narrative has been changed. Dwenguil has awoken on the Isolate Chasm; a planet that is surrounded by a inescapable barrier built of an unknown origin. The only thing that remains on the Isolate Chasm is Dwenguil and the fierce threat known as the… | — | |
| Community | Malfunction II - Free to Play Malfunction II is going Free-to-Play! What does this mean for paid owners? Don't worry! Existing owners will not be forgotten. I have quite a few things in plan for them that'll show my gratitude. That's right! Just make sure you either launch the game or have an existing save BEFORE the update drops (V-2.0) and you'll have indefinite access to all Frames. You will of course also have my specia… | — | |
| Community | Malfunction II - QOL Update Where have I been? Apologies for the long silence! Rest assured I've been hard at work on the next addition to the game. There are MANY changes coming but I'll address that once the update is here. However I would like to share some screenshots! One thing important to note is that the entirety of Chapter 1 is getting a MASSIVE overhaul in terms of detail, depth and exploration. There will be pl… | — | |
| Game update | Malfunction II - V-1.3 Malfunction II - V-1.3 Fixes: · Fixed the memorizing hack from not giving enough time to examine the placements · Fixed the button hack from being delayed upon each click · Fixed the prologue from staying black when skipping the recap · Fixed from being able to close the menu when hacking Please keep in mind internally we do have a list of KNOWN issues and plan on addressing them alongside the… | 7344816 | |
| Game update | Malfunction II - V-1.2 Malfunction II - V-1.2: Additions: · Added an "Updates" button to the main menu (this will list all patch notes) Fixes: · Fixed the game from giving an error when attempting to load a saved game · Fixed the game from not indicating to the player when the Frame Shop is accessible Changes: · Changed the "Extras" button in the menus to "Options & Extras" · Changed the phrasing of when you walk to… | 7193967 | |
| Steam news | Malfunction II - Early Access Launch! Malfunction II has officially released today via Early Access! To celebrate, the game has launched with a 20% off discount. Be sure to grab it now and continue Dwenguil's story! Have any recommendations? Simply contact Barlock Games via: Twitter: @BarlockGames Email: [email protected] Steam Forums | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.