(the) Gnorp Apologue
Playing now
109−23 vs. yesterday
2.0%of peak
All-time peak
5,395Dec 2023
Playing now
109−23 vs. yesterday
All-time peak
5,395Dec 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Party Pad — (the) New Gnorp Times #22 It's time for another TNGT. I'm hard at work with the Epilogue Expansion and the end is finally in sight. Today I'm going to talk about buildings in Epilogue. The Epilogue is an upcoming free expansion to (the) Gnorp Apologue in the form a new mode, which will include new talents, buildings, mechanics and a different ending. Names?? A feature that has been requested a few times, and that I myse… | — | |
| Community | The Ring - (the) New Gnorp Times #21 Welcome to another issue of (the) New Gnorp Times, voted superior to The New York Times in a recently conducted survey (Sample size: 1; Margin of error: ±0%). The topic of today is The Ring, a new mechanic designed for the Epilogue Expansion. The Epilogue is an upcoming free expansion to (the) Gnorp Apologue in the form a new mode, which will include new talents, mechanics and a different endin… | — | |
| Sale | Gnomes and Gnorp Bundle There's a new bundle in town and it is called Gnome Apologue because it consists of yours truly's game and Gnomes —a tower defense game where you endeavor to murder hundreds of goblins as, you guessed it, gnomes! I've been privileged enough to be part of the playtesting for the game, and I think it's a really interesting game with great music and great atmosphere. The developers, Tommy and Patr… | — | |
| Community | Epilogue Talents, More Hats, More Beta — (the) New Gnorp Times #20 Another issue of the LLM-free, Gnorpitzer prize winning publication (the) New Gnorp Times has arrived. Today we'll talk about: — Another hat batch — A new beta version — Talents in the Epilogue Update Hat Batch #2 More hats have been implemented! You'll find them both in the live version and the beta version. A big thank you to the hat creators, and I hope they will be pleased to finally see th… | — | |
| Community | Idler Fest, Hats and a Beta — (the) New Gnorp Times #19 It's time for another edition of well-respected publication (the) New Gnorp Times. Today is the start of the Idler Fest on Steam, and I thought it cool to also provide a couple of new things to mark the event. Hats (and a bundle of balloons) The first batch of hats are now available! It's been a long time coming, but the first ones are finally here! There will be over 20 hats implemented into t… | — | |
| Community | Happy Gnorpyear! — (the) New Gnorp Times #18 Hello, friends. It's been a little over one year since the release of (the) Gnorp Apologue. 2024 I hope 2024 has been a good year for you — that you have made progress in life, whatever that might mean for you. For me, 2024 was a year of relative tumult and honestly personal failure: My primary goal at the end of last year, was to deliver lots more Gnorp. We're now at the end of this year, and… | — | |
| Community | (the) Gnorp Roadmap — (the) New Gnorp Times #17 Hey guys. It's been, frankly, far too long. Developing (the) Gnorp Apologue continues to be a privilege, and today I'm going to share my current plans for the future. During the development of (the) Gnorp Apologue, game design solidified itself as my passion. I have too many ideas that I want to execute, but I want to get to as many as possible. My dream is to create gameplay-focused games with… | — | |
| Game update | Quick Fixes #2 Yesterday I uploaded a patch that changed the order of shop items. I got some feedback that this should be an option, so now it is! · "Reverse shop" is now an option than can be enabled. Enable this to get back to the previous order. | 14841051 | |
| Game update | Quick Fixes Localization has been well received! Thank you! This patch seeks to remedy a couple of text issues from the localization patch that, ironically, exists in the English version of the game. I have also thrown in a couple of quality-of-life changes. User interface fixes · Shop items are now listen in reverse order, thus preventing unintentional upgrade purchases · UI now (mostly) disappears during… | 14835295 | |
| Community | Localization implementation! - Gnorp Gnews #16 Hello everyone! I hope you are having a great summer (or winter). It's been a while coming: (the) Gnorp Apologue has finally been localized! I've been working with a company called IndieArk to bring this to life, and I'm very happy with to see the game translated. Besides English, the game is now available in the following languages: · Simplified Chinese · Japanese · French · German · Brazilian… | — | |
| Community | 200k, Saves Update & Wiki Welcome back to Gnorp News! Today we're going to talk about the Saving Update, and the Wiki. First off, the game has reached 200,000 copies sold! The success of the game was something I was wholly unprepared for, and it has taken time to adjust this new reality. My plans for the future have been upended (in a good way), and I am now working on three Gnorp-related projects: Gnorps in Space, a se… | — | |
| Community | Gnorp and Chillquarium bundles up Ben Reber of Chillquarium fame and I have teamed up for a little bundle called Gnorp & Chill. That means you can get Chillquarium for 15% off if you already own (the) Gnorp Apologue! Chillquarium is a wonderful little idle game, where you collect vast quantities of fish. It's a relaxing experience, and I am currently trying to get an aquarium full of golden fish, which I find very satisfying. I… | — | |
| Community | Gnorps In Space Preview — Gnorp News #14 Today I want to share with you a very early look at the Gnorps in Space, and talk about some of my goals with the expansion. We're also going to be taking a look at more winners of the hat voting. You can read this here, or on the website . I recommend the website for some higher fidelity video viewing. Gnorps In Space Gnorps in Space, for those that don't know, will be a free expansion to the… | — | |
| Community | Hard Mode Talk & Hat Results — Gnorp News #13 Hello everyone. It's Saturday, so that means it's time for Gnorp News. I'm still fatigued, and I think there is a valuable lesson to be learnt here: Don't crunch. But rest assured that I am really proud of my game, and that I am committed to being even prouder. You can read this Gnorp News here, or on the website . Hat Winners First off, we had some winners of the previous rounds of hat voting.… | — | |
| Community | Hat Voting and Art Showcase — Gnorp News #12 Welcome to the second Gnorp News of 2024! You can read this post here, or on the website . Hat Voting Commences In total, there have been over 200 hat submissions, and yesterday the voting started on the Discord . Winners will be determined and added to the game in a future update, forever immortalizing the creator of the hat in-game. The first batch to be voted on is the Absurdist Gnorps, with… | — | |
| Community | 100k players Read this Gnorp News here, or on the website . 100k Yes, that is correct — (the) Gnorp Apologue has now sold over 100,000 copies on Steam. I never imagined that the game would reach this level of success. (the) Gnorp Apologue was to be a niche game, with weird gameplay, for a small audience. I am again absolutely astounded that so many of you enjoy the game. Thank you. I am also fatigued. The s… | — | |
| Game update | Hotfix #12 Coming in hot with fixes. In other news, I am currently working on hats, balance, and the hard mode. I will have more to share on this Saturday. Minor changes · The festive hats are gone! See you next year! · Both the gatlegnorp and riflegnorp reload sounds will now be disabled if you have gun sounds disabled Bugs · Ice shattering is no longer audible everywhere · Fixed an inconsistency with th… | 13085735 | |
| Community | Gnorp News #10 — Hats And Rust I'm back from my break, and I am currently working on quite a few things. One of those things are hats. I have also written a lengthy piece about my experience with Rust. You can read this post here, or on gnorp.dev Submit a Hat! With hats being planned to be implemented, I have asked the Gnorp Discord to come up with some hat ideas. The top voted hat(s) will be implemented into the game, with… | — | |
| Community | Hotfix #11 + Gnorp News #9 — What A Week It's Saturday! That means it's time for Gnorp News. You can read it here, or on gnorp.dev . The hotfix notes are below the Gnorp News here. What a week It's been a week, and the dust has ironically not settled. The gnorp-train keeps on going. Yesterday a new record was set for concurrent players, with 4647(!!!) players on Steam. It's incredible. At the same time, it is for me hard to not ask my… | — | |
| Game update | Hotfix #10.5 Cursor Trail option now also makes the cursor red, for maximum visibility | 13032332 | |
| Game update | Hotfix #10 Another little hotfix, and it comes with a cursor trail option! Stay tuned for Gnorp News tomorrow, and for the very minor Yule update! Options · Added a cursor trail option, for when there is too much gnorping gnorp on the screen. Disabled by default. Fixes · Slammer's Fire Breath now correctly benefits from the additional damage from The Flow and the 2x increase from Meditation · Runner break… | 13032231 | |
| Game update | Hotfix #9 Nice try, guys. Speedrun Mode · Fixed a bug that allowed you to construct The Shard Stash before the timer had started · But do not despair, for now The Shard Stash will be built instantly after locking your talent points | 13016903 | |
| Game update | Hotfix #8 A small little hotfix for you. Stay tuned for Gnorp News on Saturday, the 23rd. Quality of Life · You can now pan between buildings with Left and Right · You can now look at the top of the pile with Up Changes · Hulk base power: 1000->5000 Text · Clarified Supershatter status tooltip · The death of the baby drones is now specified · Director repelling effect is now specified (2 second duration)… | 13009274 | |
| Game update | Hotfix #7 More fixes, more improvements! You're gnorping awesome for playing this game. UI & Audio · New settting: Mute effects when minimized. Enabled by default. · Hover over statuses below the rock, now provides dynamic information, like duration, charges, damage stored Fixes · Fixed a bug where toggles (Arrows, Teleportation, Meditation, etc.) would appear and be selectable without being unlocked · F… | 12989612 | |
| Community | Gnorp News #8 — The Release Hello everyone! I am so glad you are enjoying the game, and here is the slightly belated Gnorp News. For those of you who don't know, leading up the release I wrote a weekly newsletter every Saturday. That newsletter will continue, at least for now. And here is #8. On my website, gnorp.dev , or down below. (the) Gnorp Apologue has been out in the world for over 48 hours now. Surreal. (the) Gnor… | — | |
| Game update | Hotfix #6.5 Fixed an issue where Descent of the King did not have the correct duration | 12980424 | |
| Game update | Hotfix #6 It's another hotfix! This one includes buffs to drones, which were not loved by many. They are very much loved by me, however, despite their insatiability. Numbers: · Reduced the requirement of Slammer->Drone inspiration from 12 to 10 · Drones consumption 75% -> 60% · Drones->Bomber inspiration consumption is now 50% · Drones->YX1-AB is now 70% · Reduced the requirement of Drone->Bomber inspira… | 12980293 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.