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Malfunction IINewsMalfunction II - V-3.05
Game update

Malfunction II - V-3.05

Malfunction II · published 17 Jul 2023, 06:46 UTC · build 11717240

All newsPlayers around this dateRead on Steam

Added:

  • Added a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue)
  • Added a stuck button in the pause menu (This should be the best workaround for said issue above. This option does exploit the game so use it at your own risk)

Fixed:

  • Fixed the stone capsules from being destroyed resulting in a slew of errors (LVL1: Side Mission)
  • Fixed the "do not enter" fence from having no collisions (LVL2)
  • Fixed performance issues regarding too many Plague enemy spawns (LVL3: Side Mission)
  • Fixed "Khaidu Ridge" from displaying a black screen when selecting it through the main menu

Removed:

  • Removed overbearing lighting effects throughout the game which overlayed the player's moving effects
  • Removed deprecated controls which interfered with certain elements of the game

Stay tuned for future updates!

More from Malfunction II

Other announcements

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Community13 Nov 2024Malfunction's 10 Year AnniversaryOn this day, 10 years ago, 11/12/14, Malfunction was born. It's been a great journey thus far and I am proud to announce I have returned from hiatus. Here's a deep-dive on the beginning phases of Malfunction: Malfunction's early stages were quite unknown. I had thrown together a robot character (now known as Dwenguil) who could interchange between several modes which allowed the player to trave…Game update14 Mar 2023Malfunction II - V-3.04Fixes: · Fixed certain Obstruction related scenarios from softlocking the game after clearing the wave (the required kills have been lowered across the board so hopefully this will solve the issue furthermore) · Fixed the game from potentially softlocking when entering an Unheaded area of the final mission Until next time!Game update2 Mar 2023Malfunction II - V-3.03Fixes: · Fixed Region 5 (Windfall Dawn) from giving an error when attempting to start an Obstacle · Fixed Region 4 (Khaidu Ridge) from giving an error when attempting to start the mission · Fixed Dwenguil's aiming reticle from slowly phasing through the ground Until next time!