SYNTHETIK 2
Playing now
39−17 vs. yesterday
2.3%of peak
All-time peak
1,708Mar 2026
Playing now
39−17 vs. yesterday
All-time peak
1,708Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 19 Hey everyone! We are very glad about the positive reception of the Engineer Update! Update 19 is a big spring cleaning update, with a heavy focus on fixes and quality of life. 🔶 Spring Cleaning Core Fixes · Fixes varied issues with chat · Fixed issues around turrets not shooting · Fixed exploits around recycling · Fixed tutorial using difficulty modifiers · Fixed pickups not disapearing visual… | — | |
| In-game event | U18 - Engineering Hey everyone! Update 18 is now live just in time for the holiday season! We hope you had a great 2025 and a we're wishing you a wonderful start to 2026 : ) 🔶 Highlights: · New Engineer Class · Steam Achievements · Class Prestige · Attachment Refinements · Low End Performance & Loading speed · Quality of life changes 🔶 Weapon Balance · R2000H damage 7 > 8.2x · PPQ perk shield cost 250 > 150, d… | — | |
| Game update | 17.1 Hey everyone! We've got a bunch of fixes and some tweaks for you, before we work on U18. 🔶 General Fixes · Eject/reload whitelisted for double keybinding. · Better handling of corrupted (mod) depotfiles, ignores specific broken configs instead of aborting full import. · Fixed reviving host player can lead to host being invulnerable until map change. · Item swapping properly sets cooldown/charg… | — | |
| In-game event | Update 17 - RE-ARMED Hey everyone! We were listening very close to your feedback and worked hard on a ton of fixes, QOL changes and improvements. U17 has a strong focus on Fixes, P2P and in-game progression. 🔶 Weapon Attachments V3 Attachments V3 and Synergy items are a long way coming. While the previous attachments were well balanced and technically a good composition in a vacuum, attachments did overstep into i… | 20533517 | |
| Community | Update 17 Beta 🚧 - Steam P2P & Attachments V3 Great news, everyone! The Update 17 Test Branch is officially public and ready for testing! This is your critical opportunity to try out some major improvements—most notably the new Steam P2P Networking—before the full U17 launch in just a few days. 🚧How to Access Test Branch · Right-click the game in your Steam Library. · Select "Properties..." · Navigate to the "Betas" tab. · Select the "upd… | — | |
| Game update | 16.1 Hey everyone, we've got another small patch with more fixes and refinements. Fixes, Fixes, Fixes! UI Moved up item and weapon loot popup, reduced opacities, reduced weapon size Reworked Item and Weapon popup panel to a much more maintainable system The ability/item upgrade shop now shows extended stats of the upgraded item/ability (We'll do further cleanups on the extended info display for the… | — | |
| In-game event | Update 16 Hey everyone! Update 16 has a strong focus on fixes and improving on the menu user experience, but comes with a good amount of gameplay refinements as-well, such as new items, better and more loot and improved upgrade progression, which we personally feel are very noticeable. We have heard your feedback about the base of operations and have greatly streamlined the experience to be more smooth,… | — | |
| Game update | Patch 15.1.372 - Addressing leaks in renderpipeline TL;DR: This build addresses a major performance issue that's responsible for the performance degradation we can measure during longer gameplay sessions. -- Unfortunately, the new/current version of Unity has a bug in the culling algorithm of its closed-source engine section. When used with the High Definition Render Pipeline, inactive lights are tracked by the rendering pipeline anyway. When th… | 19315298 | |
| Game update | Update 15.1 ⚙️Update 15.1 We've deployed a new patch with significant performance improvements, bug fixes, balance adjustments, and quality of life updates. Thank you for your continued support and feedback! 💬Performance & Stability Improvements · Identified and applied a workaround for a Unity light rendering issue, causing major performance degradation over time. · Fixed an issue that was spamming error… | — | |
| Major update | Grand Operations is live! Hey everyone! Sorry for the very long wait. This is the biggest update we have ever done by a mile and left no stone unturned. We really put blood and sweat into this and tried very hard to provide you a much higher production value iteration of the Synthetik franchise. We really hope you enjoy! As always, leave us your feedback in the Steam forums or Discord, have fun! - Team Flow Fire Games I… | 19011352 | |
| Community | News Update Hey everyone! We know it’s been a while since our last major announcement. While we've been sharing updates on Discord and the Steam forums, not everyone may have seen them, so here’s a larger write-up: 📅 U15 Grand Operations Status We’ve been rolling out new builds weekly, and we’re nearly ready to begin multiplayer testing. The latest builds are quite stable in singleplayer, though there are… | — | |
| Community | Synthetik 2 Roadmap Hey everyone! Today we want to give you a overview of what is to come. As you may have read, we are currently working on Grand Operation which is a really huge update and might need a bit more time, but it will be one of the biggest leaps we have taken as a studio. Keep in mind that all things are never set in stone and we always do what is best given the current situation / plans might change.… | — | |
| Community | Spring Devblog Heavy Gunner Fan art by Vireyn Hey everyone! Since the next update is on the large side (well which one wasn't..) we want to give you some infos about what is coming up next. As we are getting slowly towards the 1.0 version, and are now finally tackling some of our long desired elements. This is a more technical blog with not too many spoilers, so you can safely read. Base of Operations The Ele… | — | |
| Major update | U14 - ELECTRIFY - MEGA UPDATE Hey everyone! Update 14 is out and it's huge! We improved so many things for this update, it's crazy. It started as a "spring cleaning" but then spiraled into a massive change for the game. Check it out on our patch page! Have fun! - Team FFG | — | |
| Major update | U13 - ATTACHED Hey Everyone! Update 13 is here with many great improvements. Attachments got a big upgrade, the new Endscreen makes runs more rewarding, improved co-op, our first pet class and a ton of other changes . Make sure to check out the full notes! (The pet is attached to you, get it?) Note: We added AMD FSR2 which is default enabled for now, you might want to increase the resolution to 0.9 or higher… | — | |
| In-game event | 12.2 Hey everyone! We want to bring some more improvements at a faster pace, so here they are; Overhauled Weapon Variants Weapon variants got an iteration and many have been improved, reworked or otherwise. They should overall feel noticeably better and gives finding weapons a fresh new touch. You can also now see a short description on pickup for better usability. - Overhauled SAT Police Forces var… | — | |
| Game update | 12.1 Hey everyone! We are very glad about the super positive reception of U12 and want to quickly follow up with some more improvements. NEW Weapon: AMD-65 The new AMD-65 is a hard hitting common assault rifle with brutal recoil and bleeding ammunition. NEW Weapon: RRX Coil Gun The classic coil gun is a fast firing and accurate shotgun with powerful charged shot stacks. NEW Item: Roundhouse Boots Do… | — | |
| Major update | U12 - EVOLUTION MEGA UPDATE Hey everyone! The new MEGA UPDATE is finally out! This means CO-OP is live (Recommended 2-3 players, up to 4 supported). Evolution is a huge expansion style update to the game. Check it out on our website by clicking the buttons or image above! (Make sure to click multiple times since steam sometimes does not link properly) This includes a new engine version so make sure to update graphics driv… | — | |
| Community | BIG Synthetik Fan Art Showcase! Hey everyone! We are steadily working on U12 which brings a lot of good stuff, however since we did not make it for the summer sale, we want to keep polishing and improving things a bit longer. We'll see about brining out a public test branch in the next weeks however. U12 will add Localization(Beta) , Multiplayer on the main branch, the new Class Evolution perk system from Boss drops and many… | — | |
| Community | Summer Dev Blog Hey everyone! We got a small news blog for you today. CLICK HERE to read Sometimes you need to click multiple times to be directed correctly to the website Update 12 is also not far away and the test branch will start in the coming weeks. Stay tuned! - Team FFG | — | |
| Game update | U11 Hotfix & Tweaks U11 Hotfix: Hey, we've got some fixes and tweaks after the latest U11. General Changes: ! First 3 maps enemy damage and health scaling from 10,20,30% to 0,10,20% ! Credits gain increased from 10 to 15 per kill Weapon shop costs slightly increased Weapon pickups on the ground are larger and show the weapon better Removed audio speaker mode to be readded once engine update fixes volume reset bug… | — | |
| Major update | U11 - EMPOWER Hey everyone! Our latest big update is out! Check it out on our website by clicking the buttons or image above! (Make sure to click multiple times since steam sometimes does not link properly) Let us know what you think and have fun! - Team FFG | — | |
| Community | New Survey - we need your feedback! + U11 Roadmap New Early Access Survey After a long while have a new Survey up! This is important for us to make changes / adjust priorities and we do read all your answers! It looks long but if you ignore the optional text its just clicking some boxes and very quick to complete. Make sure you have played the latest Update 10 before entering! Survey Link There is a secret link as reward once completed! Up nex… | — | |
| Game update | U10 Hotfix & Tweaks Hey, A small hotfix has been deployed. Fixes: Fixed ammo to magazine effects blocking weapon firing (Crossbow, Breacher first kit ...) Fixed Unstable Chrono Charge not triggering Fixed Riotguard not gaining 50 stacks on mastery Fixed Slicer Drone Enemies with lightning shield now only activate in combat Road Warrior big game hunter now shows stacks Fixed some spawners not despawning and staying… | — | |
| Major update | U10 - Strike Force Major Update Hey everyone! The new big update is out. A lot of cool stuff and also big multiplayer progress on the testing branch. Check out our fancy website with all the details! (sometimes you need to click multiple times) Let us know what you think and have fun! - FFG | — | |
| Game update | U9 Hotfix Hey, We are very happy about the reception of U9 so far! A couple fixes are arriving for today: Major Fixes · Fixed Ammo Regen not working while firing (Heavy gunner) · Fixed Ball Defender spawning in the first map · Fixed Healing service giving too much healing and not vanishing · Fixed Actions which only get power upgrades (Target laser) not working on upgrade · Fixed Rocketeer kit perk only… | — | |
| Major update | U9 - Arms Race Major Update You need to click multiple times! Hey everyone! The new huge update is finally out! Check out the details on our next level patchnotes website! Multiplayer is now also available on the Beta tab in your game settings for testing. Let us know what you think and have fun! - FFG | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.