Anomalous
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
419 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
419 Sep 2026
| Published | Title | Build |
|---|---|---|
| Anomalous 1.5major Its been a long road. There is still more to come but here is the first major update to the game. Think of it as Anomalous 1.5 , I took a long while to decide what to do with the game and after not looking at it for a while when I came back I realized a lot of the enemies look like they belong in different games. While there are a great set of enemies they don’t seem to all visually be cohesive… | 25413244 | |
| V1.1 Minor Patch Just a small update to fix some concerns that were raised in the forums! · Weapon tracer lines are a lot more subtle and include a taper-off effect · Mission 12 - The elevator after defeating Walker has been replaced with a jump pad, the elevator was annoying and could bug out fairly easily · Mission 7 - you may have spotted flying grey shapes . these are now hidden and were meant to be develop… | 17137339 | |
| Cloud saving enabled! Silly me, I thought cloud saving would get magically added to the game by default. Anyway, now it has been added please let me know if you encounter any issues with it! | — | |
| Anomalous V1.0 Releasemajor Anomalous is finally out of Early Access! V.1.00 features overhauled maps for missions 5 -10, new end-game boss , AI and character updates as well as an awesome batch of new music created by BOD music. Additionally the amazing artwork by Dakota Lee is now finally unveiled to the public. It has been a long journey on this retro shooter. What started as a small project inspired by Dusk and Half L… | 15787883 | |
| Update 0.9major You will encounter save problems if you load saved games from the first 5 maps. Rather start a new game. The levels are vastly overhauled so are enough to warrant a fresh playthrough. This only applies to the first five maps. Character updates Stub characters have textures updated and improved model Flyer enemies replaced with a new type of character. The sentry robot. Map updates The first set… | 13062266 | |
| Update 0.7.6major Overview Milestone 2 of 3 is here for Anomalous! The main feature of this update is the addition of 5 new levels which will total 15 levels for the campaign. This is the full intended length of the game. This update features a host of changes and some new additions like the kick ability and various new enemy types. New Features · GRAPPLE: A grappling game mechanic has been added, grapple points… | 10840294 | |
| update 0.5.4.4 - Controller support and speed increase Controller support is partially supported! More testing to be done with DS PS4 Controller but Xbox seems pretty stable. menus can be navigated with humbstick moving mouse · I have increased the player's run speed. It lacked the speed of the retro fps :D · some revision in menu UIs | 9831862 | |
| Anomalous 0.5.4.2 mini patch E1m10 - The elevator after RED key door has been fixed so that it won't deactivate after the player has loaded or quickloaded the game · Zoom lock has been fixed for sniper rifle · The info widget which appears during gameplay by pressing TAB has been re-enabled | 9490874 | |
| Update Notes Anomalous Early Access 0.5.3.8 New soldier visual variations were added for each class. includes new textures and models · New set of box props was added ( absolutely mind-blowing) · Physics on character death, the character has some velocity applied · Brutaliser character has staff trail fx disabled on death · Brutaliser character had an attack animation that instantly applied damage, this has been fixed · Brutaliser animat… | 8490149 | |
| 0.5.3.7.1 HotFIX - Fixed a critical bug that spawns player at the end of episode 1 instead of displaying the episode outro text! - Added general prompts in the menu, this can help avoid accidentally quitting the game unwillingly | 8362924 | |
| Update 0.5.3.7 Motion blur setting added to game settings · Autoweapon switch settings works if game restarted · Previous weapon binding has been fixed · Level selector fixed · Low health vision effect less intense · Smoke particles are more subtle material rendering · Smoke particles are approximately 50% smaller for all particles · Better physics for debris from gunshots · Soldiers have been retextured | 8322532 | |
| Patch 0.5.3.6 Fixed climbing issues in E1M1 · Volume levels saved once the game is restarted · Hide crosshair option added · Autoswitch weapons on pickup option added · Control binding for previous weapon fixed in controls | 8195331 | |
| Patch 5.3.4 Ledge climbing system has been redone mostly. Player will not be able to climb out of levels. · Wooden Barriers are not blocking players on loading game · Torch lighting modified to not be overly bright but rather larger and softer · E1M7 a useless jump pad removed in the main meat room · Random extra player actor removed from E1M9 · Various minor missing texture fixes in different levels | 8071050 | |
| 5.3.3 Patchnotes Critical save slot bug has been fixed. Save slots will now work correctly!!! Internally profiles are now working on a more flexible system PLEASE NOTE unfortunately this means that players graphics, audio, game options settings have been reset Anti aliasing methods added to graphics UI audio setting added Audio settings maintained when changing Gamma boost option added Rocket launcher explosion… | 8030586 | |
| Hotfix 5.3.2 - fixed ammo carry over issue where it would not carry over across levels -jump rebinding now works correctly -crouch rebind now works correctly | 8016682 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 19 Sep 2026 | Sat | 21:15 | Anomalous 1.5 | 25413244 | public | 1 | — |
| 26 Jan 2025 | Sun | 16:30 | V1.1 Minor Patch | 17137339 | public | 1 | — |