Far Lands
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All-time peak
127 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.1 PvP Server Beta fix 8 - Improved sound system (Certain sound cues now sound muffled while being block by an object) - Server Improved Performance | 13536970 | |
| Game update | 1.1 PvP Server Beta fix 7 - Horses are fixed(minicopter and buggy should be fixed too) - Improved Server Performance | 13511161 | |
| Game update | 1.1 PvP Server Beta fix 6 - Merchant not opening trade menu is fixed - Improved Server Performance - Reduced SMG vertical Recoil - Some Armors have increased durability - Player Crouch is now Client sided | 13501875 | |
| Game update | 1.1 PvP Server Beta fix 5 - Server Performance is better - Item slots are bigger - Autoturrets fire rate buffed - Pouch duplication is fixed - ADS hold or toggle setting - Cant shoot zombies in shanty town - Buildings will load from further distance to clients - Shooting request location is now client sided to avoid latency issues | 13491019 | |
| Game update | 1.1 PvP Server Beta fix 4 - Autoturret now targets mercenaries too - Lowered Horizontal Visual Recoil - Increased Vertical Recoil for SMG, Assault Rifle, Rifle - Hit Registration should be better when hitting other players - Mercenaries shooting sound not propagating is fixed - You can see whats inside a pouch just by looking at it - Looting a pouch now gives the item directly - Automated door bullet ignore - Bears spaw… | 13479960 | |
| Game update | 1.1 PvP Server Beta FIx 3 - Improved Server performance - Mobs dont attack building if the owner or clan is not online - Respawn point not working after re-entering Server - Windows not destroying after wall is destroyed is fixed - Nodes are now going to despawn after 5 minutes - Chat system is fixed - Weapon Sound can be heard from 300m now - Dead mobs will despawn after 3 minutes | — | |
| Game update | 1.1 Server Beta FIx 2 - Ping system - Wooden Sign item. Place down and write on so everyone could see - NPC not gathering resources is fixed again - Horde Night now show correctly for clients - Pumpjacks now work correctly - Trees now remain destroyed after server restart | 13457422 | |
| Game update | 1.1 Beta Server fix - Server performance will be better - Mercenaries are fixed - Random metal sound wont play anymore - Molotov, Spikes and Barbed wire will damage clients now - Building repairing now works on Server - Garage doors only for clans and owning players now - Bullets now damage players always | 13446009 | |
| Game update | Europe PvP Test Server A Europe test Server has been deployed. It is accessible in the Join tab with a special red Button. A clan system has been implemented. To have the same priviliges as other players with items, buildings and NPC companion you have to create a clan and invite them. Please report any bugs. | 13437154 | |
| Game update | 1.03 - Zombies won't attack your base in the first 2 days - Mouse Sensitivity setting is working again - Picking up an Item wired to electricity will cause the wires connected to get dropped | 13238680 | |
| Game update | 1.0.2 Patch - Picked up items will prioritize the non hotbar slots in Inventory - Concrete Buildings have the correct HP now (repair them if its still low) - Items are displaying stats while hovering on them with the cursor now - Mercenaries will have a higher chance of dropping Pistol Ammo - Merchant. Titanium Ore and iron ore are more expensive - Looting a body should not randomly auto cancel anymore - C… | 13231675 | |
| Game update | 1.0.1 Patch - Chest and Cupboard storage making items disappear is fixed | 13225305 | |
| Game update | 0.9.03 Patch - A jungle tree causing a crash while chopping is fixed - Electric Wires should be visibile to clients after rejoining - Farms should work for clients too - Research Cave door should behave correctly for clients now - NPC companion can be used by clients now - NPC companion is fixed and now gathers wood correctly | 13123037 | |
| Game update | 0.9.02 Multiplayer Patch - Usernames should display correctly now - Bullet hitmarkers will display for clients too - Make Waypoint, bed, npc icons will be visible from everywhere - Mad Scientist not spawning is fixed - Mercenaries spawning again after finishing Research Cave Monument is fixed - Fixed a bug when pouch or loot bag menu will dissapear - Mercenaries will react to clients - Clients are able to see and loot… | 13112960 | |
| Major update | 0.9.0 Heavy Duty Update Happy New Year!!! Additions: - New Research Facility Cave POI(Accessible with keycard) - Mad Scientist Boss (Found in Research Facility Cave POI) - SMG (Uses Pistol Bullets) - Rifle (Semi-Auto with 3X magnification) - Assault Rifle - Reload for weapons - Rifle Bullets (High Damage, Less Bullet Drop) - Bucket (Used for watering farms, water transportation) - Keycard item(Can be obtained at the m… | 13086837 | |
| Game update | 0.8.07 Horde Update and Co-op fix - Horde Night. 5th night by default. can be changed in world creation menu - Items can be placed near buildings again - Bullets will kill from close range now - Cement mixer is working properly - Buggy handling not working properly at low framerates is fixed - You can now see Building Durabilty by looking at it - Inventories of the NPC, buggy and minicopter will save/load as intented again - NP… | 12261716 | |
| Game update | 0.8.06 Patch - Some UI elements have a textured edged now - Minicopter and Buggy will consume less fuel - Autoturret now should work correctly - Fixed a bug where the ocean and some other object despawn - Tree stumps are not persistent anymore - Various other changes and fixes (Working remotely and no access to change list) Sorry for the delayed fixes and lack of content. Feeling sick for the past week. | 12133780 | |
| Game update | Hotfix for 0.8.05 The mob spawning was disabled by accident in the 0.8.05 build. Now should work as intended. Sorry for the inconvinience! | 12042022 | |
| Game update | 0.8.05 Patch Additions: - ChainSaw (requires fuel cans in inventory) - Lootable Buggies. They spawn randomly on the map - Updates to mercenaries: - now have a knockback effect - now react to damage dealt from behind - damage multiplier to head - icon above their head - now drop a random amount of pistol ammo - now they have some dialogue lines and new damage screams - now have a small icon above their heads… | 12038658 | |
| Game update | 0.8.04 Patch - Metal sheets and nails give the correct amount when crafted now - Walls can snap vertically now - Wooden Roofs can go bothways on walls now - Fixed Zombies not attacking buildings - Fixed barricade spawning multiple times at Village - NPC companion will spawn multiple times if no other NPC is rescued - Death is only handled on client in MP to avoid issues - Lowered prices a bit for buildings | 11922468 | |
| Game update | 0.8.03 Bug Fixing Update Additions: - Anvil Crafting Sound - Rocks/Ores now have a small animation when hit - Updated Zombie Mini Boss with a new weapon and has new animations now - Metal Sheets, Nails (Used for various recipes) (Craftable in Anvil Menu) - Wood Roof - Pillars can now be placed in corners - Map button is now remappable - Left/Right animations for walk/sprint animation for Multiplayer model Changes: - Bu… | 11903564 | |
| Game update | 0.8.02 Patch - Bow fixed - Pistol ADS fixed - Binoculars fixed - Sleep fixed - Increased health of Mob bait - Fixed Hostile mobs switch | 11697879 | |
| Game update | 0.8.01 Freeze fix patch The infamous FREEZE/CRASH should be fixed! | 11686383 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.