Rifle Strike
Last seen
0Sampled 31 minutes ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 31 minutes ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Loadouts, jumping animation, movement improvements, ... Hi! Welcome to an another update for Rifle Strike! - I read feedback from people about how frustrating it is to spawn in with nothing, so now you can edit your loadout in the menu, or in the pause menu in-game, and spawn in geared up! - There is now a jumping animation for every weapon in the game! - The parachute feature has been disabled, except for the BR mode. - The Y-kov pistol now has pro… | 7138888 | |
| Game update | The 2nd big update! Many things were improved and reworked and fixed! Main updates: - YOU CAN NOW HAVE 3 GUNS EQUIPPED AND SWITCH BETWEEN THEM!! (this feature may be buggy, I still have to properly fix all the problems) Other stuff: - A bug where you would shoot completely off target when ADSing has been fixed - Gunfire sounds were improved + guns now have an "echo effect" when fired - You no longer drop weapons w… | 7013321 | |
| Game update | A multiplayer hotfix for the previous update. in the recent patch, the client couldn't move properly after joining a server. This is now hopefully fixed. Tho you still have to play with max 2 players. Also, a new weapon has been added, the Y-Kov! Most of the animations will be reworked and improved though. Thanks for all your support, have fun! | 6897001 | |
| Game update | The First Large Update - New AI, More Maps, Weapon Rework + More! Hello everyone! I am finally coming with an update after two months of work. And there's a LOT that changed! My main focus for this update was the AI bots. In singleplayer they are fine, but they never worked with more players in multiplayer. Because of this, i started from scratch and made a much better AI that actually plays like a player and works in matches. Please playtest these so I can s… | 6857815 | |
| Community | New map coming in the next update! A new map is coming soon to Rifle Strike! Here are some screenshots! | — | |
| Community | Please be more specific in your reviews! As of late, I have been getting a big amount of reviews, most of them being negative. I check almost every day for new reviews, and if I see the number increase I am always super excited to read the new review! But I am often very disappointed by the pure negativity and no description of what they actually feel is wrong with the game. What I would like to ask of all of you is to play the game,… | — | |
| Game update | Animations upgrade + missions + multiplayer fix! Hello everyone! Finally I am here with a new patch, that isn't anything crazy, but it's still necessary and it improves the overall experience! Here's what changed: First of all I found a better way to play animations, so that they don't just snap from one to another, but smoothly fade and connect! Moving around should now feel way smoother and nicer! There are now missions shown in the main me… | 6592450 | |
| Community | Rifle Strike will be completely remastered! Hello! You may be wondering what I mean by a "remaster". Well here's what I plan to change: Maps: - Replace all buildings with 3D modelled ones. - Make the sngleplayer maps more realistic, less random 3D Models: - More models in the environment Blueprints: - Player: - Rework the spread + movement inaccuracy - Add scope/sight system + lock ironsights in middle - Add a better way for tracking mis… | — | |
| Game update | New mission, matchmaking, weapons update! Welcome to the newest update! Sorry for the time it took me to release this, but it took a lot of time and work! If you have any more suggestions, please comment and let me know! What was added: - A new bolt-action sniper rifle, the AVB - A new shotgun, the M37 - A "Quick Play" button, that automatically joins you to an online/PvE match - A new single-player mission "Shot from above" Weapon bal… | 6513954 | |
| Community | More content coming soon! Hello everyone, I hope you're all enjoying the game! I want to start adding new content to the game, so it doesn't get repetitive and gets closer to the full release! What will be in the next update: - A new mission (you sniping terrorists on top of a building in a town, but there will be action as well) - Possibly two new weapons, a new shotgun and a new sniper rifle! CHANGES: - The second mis… | — | |
| Game update | Second Patch! Patch notes: Major changes: - Buy menu has been reworked, there are now categories. - Some unfinished weapons have been removed. - You can now bind a different key to a mechanic and change the controls. - You can now change the overall volume in-game. Balance Changes: - Big damage increase for AS - BAU - Small recoil decrease for the .45 SMG - Small spread decrease for the .45 SMG Small Changes… | 6421540 | |
| Game update | First update based on suggestions! General: - Graphic settings have been moved to a separate menu - Controls are now shown in the new separate menu - Graphic settings are now present in the pause menu - The pause menu now can be accessed with ESC Zombies: - Your character no longer slides with no input when interacting with the Upgrades station - Dead zombies no longer harm you - When you die you no longer respawn, but die perma… | 6413696 | |
| Community | More updates are coming! The game was just released today and I'm overwhelmed by the fact that some people actually played it! That means that now after launch, I have to focus on the feedback and fix all issues that are present ASAP. What are the main focuses right now: - Add more to the zombie gamemode - simplify the UI and controls - Focus on singleplayer, rather than multiplayer I hope so far you are all having a g… | — | |
| Game update | First update! This update adds two new maps and some fixes! The game is now up to date! (The first released version was not) Expect more updates soon! | 6409778 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.