KreatureKind
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
112 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
112 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch notes 1.2.1 Engine updated after Unity's security notice! There are some residual issues after the update due to tehcnical issues which we hope tor esolve ASAP, but we prioritized getting this patch out to you. | 20285865 | |
| Patch notes 1.1.05 The effect of base cards (heal, deal, block, prep) can now be clearly seen in the top part of the cards · If you feel like the HP bars are too cuttered, there's now a button to hide the icons · Combo now has the correct hover text, and is described in the legend · "Paint into a corner" now only costs 1 energy · Assistants can now cast curse cards on activists · Language will now be determined b… | 19096111 | |
| Patch notes v 1.1.04 Fixed an issue where you could get stuck in loading screen after failing an encounter, if you play with a controller · Fixed issue where you could press things behind intro cinematic when starting a new game (also when using controller) · Going back/forward in dialogue now displays the same activist as talking · Monsters could in some cases get stuck throwing the same card over and over again.… | 19063532 | |
| Patch notes 1.1.03 The X overlay no longer remains after the end of the encounter, which could look confusing when entering the next one · Play speed is now reset at the end of encounter, meaning if you speed up and encounter ends on opponent's turn you will no longer have a SPEEDY wanderbeast in the encounter map (sorry) · The outro audio should now be in synch with the text · There is not a warning before the f… | 18977691 | |
| Patch notes 1.1.02 Fixed issue where the encounter map items remained on top of world map · Controller joystick motions should be a little smoother when selecting cards and monsters | 18792489 | |
| Patch notes 1.1.01 Changes in this version are mostly ficused on UX, and include: · The possible targets for each card has been made a little more clear, with additional arrows and (X) over unavailable characters · The currently selected card is now a bit more clear, with an arrow pointing at it. This is especially useful when playing with a controller! · The prompt to select a target when you have chosen a card… | — | |
| Patch notes 1.1.0 You can now encounter a Nekomata and a Pixie · There is now a log in the dialogues, which allows you to go back and read transcripts of previous dialogues · By popular demand, the game now has a screenshot mode! Access it with TAB on the keyboard | 18638323 | |
| Patch notes 1.0.26 Changed culturally insensitive character name · Fixed mipmap issue with Wanderbeast in maps | 18578659 | |
| Patch notes 1.0.25 When you're playing with controller, there is now a handy arrow which makes it more clear which opponent/activist you're targeting with a card · Fixed an issue where Luca's plushies didn't work if he was unlocked before Finley (long story) · Fixed issue where the hover effect on HP bars stuck around after a card was cast with controller · The next node in the encounter map should now be seleted… | 18531878 | |
| Patch notes 1.0.24 Fixed an issue where the game didn't find the last plushie (because of another one that's not currently in use) · Fixed an issue where base cards could get stuck in limbo - not unlocked, and not showing up at the Merchant | 18401061 | |
| Patch notes 1.0.23 I have heard you! You can now change the VO volume separately from SFX · There was an issue with the 7 plushie achievement, which has now been fixed · In rare occasions, the dialogue UI could get stuck at the bottom of the screen. It has been fixed · Carnival music should no longer overstay its welcome · You can no longer open the currently unused dialogue log with controller · Mummy now has a… | 18374927 | |
| Patch notes 1.0.21 Fixed an issue where achievements didn't unlock properly when getting full standing with some factions (most notably Cooks). If you should have recieved the achievement but didn't, you will get it when you start the game with v 1.0.21 or later. · Achievements should now pop up right away, not just when you quit the game. | 18333139 | |
| Patch notes 1.0.19 Fixed an issue where the player could get blocked from progressing when giving up from a DoT on opponent's turn · The tutorial checks on the left side of screen should now look correct in all languages · Fixed localization issues in activist selection screen · Fixed localization issues in merchant/home panel · Fixed small issue where there could be a font error in world map when switching langu… | 18324625 | |
| Patch notes 1.0.18 Accidentally created new bugs with the fix to card infusion, so I fixed those :) | 18310842 | |
| Patch notes 1.0.17 Made sure settings save even before choosing a save slot · If you lose the encounter when trying to recruit an activist, they should no longer be unlocked anyway · Improved flow when choosing not to use an Ability card with slots. It should now be more clear how they work and you can return them and the infused cards easily to hand · Rebalanced "HoT"/"DoT" cards · Made tutorial encounters sligh… | 18310352 | |
| Patch notes 1.0.15 Fixed an issue where the player was blocked from progressing when losing an encounter with controller | 18292319 | |
| The game now has Japanese Loc! Congrats Japanese players - KreatureKind now has Japanese localozation as well! Hope you like the game :) | 18292003 | |
| KreatureKind is OUT NOW!major KreatureKind is available here on Steam RIGHT NOW! Make sure to check it out, and don't forget to leave a review :) | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Oct 2025 | Tue | 13:34 | Patch notes 1.2.1 | 20285865 | public | 1 | — |