{Undefined}
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
129 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
129 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Logistics Update #1 Released! We just released another major update, the "Logistics Update #1"! First of all, join our discord now to prove the earth is not flat! Did you join? Alright, good, let's continue! This update introduces a lot of things to make transporting, sorting and storing items a lot easier! We added item transport pipes (gas and fluid pipes will come later!), pipe sorters, pipe crossings, blacklists/whiteli… | — | |
| Game update | Hotfix 3.3.9 Changelog: - {FIXED} connection points popping up when approaching a block | 13981016 | |
| Game update | Patch 3.3.8 Changelog: - {IMPROVED} cable mesh - {IMPROVED} cable cutter crafting has moved from workbench to electrician table - {FIXED} cable placement not ending when switching item - {FIXED} some cables could not be removed | 13980945 | |
| Game update | Patch 3.3.7 Changelog: - {FIXED} build block resetting while building when player is crafting at the same time - {FIXED} build block twitching while building when player is crafting at the same time - {FIXED} placed block disappearing | 13969979 | |
| Community | What are we doing at the moment? We're busy doing the logistics stuff like item transport pipes! As soon as we have something to show you guys we will post it! Hope you like it! In the meanwhile, show us your creations on our discord server in the #community-screenshots channel! Can't wait to see your creations! | — | |
| Game update | Patch 3.3.6 Changelog: - {FIXED} HUD speed text was always at 0 if in a vehicle - {FIXED} vehicles are not parked after savegame load - {FIXED} client could not find any ores - {FIXED} client could sometimes not dig (or destroy voxels) - {FIXED} client voxels getting out of sync with server (client sees voxels which are no longer present on server) - {FIXED} other voxel related bugs | 13908560 | |
| Game update | Patch 3.3.5 Changelog: - {FIXED} client can't see gps beacon from far away - {FIXED} objects not loading on big complex servers for clients - {FIXED} objects do not have colliders on big complex servers for clients - {FIXED} some crashes when loading or joining a game | 13887079 | |
| Game update | Patch 3.3.4 Changelog: - {FIXED} cable cutter not always working - {FIXED} cable collider not matching visual cable | 13882636 | |
| Game update | Patch 3.3.3 Changelog: - {FIXED} vehicle control - {FIXED} cables look squashed together if they are quite long | 13881889 | |
| Game update | Patch 3.3.2 Changelog: - {ADDED} changeable keybindings - {ADDED} more keys to keybindings settings - {IMPROVED} key binding ui (redid it completely) | — | |
| Game update | Patch 3.2.0 - {ADDED} display setting for brightness - {ADDED} display setting for gamma | 13838400 | |
| Game update | Patch 3.1.16 Changelog: - {ADDED} sound when placing an object - {ADDED} sound when placing voxel | 13838028 | |
| Game update | Patch 3.1.15 Changelog: - {IMPROVED} hotbar is now used for crafting - {IMPROVED} internal code for player inventory - {IMPROVED} crafted items now go into inventory slot if a slot is free - {FIXED} measurement ui is visible for all items - {FIXED} when the same item is in hotbar and in inventory building mode will be aborted when placing a block Info: If you load a savegame from before 3.1.15 items in your… | 13837864 | |
| Game update | Patch 3.1.14 Changelog: - {IMPROVED} performance for large amount of growing plants - {IMPROVED} torch particle effect position - {FIXED} torch obstructs players view - {FIXED} measurement tool doesn't show UI elements on clients | 13834447 | |
| Game update | Patch 3.1.13 Changelog: - {FIXED} dropped seeds don't have 3d item - {FIXED} plants in farming bed didn't grow or grow very slowly | 13828246 | |
| Game update | Patch 3.1.12 Changelog: - {ADDED} you can now "sleep" at beds (custom object function) and fast forward to daylight. (and also sets your respawn point). if you "sleep" during the day time will skip forward a few ingame hours - {FIXED} bed had crafting ui | 13827904 | |
| Game update | Patch 3.1.11 Changelog: - {IMPROVED} hunger rate. player needs less food now. but hunger punishment for low stamina is higher and will increase hunger even faster relative to normal hunger rate - {IMPROVED} increased wooden planks crafting output from logs - {IMPROVED} removed collision with player dropped items - {IMPROVED} torch light colors - {IMPROVED} torch light effect - {IMPROVED} grid visualizer in… | 13827327 | |
| Game update | Patch 3.1.10 Changelog: - {FIXED} voxel changes from savegame were applied before voxel engine was ready (resulting in voxel changes not being loaded correctly) - {FIXED} player can join before server was fully ready - {FIXED} Players with wrong versions of the game could connect to a server | 13825452 | |
| Community | Dev Blog What are we doing at the moment? After releasing the major farming update you may have noticed that we pushed out quite a few patches. As we released quite a lot of content in a very short time (farming and electricity major updates) we now want to take a look at bugs and stuff that isn't working well. So before adding new content we want to stabilize the game and want it to work as good as pos… | — | |
| Game update | Patch 3.1.9 Changelog: - {FIXED} dropped items acting weird (like rotating or floating) - {FIXED} client can not pick up items which have been dropped before joining the server - {FIXED} high CPU usage after loading into the map for some time - {IMPROVED} some internal code | 13814625 | |
| Game update | Patch 3.1.8 Changelog: - {IMPROVED} distant shadows - {IMPROVED} performance regarding near shadows - {FIXED} colliders sometimes disappear after traveling a long distance - {FIXED} colliders sometimes disappear on clients - {FIXED} if client player disconnects with item in hands, the item stays visible on server | 13803539 | |
| Game update | Patch 3.1.7 Changelog: - {FIXED} client inventory is lost when client joins server again | 13793098 | |
| Game update | Patch 3.1.6 Changelog: - {FIXED} nutrition always drops to 10% after eating - {FIXED} client doesn't have vegetation colliders when they join a running server - {IMPROVED} removed sunflower spawn from forest | 13792429 | |
| Game update | Patch 3.1.5 Changelog: - {FIXED} while crafting something with temperature/electrical requirements (like minimum voltage or temeperature) and these requirements were not met any longer during crafting the crafting process would continue - {FIXED} standing close to voxels and dropping items would result in them falling through the surface - {FIXED} item clipping into camera when running | 13791625 | |
| Game update | Patch 3.1.4 Changelog: - {FIXED} collisions not working correctly in multiplayer for clients - {FIXED} player getting stuck on farming bed | 13790588 | |
| Game update | Patch 3.1.3 Changelog: - {ADDED} possibility to remove growing plants or planted seeds - {FIXED} In multiplayer: if players are far from each other, planted seeds do not appear for all players - {FIXED} plants are not removed when voxel is removed - {FIXED} plants are not removed when farming bed is removed | 13781057 | |
| Major update | Farming Update out Now! Get ready to get your hands dirty because the "Farming Update" is out now! This update introduces the possibility to plant your own seeds and grow them! Some details about this update: Where can i plant seeds? You will be able to plant seeds directly into the ground (dirt) or into farming beds. Planting is only possible into dirt at the moment. To get that dirt you can either collect some in th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.