Far Lands
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
119 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
119 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.1 PvP Server Beta fix 9 - Bed renaming - Now you can select the bed where you want to respawn - Minicopter Camera is in 3rd person - Minicopter flying fixed on dedicated servers - Buildings now destroy correctly for clients - Crafting recipes on different difficulties are fixed - Environment sounds will be muffled when inside a building - Ore Miners will produce less ores on dedicated servers - Mercenaries janky walki… | 13579904 | |
| Game update | 1.1 PvP Server Beta fix 8 - Improved sound system (Certain sound cues now sound muffled while being block by an object) - Server Improved Performance | 13536970 | |
| Game update | 1.1 PvP Server Beta fix 7 - Horses are fixed(minicopter and buggy should be fixed too) - Improved Server Performance | 13511161 | |
| Game update | 1.1 PvP Server Beta fix 6 - Merchant not opening trade menu is fixed - Improved Server Performance - Reduced SMG vertical Recoil - Some Armors have increased durability - Player Crouch is now Client sided | 13501875 | |
| Game update | 1.1 PvP Server Beta fix 5 - Server Performance is better - Item slots are bigger - Autoturrets fire rate buffed - Pouch duplication is fixed - ADS hold or toggle setting - Cant shoot zombies in shanty town - Buildings will load from further distance to clients - Shooting request location is now client sided to avoid latency issues | 13491019 | |
| Game update | 1.1 PvP Server Beta fix 4 - Autoturret now targets mercenaries too - Lowered Horizontal Visual Recoil - Increased Vertical Recoil for SMG, Assault Rifle, Rifle - Hit Registration should be better when hitting other players - Mercenaries shooting sound not propagating is fixed - You can see whats inside a pouch just by looking at it - Looting a pouch now gives the item directly - Automated door bullet ignore - Bears spaw… | 13479960 | |
| Game update | 1.1 PvP Server Beta FIx 3 - Improved Server performance - Mobs dont attack building if the owner or clan is not online - Respawn point not working after re-entering Server - Windows not destroying after wall is destroyed is fixed - Nodes are now going to despawn after 5 minutes - Chat system is fixed - Weapon Sound can be heard from 300m now - Dead mobs will despawn after 3 minutes | — | |
| Game update | 1.1 Server Beta FIx 2 - Ping system - Wooden Sign item. Place down and write on so everyone could see - NPC not gathering resources is fixed again - Horde Night now show correctly for clients - Pumpjacks now work correctly - Trees now remain destroyed after server restart | 13457422 | |
| Game update | 1.1 Beta Server fix - Server performance will be better - Mercenaries are fixed - Random metal sound wont play anymore - Molotov, Spikes and Barbed wire will damage clients now - Building repairing now works on Server - Garage doors only for clans and owning players now - Bullets now damage players always | 13446009 | |
| Game update | Europe PvP Test Server A Europe test Server has been deployed. It is accessible in the Join tab with a special red Button. A clan system has been implemented. To have the same priviliges as other players with items, buildings and NPC companion you have to create a clan and invite them. Please report any bugs. | 13437154 | |
| In-game event | 1.04 Update Additions: - Bear - Iron Chest Plate - Grenade Launcher (Can be found in High Grade Military Boxes) - Grenade Launcher Ammo (Crafted or found in High Grade Military Boxes) - Easy Difficulty option is now available - Crosshair(Center Dot) can be enabled in General Settings Changes: - NPC will require a bit less food to gather resources - Clouds lighting has been changed too look more realistic -… | 13407689 | |
| Game update | 1.03 - Zombies won't attack your base in the first 2 days - Mouse Sensitivity setting is working again - Picking up an Item wired to electricity will cause the wires connected to get dropped | 13238680 | |
| Game update | 1.0.2 Patch - Picked up items will prioritize the non hotbar slots in Inventory - Concrete Buildings have the correct HP now (repair them if its still low) - Items are displaying stats while hovering on them with the cursor now - Mercenaries will have a higher chance of dropping Pistol Ammo - Merchant. Titanium Ore and iron ore are more expensive - Looting a body should not randomly auto cancel anymore - C… | 13231675 | |
| Game update | 1.0.1 Patch - Chest and Cupboard storage making items disappear is fixed | 13225305 | |
| In-game event | 1.0 Release I want to thank everybody for the kind words said about Far Lands! Thank you for your ideas, feedback and bug reports! Thank you for being patient! Thank you for giving my game a try! Updates will continue as long as the game has a decent community size, interest from players and it's finnancially viable. Additions: - Titanium Chestplate (Craftable in Anvil) - Shirt, Jeans (Found in regular loo… | 13220367 | |
| In-game event | 0.9.04 Additions: - Achievements - Ore Miner (Requires Power) - Wind Turbine - Katana (Crafted in Anvil) - NPC is reworked and will require food to perform Tasks Changes: - Buggy driving doesnt bug out the camera anymore - Buggy 3rd person camera can be moved around now - New merchant trades - Cave Loot will respawn after 4 mins and not on re-enter - Titanium Node will drop only 1 Ore (2->1) Bug Fixes… | 13166863 | |
| Game update | 0.9.03 Patch - A jungle tree causing a crash while chopping is fixed - Electric Wires should be visibile to clients after rejoining - Farms should work for clients too - Research Cave door should behave correctly for clients now - NPC companion can be used by clients now - NPC companion is fixed and now gathers wood correctly | 13123037 | |
| Game update | 0.9.02 Multiplayer Patch - Usernames should display correctly now - Bullet hitmarkers will display for clients too - Make Waypoint, bed, npc icons will be visible from everywhere - Mad Scientist not spawning is fixed - Mercenaries spawning again after finishing Research Cave Monument is fixed - Fixed a bug when pouch or loot bag menu will dissapear - Mercenaries will react to clients - Clients are able to see and loot… | 13112960 | |
| Major update | 0.9.0 Heavy Duty Update Happy New Year!!! Additions: - New Research Facility Cave POI(Accessible with keycard) - Mad Scientist Boss (Found in Research Facility Cave POI) - SMG (Uses Pistol Bullets) - Rifle (Semi-Auto with 3X magnification) - Assault Rifle - Reload for weapons - Rifle Bullets (High Damage, Less Bullet Drop) - Bucket (Used for watering farms, water transportation) - Keycard item(Can be obtained at the m… | 13086837 | |
| Game update | 0.8.07 Horde Update and Co-op fix - Horde Night. 5th night by default. can be changed in world creation menu - Items can be placed near buildings again - Bullets will kill from close range now - Cement mixer is working properly - Buggy handling not working properly at low framerates is fixed - You can now see Building Durabilty by looking at it - Inventories of the NPC, buggy and minicopter will save/load as intented again - NP… | 12261716 | |
| Game update | 0.8.06 Patch - Some UI elements have a textured edged now - Minicopter and Buggy will consume less fuel - Autoturret now should work correctly - Fixed a bug where the ocean and some other object despawn - Tree stumps are not persistent anymore - Various other changes and fixes (Working remotely and no access to change list) Sorry for the delayed fixes and lack of content. Feeling sick for the past week. | 12133780 | |
| Game update | Hotfix for 0.8.05 The mob spawning was disabled by accident in the 0.8.05 build. Now should work as intended. Sorry for the inconvinience! | 12042022 | |
| Game update | 0.8.05 Patch Additions: - ChainSaw (requires fuel cans in inventory) - Lootable Buggies. They spawn randomly on the map - Updates to mercenaries: - now have a knockback effect - now react to damage dealt from behind - damage multiplier to head - icon above their head - now drop a random amount of pistol ammo - now they have some dialogue lines and new damage screams - now have a small icon above their heads… | 12038658 | |
| Game update | 0.8.04 Patch - Metal sheets and nails give the correct amount when crafted now - Walls can snap vertically now - Wooden Roofs can go bothways on walls now - Fixed Zombies not attacking buildings - Fixed barricade spawning multiple times at Village - NPC companion will spawn multiple times if no other NPC is rescued - Death is only handled on client in MP to avoid issues - Lowered prices a bit for buildings | 11922468 | |
| Game update | 0.8.03 Bug Fixing Update Additions: - Anvil Crafting Sound - Rocks/Ores now have a small animation when hit - Updated Zombie Mini Boss with a new weapon and has new animations now - Metal Sheets, Nails (Used for various recipes) (Craftable in Anvil Menu) - Wood Roof - Pillars can now be placed in corners - Map button is now remappable - Left/Right animations for walk/sprint animation for Multiplayer model Changes: - Bu… | 11903564 | |
| Game update | 0.8.02 Patch - Bow fixed - Pistol ADS fixed - Binoculars fixed - Sleep fixed - Increased health of Mob bait - Fixed Hostile mobs switch | 11697879 | |
| Game update | 0.8.01 Freeze fix patch The infamous FREEZE/CRASH should be fixed! | 11686383 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.