Distant Bloom
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53Playing now
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53Aug 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes - April 8th • NPC´s should now spawn correctly in base after main questline has been completed. • Sick beasts should now properly display the "New Recipe Unlocked" notification on being scanned. • WASD movement in UI should now be fully functioning (W key was not functioning properly). • Foliage suppression for buildings should now be functioning properly. • Fixed a loading zone issue when moving between M… | 13984936 | |
| Game update | Update Notes for April 4th Fixes: - Further improvements in Lightning during sunset/night hours - Issues with construction boxes disappearing or spawning more than once fixed - Quest sequence timer reduced from 30 seconds to 10 seconds (instances of game getting idle at the start of a quest sequence should be greatly reduced) | 13947545 | |
| Game update | Update Notes for April 2nd FIXES: - Wetland probe potential blocker fixed - Loading Volume fix (Hot Pools) - Potential blocker for Bahhan if player saved during cooking fixed - Added colliders in base for AI navigation issue fixes (NPCs getting blocked in different places around the base should be fixed) - Bahhan/cook being busy and not wanting to cook anymore should be fixed QOL IMPROVEMENTS: - Eye Shader improvements -… | 13922949 | |
| Game update | Update Notes for March 28 Fixed non-removable trees Fixed a potential hang activating Probe (quarry) | 13884654 | |
| Game update | Patch Notes March 28 Distant Bloom's first patch notes! · Map Bug Fix · Potential sequence lock/bug fix · Fixes and imrpovements to level design on certain vistas Thank you for your feedback and support! /The Ember Trail Team | 13874076 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.