{Undefined}
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
129 Sep 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
129 Sep 2026
| Published | Title | Build |
|---|---|---|
| Logistics Update #1 Released!major We just released another major update, the "Logistics Update #1"! First of all, join our discord now to prove the earth is not flat! Did you join? Alright, good, let's continue! This update introduces a lot of things to make transporting, sorting and storing items a lot easier! We added item transport pipes (gas and fluid pipes will come later!), pipe sorters, pipe crossings, blacklists/whiteli… | — | |
| Hotfix 3.3.9 Changelog: - {FIXED} connection points popping up when approaching a block | 13981016 | |
| Patch 3.3.8 Changelog: - {IMPROVED} cable mesh - {IMPROVED} cable cutter crafting has moved from workbench to electrician table - {FIXED} cable placement not ending when switching item - {FIXED} some cables could not be removed | 13980945 | |
| Patch 3.3.7 Changelog: - {FIXED} build block resetting while building when player is crafting at the same time - {FIXED} build block twitching while building when player is crafting at the same time - {FIXED} placed block disappearing | 13969979 | |
| Patch 3.3.6 Changelog: - {FIXED} HUD speed text was always at 0 if in a vehicle - {FIXED} vehicles are not parked after savegame load - {FIXED} client could not find any ores - {FIXED} client could sometimes not dig (or destroy voxels) - {FIXED} client voxels getting out of sync with server (client sees voxels which are no longer present on server) - {FIXED} other voxel related bugs | 13908560 | |
| Patch 3.3.5 Changelog: - {FIXED} client can't see gps beacon from far away - {FIXED} objects not loading on big complex servers for clients - {FIXED} objects do not have colliders on big complex servers for clients - {FIXED} some crashes when loading or joining a game | 13887079 | |
| Patch 3.3.4 Changelog: - {FIXED} cable cutter not always working - {FIXED} cable collider not matching visual cable | 13882636 | |
| Patch 3.3.3 Changelog: - {FIXED} vehicle control - {FIXED} cables look squashed together if they are quite long | 13881889 | |
| Patch 3.3.2 Changelog: - {ADDED} changeable keybindings - {ADDED} more keys to keybindings settings - {IMPROVED} key binding ui (redid it completely) | — | |
| Patch 3.2.0 - {ADDED} display setting for brightness - {ADDED} display setting for gamma | 13838400 | |
| Patch 3.1.16 Changelog: - {ADDED} sound when placing an object - {ADDED} sound when placing voxel | 13838028 | |
| Patch 3.1.15 Changelog: - {IMPROVED} hotbar is now used for crafting - {IMPROVED} internal code for player inventory - {IMPROVED} crafted items now go into inventory slot if a slot is free - {FIXED} measurement ui is visible for all items - {FIXED} when the same item is in hotbar and in inventory building mode will be aborted when placing a block Info: If you load a savegame from before 3.1.15 items in your… | 13837864 | |
| Patch 3.1.14 Changelog: - {IMPROVED} performance for large amount of growing plants - {IMPROVED} torch particle effect position - {FIXED} torch obstructs players view - {FIXED} measurement tool doesn't show UI elements on clients | 13834447 | |
| Patch 3.1.13 Changelog: - {FIXED} dropped seeds don't have 3d item - {FIXED} plants in farming bed didn't grow or grow very slowly | 13828246 | |
| Patch 3.1.12 Changelog: - {ADDED} you can now "sleep" at beds (custom object function) and fast forward to daylight. (and also sets your respawn point). if you "sleep" during the day time will skip forward a few ingame hours - {FIXED} bed had crafting ui | 13827904 | |
| Patch 3.1.11 Changelog: - {IMPROVED} hunger rate. player needs less food now. but hunger punishment for low stamina is higher and will increase hunger even faster relative to normal hunger rate - {IMPROVED} increased wooden planks crafting output from logs - {IMPROVED} removed collision with player dropped items - {IMPROVED} torch light colors - {IMPROVED} torch light effect - {IMPROVED} grid visualizer in… | 13827327 | |
| Patch 3.1.10 Changelog: - {FIXED} voxel changes from savegame were applied before voxel engine was ready (resulting in voxel changes not being loaded correctly) - {FIXED} player can join before server was fully ready - {FIXED} Players with wrong versions of the game could connect to a server | 13825452 | |
| Patch 3.1.9 Changelog: - {FIXED} dropped items acting weird (like rotating or floating) - {FIXED} client can not pick up items which have been dropped before joining the server - {FIXED} high CPU usage after loading into the map for some time - {IMPROVED} some internal code | 13814625 | |
| Patch 3.1.8 Changelog: - {IMPROVED} distant shadows - {IMPROVED} performance regarding near shadows - {FIXED} colliders sometimes disappear after traveling a long distance - {FIXED} colliders sometimes disappear on clients - {FIXED} if client player disconnects with item in hands, the item stays visible on server | 13803539 | |
| Patch 3.1.7 Changelog: - {FIXED} client inventory is lost when client joins server again | 13793098 | |
| Patch 3.1.6 Changelog: - {FIXED} nutrition always drops to 10% after eating - {FIXED} client doesn't have vegetation colliders when they join a running server - {IMPROVED} removed sunflower spawn from forest | 13792429 | |
| Patch 3.1.5 Changelog: - {FIXED} while crafting something with temperature/electrical requirements (like minimum voltage or temeperature) and these requirements were not met any longer during crafting the crafting process would continue - {FIXED} standing close to voxels and dropping items would result in them falling through the surface - {FIXED} item clipping into camera when running | 13791625 | |
| Patch 3.1.4 Changelog: - {FIXED} collisions not working correctly in multiplayer for clients - {FIXED} player getting stuck on farming bed | 13790588 | |
| Patch 3.1.3 Changelog: - {ADDED} possibility to remove growing plants or planted seeds - {FIXED} In multiplayer: if players are far from each other, planted seeds do not appear for all players - {FIXED} plants are not removed when voxel is removed - {FIXED} plants are not removed when farming bed is removed | 13781057 | |
| Farming Update out Now!major Get ready to get your hands dirty because the "Farming Update" is out now! This update introduces the possibility to plant your own seeds and grow them! Some details about this update: Where can i plant seeds? You will be able to plant seeds directly into the ground (dirt) or into farming beds. Planting is only possible into dirt at the moment. To get that dirt you can either collect some in th… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 May 2024 | Sun | 19:06 | No patch notes · unannounced build | 14272106 | public | 1 | — |