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Haydee 2NewsPatch 1.0.15
In-game event

Patch 1.0.15

Haydee 2 · published 18 Dec 2022, 15:35 UTC · build 10172250

All newsPlayers around this dateRead on Steam

Hello, people!

In this patch we intruduce some new stuff and fixes:

Director:

  • vBone and xBone now can be written to
  • All Index nodes can be written to
  • pLocateBone - new node for accessing individual bones which now can be manipulated via xTransform(write) or TransformTo
  • While node for organizing loops with addition of Break and Continue
  • Shuffle gate node for random path choosing
  • TimerEx node which extends Timer with parameter pins

Editor:

  • Debug game for testing purposes. Can be selected in the dropdown at Run Game
  • Color quads for Paint Tool now can be saved and loaded
  • Z axes for Skybox Create tool are now switched properly

Game:

  • 3 new hairstyles for the default HD512 outfit added

And considering the upcoming holidays, Merry Christmas to you all and a Happy New Year!

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Announcement10 Feb 2025Almost!Without further ado:Community26 Sep 2024Haydee 3 AnnouncementHello, people! Sorry for keeping you out of the loop for so long. But! We have great news! Haydee 3 development is going to its closure. There are still plenty of stuff to be done (decorating, balancing, polishing, music, sounds etc), but we are certain it will see the light of day. And hopefully soon. We are estimating a release late 2024 or early 2025. For now we would like to share some scre…In-game event10 Jun 2023Patch 1.0.18Hello, people! In this patch we introduce a Vietnamese translation, some improvements and fixes. New Stuff · Vietnamese translation (thanks to Sean Trong) · Italian and Japanese subtitles · Subtitle switch option in the game audio settings · New Director nodes: xYawPitch, xAngles · New Director Trigger nodes: OnProperty, OnLocal. These nodes can listen to changes in properties and locals receiv…