Haydee 2
Playing now
6+1 vs. yesterday
1.9%of peak
All-time peak
312Nov 2020
Playing now
6+1 vs. yesterday
All-time peak
312Nov 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch 1.0.17 Hello, people! In this patch we introduce some new mechanics and fixes: Injectors Injection is a new engine mechanic. It allows modders to modify game assets (director scripts and templates) without directly overwriting them. For details on this mechanic watch the video made by the BlueFox: Subtitles Now the game supports subtitles for audio files which can be translated as .translate. At this… | 10882606 | |
| Game update | A follow-up update for 1.0.16 It's a small follow-up update for 1.0.16 fixing some issues with the swimming mechanic: · Issue with entering water while holding a weapon, which resulted in weapon blocking. · Issue with the character being submerger to a higher depth than required for entering swimming state, resulting in a hard animation switch. Updated content: · HaydeeSwim.anim + SwimSpawn.motion · Some Haydee scripts changed | 10630646 | |
| In-game event | Patch 1.0.16 Hello, people! After a long struggle, testing and fixing we are proudly intruducing a new patch containing: New mechanics · Water (GI and non-GI versions) · Swimming (including new animations created for Haydee 2) Critical fixes · Player stucking! (may require additional feedback) · Particle graph crashing due to inproper node linkage · Missing fall transitions from different player states Smal… | 10603271 | |
| In-game event | Patch 1.0.15 Hello, people! In this patch we intruduce some new stuff and fixes: Director: · vBone and xBone now can be written to · All Index nodes can be written to · pLocateBone - new node for accessing individual bones which now can be manipulated via xTransform(write) or TransformTo · While node for organizing loops with addition of Break and Continue · Shuffle gate node for random path choosing · Time… | 10172250 | |
| In-game event | Patch 1.0.14 Hello, people! Hope you're doing fine. So after some time we decided to make a new update fixing some accumulated bugs. This patch introduces: Fixes: · Bot.templ updated to the actual player functionality · Camera component name issue fixed. Now can be found with a pLocate · Area OnUntouch event issue after changing pawn size fixed · Outfit check functionality fixed for template, reference and… | 9208948 | |
| In-game event | Patch 1.0.13 This update intruduces some fixes and new functionality for modders. Fixes: · Area and Dispatch Components reacting to dead pawns issue is fixed · DamageKill calling from OnDispatch causing a crash issue is fixed · Physics manupulations from OnDispatch issues are fixed · Character movement after Fade issue is fixed · "M-512" labels from NSola 7 campaign are changed into the proper labeling (at… | 7810562 | |
| In-game event | Patch 1.0.12 A new patch is arrived fixing some issues and adding some stuff! New stuff: · Loading logo changed to new artwork · Character is now blinking · Nude character version now has no gloves · Dispatch component added for processing actors touching an area Fixes: · Crosshair block indicator fixed · Post menu running bug fixed · Stability slightly increased · Executable versioning fixed | — | |
| In-game event | Haydee 2 OST Hello, people! They say, it's better late than never. So if for some reason you want to additionally support us or/and the OST composer Vlad Plotnikov, then you can have it! Sorry, it took so long. | — | |
| In-game event | Patch 1.0.11 This patch contains the following changes: Fixes: · mLocate node fixed · vProperty and eProperty nodes fixed · high-poly mesh import stability issues fixed · minor issues fixed Changes: · Italian translation updated (credit to Luca Cassinelli) · CacheItems.cfg and loading logo moved to Custom/System folder · iSign and fSign nodes added containing Sign and Abs functions | — | |
| In-game event | Patch 1.0.10 This patch contains the following changes: New translations: · Czech (credit to Josef Verner) New nodes for Director: · ViewFov · VisorParams · OnPhysics Fixes: · Slashy ears now have a double damage like the head does · Hands duplication in the morgue fixed · Some inproper prop coloring fixed · Minor issues fixed | — | |
| In-game event | Patch 1.0.9 This patch contains the following changes: Fixes: · Slashy hands skin fixed · Simplified chinese game menu fixed · Russian translation notes fixed · Character hang transition bug fixed · Character climbing under 32 unit obstacles bug fixed · Showing widgets in sequence functionality fixed · SSAO + emitters bug fixed Added functionality: · Outfit extensions now can extend multiple outfits · Outf… | — | |
| In-game event | Patch 1.0.8 This patch contains the following changes: · Traditional Chinese translation added. Credit to Joy Huang. · Game UI auto scaling is properly implemented. It depends on the game window size. · Outfit materials now can be used the same way colors are. They could be defined with a "material" keyword and controlled/switched by sets. | — | |
| In-game event | Patch 1.0.7 Hello, people! Glad to see you here in 2021! After a brief holiday break we resume our Haydee 2 support, starting with introduction of a Simplified Chinese translation. All credit goes to Vessna at Langwords ( Stay tuned for future updates! | — | |
| In-game event | Patch 1.0.6 In this patch we introduce a French translation (credit to WiSiT). Also it contains: · Italian translation updated · Spectator mode control scheme fixed · Surfaces folder is now packed and moddable · Rotation component in-game loading fixed · Minor issues fixed | — | |
| Game update | Patch 1.0.5 In this patch we introduce some changes made to outfit and control systems: · Outfits now support extensions. Any existing outfit could be extended with new slots, meshes etc. See HaydeeNude.extend and HaydeeStuff.extend located inside Outfits folder for reference. · Control and Gamepad schemes (.control and .gamepad files) moved from System to Custom folder. If you have you custom character te… | — | |
| Game update | Patch 1.0.4 This is a patch for modders mostly. In this patch we decided to move custom games data (game descriptors, service scripts, achievements and collections) from System\\ folder to Custom\\. Currently the System folder can not be packed, so it can't be modded. That's why we made this decision. It could result in some inconveniences, but it's better to do that on early stages. So, for those people w… | — | |
| Major update | Patch 1.0.3 Great news, everyone! In this patch we introduce a Haydee II Workshop! Also this patch contains some other changes, such as: Fixes: · Negative numbers handling in edith · Weapon glitch after inproper reloading · Minor Issues Menu changes: · Key repeating added to menu items · Gamepad view sensitivity rescaled · Percentage bars now have a step of one Default outfit changes: · Preview images chan… | — | |
| In-game event | Patch 1.0.2 This patch contains the following updates: Added: · XBox360Controller support · Break-all word wrap for custom languages Translations added: · Japanese (credit to turretNo.9) · German (credit to Maik Pokrandt) · Spanish (credit to Sebastian Valentine) · Italian (credit to Luca Cassinelli) Bug fixes: · In-game messages now support custom fonts · Outfit scrolling issue · Minor issues 4K issues ar… | — | |
| In-game event | Patch 1.0.1 In this patch we fixed some of the game issues. Fixed: 1. More aggressive censor is introduced. Nude images (cans/magazines/vending/posters) are replaced by colored shapes or removed entirely in censored mode. Automatic mosaic for nude characters increased in size. 2. Haydee II now runs in offline mode. 3. Some typos fixed. 4. Outfit scrolling fixed. 5. Custom game starting fixed. 6. Some Edith… | — | |
| Community | Haydee II News Good news, everyone! Haydee II Original Soundtrack by Vlad Plotnikov is already available on all digital platforms. Check it out: Also, it is available here: VK: Yandex Music: The game itself is still on Steam moderation. Please, be patient... | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.