The Last Plague: Blight
Playing now
80−2 vs. yesterday
6.3%of peak
All-time peak
1,260Oct 2024
Playing now
80−2 vs. yesterday
All-time peak
1,260Oct 2024
| Published | Title | Build |
|---|---|---|
| Update v0.12.7 Got a few small fixes for everyone. Thanks for the great feedback as always! Fixes: · Fixed some missing text in a few areas in the UI with the Simplified Chinese localization, such as the headers for each crafting recipe in the recipe list · Fixed NPCs still taking too many player items Improvements · Improved NPC pathfinding to avoid felled trees · Improved look of long distance LOD version o… | 24535672 | |
| Update v0.12.4 Small update to fix some of the bigger issues raised recently. Fixes: · Fixed the bug introduced in v0.12.3 that would delete items when equipping something and there wasn't enough space for the just-unequipped item · Fixed various hammer-built buildings/shelter pieces not repairable when damaged · Reworked shadow rendering rendering pipeline to reduce potential for race condition related crash… | 22523625 | |
| Major Update v0.12.0 - The NPC Updatemajor The NPC update has finally arrived! In your travels you may run into small camps of other survivors that may be friendly or hostile. Also to better facilitate these new characters you meet, a whole bunch of character customization options have been finally added to the game! Please note that this update (along with all others in the Early Access period) should be fully backwards-compatible with… | 21962499 | |
| Hotfix v0.11.13 A few players were reporting issues with world generation and things like cabins appearing too often. Turns out there was an oversight with some of the updated distance checking code that caused incorrect distance calculations mostly at world generation time, and for some calculations like cabin generation at world explore time. With this update, cabin generation will be fixed going forward in… | 20652835 | |
| Hotfix v0.11.12 Quick hotfix to resolve some issues with rendering objects and clouds in caves Fixes: · Fixed objects and the character disappearing when zooming in or heading deep into a cave · Fixed cloud shadow effects appearing within caves | 20597790 | |
| Hotfix v0.11.9 Pushing out a small hotfix to resolve a crafting issue that came up relating to certain recipes Fixes · Fixed certain crafting recipes like fish meat from fish not functioning properly · Fixed cooking skill progressing too quickly · Fixed missing localization for new show skills/show health menu key inputs | 20199340 | |
| Hotfix v0.11.3 Quick fix for a new bug preventing you from exiting to the main menu in certain cases Fixes · Fixed exiting to main menu breaking the game state when you have an injury-related tutorial task active · Fixed a bunch of internal errors breaking injury processing if the game is loaded in a potential corrupted state | 19279997 | |
| Hotfix v0.11.1 Thanks for the reports and apologies for the issues that came up with the new update! Quickly fixed a few of the larger issues, with more fixes and stability to come Fixes · Increased interaction range of all interactions to match the recently increased "use" interaction distance. This fixes things like harvesting or igniting kilns not working properly unless you are closer · Fixed cave undergr… | 19231338 | |
| Major Update v0.11.0major After a bit of a delay, the Q2 update is finally here! Some big ticket features have been added as well as a host of various other fixes and optimizations. There may be a few things that have slipped through the cracks due to the extent of the changes so be sure to keep your previous saves to fall back on if there are fairly serious issues popping up. New Features Injury System A few injuries c… | 19224768 | |
| Update v0.10.3 Another set of fixes and improvements for the game! One fairly big change is a reworked sun position calculation across multiple frames to reduce amount of shadow "flickering" seen when the position is updated every frame. A completely new cloud rendering system was added as a result of this new sun position change to make sure the shadows continue to look right. Additions: · Reworked sun posit… | 18394033 | |
| Update v0.10.2 More fixes and requested changes in this regular update while work continues on some of the big Q2 update features! Additions : · Finally added ability to break up all large rocks/boulders with a pickaxe · Added new grass anti-aliasing graphics setting that greatly reduces "twinkling" of grass and other foliage as the camera moves around slowly. Note that this setting adds a decent performance… | 18118624 | |
| Update v0.10.1 Adding a few fixes and requested quality of life changes in this small update. As always, greatly appreciate your feedback and bug reports! Glad you are enjoying the recent big update! Really excited to see the rest of the roadmap fulfilled this year. Fixes: · Fixed ranged attack targeting in top-down mode - the target circle was behaving oddly when aiming higher than the character (ex. up a hi… | 17988997 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Aug 2026 | Mon | 17:01 | Update v0.12.7 | 24535672 | public | 3 | — |